I'm not even going to describe how badly you'd have to goof up for that to be the case.
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I'm not even going to describe how badly you'd have to goof up for that to be the case.
Yes. If you're a DD that's not NIN/MNK/WAR, you should be on a different job.
Do I think that's ideal? No. I don't like the Abyssea job system much either. But that doesn't make it any less true. DDs shouldn't have their backs turned because you shouldn't be bringing like 6-10 people to Abyssea. If you have extra DDs that are not your tank/proc (Which should be the same person), you're wasting slots.
Indict the system all you want. "TP spam" and "zomg everyone turn" should never happen.
Why are we still talking about Abyssea again? The content is old and the game has moved away from those zones.
Because abyssea was fun content and they are moving back to old grind content such as voidwatch. This game wont have much of a future if something we players regard as good is seen by the dev team as something that should not have happened.
This is relevant for those only interested in making the most of their time in getting gear. People play games for many reasons and an MMORPG is above all a social game. If you have 5 friends that want to do some stuff in Aby, there's no reason they shouldn't do so. If one of them doesn't have an ideal job he can still contribute. Virtually every job can proc something. A PLD can come and hit SWD, GSWD, Club and staff procs.Quote:
Do I think that's ideal? No. I don't like the Abyssea job system much either. But that doesn't make it any less true. DDs shouldn't have their backs turned because you shouldn't be bringing like 6-10 people to Abyssea. If you have extra DDs that are not your tank/proc (Which should be the same person), you're wasting slots.
We run a 6 man static empyrean group. If 4 people show up we go WAR/NIN/THF/WHM and make out fine. If all six are on, we don't tell 2 to stay home. We go WAR/NIN/THF/WHM/BLM/whatever. I've seen plenty of groups that have tag alongs that don't have the most efficient setup. Those people contribute and the group has fun. So there is no such thing as "wasted slots" if people are enjoying themselves and each other in a social game.
Its always unfortunate that players spend so much time trying to bypass SE's time sink hurdles that they restrict jobs and make the game less fun for themselves and others. All that does is make SE create even more daunting hurdles that forces the player base to get even more pedantic about ultimate job setup and efficiency.
Can always have the guy that has less desirable jobs be the "free roamer" looking for timed key item NM's, and random NM's who people in the group might want drops from.
This. It's the same way in my ls. Most of the people there had been playing together for years. When Abyssea came out, the leads didn't start handing out pink slips when it was discovered that the event could be effectively low manned. We went in and did our thing successfully without having the most perfect setup. For all I hear about FFXI having such a great community, the people on forums sure make friends and acquaintances sound completely expendable for the sake of efficiency.