Originally Posted by
Yinnyth
- airlixirs from reives will not make reives enticing. The price of airlixirs has been dwindling gradually since they were introduced, and with airlixirs as a possible reward from bonanza, the price is going to dip down even further after the winning numbers are announced. Airlixirs also cannot be used on the real rewards from delve: boss drops, so as more and more players begin defeating bosses, airlixirs will slowly fade into becoming useless.
- Skirmish: Use a larger body, Pchan. It means more objectives and a longer time limit as well as more rewards at the end. With a body IV, we had 7 weapons at the end of a skirmish (a lot were repeats of one another, but that's still a good chunk of weapons). 2 of the people we had along for that run got a +2 stone, though I only got NQ myself. In short, the more enemies you kill, the more loot you get at the end.
- RUN and GEO: Both jobs need a lot of tweaking, yes. You are correct about this. I doubt moaning will make SE fix them any faster though. AF and merits next patch (which is taking FOREVER to roll out), AF2 and AF3 sometime in the unforseen future. SE has several improvements planned, they just haven't been able to implement them quickly enough to satismog that fy us.