Originally Posted by
Demon6324236
I will go by just WK Reives alone right now. Artist has nothing to do with drop rates, programmers do, debugging sure, testing yeah, graphics nope, composers nope, musicians nope, recording nope, budget meetings sure, translators nope, feedback sure, and responding to the community yeah. So out of your list the things that would be involved actually would be Programmers, Debugging it, Testing it, and looking at feedback while replying to it. Now, Programming I assume would be the most time taking, changing how the drops work and all, testing would be easy, throw a person in, give them a Brew, have them kill the NM, force it to repop instantly as well as give them the KI instantly, things I think would be easy for them, kill it again, do this over and over while dropping the items every time you have all 6, do this 25 times to make sure you get a gear drop each time, simple test, would easily see if it worked right I think. Feedback is simple too, look at forums, read forums, give devs a summery of player feedback, get told what to reply with if anything, have Com Rep make post in 5 minutes. Job is finished, players are happier.