I absolutely agree
then don't leech in abyssea and don't leech gear off other players. No one is making someone leech or not. If you want to level up the old way fine. Don't enter abyssea and don't level sync.
I support this but really? 173 pages? I believe this thread needs to die.
The old leeching was strongly limited, PL still keept the Pl outside pt and the Leecher needed to kill mobs by himself. Eighter no EXP. And the exp reward was low becouse you couldnt kill stronger mobs. Whould take too long.
Sure we enter Abyssea, but for gears, not to leech, and noone should be able to enter abyssea for leeching. Becouse you got nothing from that, just bad habits.
Anyways sleeptime for me, GN.
In pretty much every FF there's a small area/island that has high level mobs where you can level faster if you go and grind in that area. Isn't that what Abyssea is in a way? I mean I take 2 or 3 of my characters with 1 or 2 of my lower level guys and head to the island. The max level guys kill the mobs fast so the lower level chars can catch up, then go to a town, gear them up and get to the last boss. Would you rather sit around Coneria to level all your characters to the max?
Have the people who support raising the cap so that people are forced to exp the "old way" ever questioned why there is no one to exp with when trying to make an exp party for the "old way" style of exping?
Just a thought but maybe its cuz they like the new way :D
It is very much leeching if you not helping the group and don't need to be there.
Why bother playing anymore? If synching and abyssea is cheating then what else is left? Basically if I try to level at all I will be considered a cheater now. If you don't want the game to be updated play a offline FF while finding a FF chat forum. That way the game will never change and you won't have to worry.
As a linkshell we have an unstated rule regarding Empyrean weapons from Tahrongi Canyon. If you want one there, you're going to AoE burn for chests and most of the linkshell is going to leech a job.
As a team, there are several of us opening the contents of chests for keyitems while other members of the team focus on killing shit. By working as a team, we maximize the number of chests we obtain. If we were to do this on a level 90 job, it's unfair that we get no reward (from exp chests) for helping our linkshell members obtain their empyrean weapons while we take on the incredibly important task of holding key items for them.
I think part of the fact that there's no new people is because:Quote:
Originally Posted by Rambus
A) SE never aggressively marketed FFXI
B) SE Flailed with FFXIV and brought shame to their name as an MMO provider (because ppl don't understand the roman numerals and think only of it as "Final Fantasy Online" and how they're hearing how much that game sucks!
C) The few people on other MMO forums that know the difference between XI and XIV blast XI for its primitive graphics.
D) Without the PS2 holding us back, we could have had a complete graphical overhaul similar to what WoW had done (I guess, never played it after that but i heard it had better 3-D graphics or something)
E) People defending to the death their 640x480 Obsolete2 consoles.
F) Japan is a ripe target for natural disasters. It's been pointed out in other forums that interruption or discontinuation of service was always a possibility there (more so than in most other places).
G) SE is STILL not marketing their online game. In fact, I wonder if they aren't secretly trying to brush XIV under the rug and starting a new MMO. XIV is like Windows Vista - it had such a horrible start that no matter what M$ did to turn it around (and it eventually didn't turn out to be a TERRIBLE OS), nobody wanted anything to do with it because of its reputation. SE is lying low and hoping they're more or less forgotten by the current gen of MMO players. Then when they're forgotten, they'll pop out like they're a completely new company and blow the onlookers away with gorgeous gfx, non laggy controls, great story, but (and this is 12 years from now) you STILL won't be able to Alt+Tab in fullscreen mode without crashing the game. Which brings me to H:
H) Final Fantasy Online games are the only MMOs or any kind of DX games that simply CANNOT be Alt-Tabbed out of in fullscreen mode. Not because of technical difficulties. Not because of lack of programming skill. This was intentionally added to the game 8 1/2 years ago to force monopolization of the computer so that cheat programs couldn't be manipulated in the background (is what I assume anyway, else WHY would anyone do this?!). This practice not only didn't stop cheats from being developed, it hastened their development as people that wanted a sizable Window and Alt-Tab banded together to make a wrapper for FFXI. Windower opened the door to all kinds of bots, hacks and cheats. Flash forward 8 years:
SE releases its next MMO - which still can't Alt-Tab without crashing.
I) Nevermind how much SE bowed and scraped after the fact, they completely ignored the cries of the hacking victims from '07. They blameshifted on people that used gilbuying sites without knowing the situation - that legit FFXI info sites (as well as many other MMOs) had their ad banner servers compromised to deliver drive-by exploits. I blasted them in a post for their Official Statement on the matter, which I summed up as this:Square Enix, a company who cares... about your money.Quote:
We have received reports that a popular third-party FINAL FANTASY XI website had been infecting customers with malicious software...
We suggest that our customers read up on precautionary measures they can take to ensure the safety of their information online.
Work on all of the above and stop developing for hardware that is already on its way to extinction and releasing halfassed games, then maybe some new people will want to join!
People who think that the PS2 (or 360, or PS3) is what keeps FFXI from having "omg uber graphix" never cease to amaze me.
Protip: No.
I know I`m late to the party but I`m amazed that people keep regurgitating the same nonsense about this...
A lot of people like leeching in Abyss for the following (but not limited to) reasons
-It's a sub they want to level, equipping it is a waste of time and money
-They have the skills capped from other jobs, traditional leveling is a waste of time and money
-Leveling jobs to 90 gets boring after several jobs
Why must you all try to block the enjoyment of people who prefer it for the above reasons? I don`t understand
The `it makes bad players` argument has been pointed out as a total fallacy several times in this thread and is no longer valid as an argument, sorry.
The solutions to this perceived `problem` are these:
-Don`t allow an excess of leechers in your groups (If you don`t make the groups then stop complaining because you haven`t actually tried to fix the `problem`)
-Don`t exp in abyss. There are plenty of ways to make EXP outside. News flash: you don`t need a full 6 man party to pull in reasonable EXP in a group.
Raising the level cap in Abyss will do two things, and not much more:
-Annoy the hell out of a lot of people
-Make a lot of people quit
Both of those things are far, far worse for the game than the perceived issues stemming from leeching, which people are fabricating for their own devices really.
Leeching means you are contributing nothing, like the lv 70+ people who stand around at the dominion ops NPC. If your xp group is good, keying the chests keeps you busy the whole time, and you're spending 50,000 cruor per stack of keys, which you can go through very fast. Therefore, if you're lv 30 or lv 90, you're contributing the same thing, and you're your true level, too!
Pre-abyssea "leeching", the leech just stood in korroloka tunnel or in an xp party and did nothing. In abyssea, the leech has to actively contribute to the group. You could also level jobs over time via xp scrolls and campaign ops, without fighting a single mob.
The pro-increase arguments have been debunked again and again, only to be repeated with an "its cheating, its wrong, it kills low level stuff that about 10 people want to do!" Most of the playerbase has done the grind, several times, and don't want to go through with it for the 5th or 8th or 12th time.
If people wanted to do low level content, you'd see shouts for eco-warrior or garrison.
SE has taken a stance on grinding before. Its called the April 21, 2005 update.
What? XI has way better graphics than a certain more popular MMO, I fail to see how that's the problem.
I'm pretty sure I'm thinking graphics because my character is still better dressed than they could ever hope to be.
Other way around. They could release significantly larger textures (taking up much more hard drive space for PC users), but they cannot perform a complete overhaul of the graphics without reprogramming the entire game engine. Even if they dropped PS2, they could not make FFXI look like FFXIV. Ever.
They could redo most of the engine without changing the PS2 version. As long as both clients are compatible with the servers, both can coexist. Graphics overhaul is therefore possible without scrapping PS2. :)
There are however a lots of non-graphical features that you couldn't add without creating incompatibilities between the versions.
Is it likely to be financially viable to keep two very different clients up to date simultaneously? nope.jpg
BUT I WILL NEVER STOP HOPING
i truth be told have mixed feelings. on one had the old FoV sucked and Qufim was unbelievable crowded, but i never had much of a problem making lv 55 bird camp parties pulling off 10k+ exp an hr with the right set up. As for Abyssea i have 8 lv 90 jobs and one 80 (MNK) That i did Leech from 38 to 70 b4 i can actually got to fight. In all honesty i felt like i was not pulling my weight unlike being like being n a party would demand. With all of that being said Both ways have valid qualities, but as is stands now for example WG lv sync 55 parties can make decent gil off of Imp. Gold Pieces being 20k a pop. Now i am not sure about if the Exp Raise includes WG and Shadow zone (and if n e one has info i would love to know) but if it did with a decent party you can make 100k with in a few hrs. Now as for Abyssea, It is with out competition as being the best Exp area Hands down!!!!!! Gil drops come and go with a group of 18. So in "some" cases not all, some (old school) party can become profitable that is a +.... But as for Abyssea "most" ppl go there Exp, and as i said earlier wins hands down if you are basing it on EXP/hr... I have my own opinion's about Leeching Some may agrees some may not but its a game ppl play game to enjoy "themselve" NOT for everyone else............. Like i said if n e one know if the Exp raised included WG and Shadow Zones please let me know ^^
I don't think you can even "grind" anymore like we used to back in the day. I just took Rng from 20-65 in about 3 weeks without the Abyss and I dont play 24-7 or even every night. The increases in exp for the regular areas has made a huge difference. I think its a great opportunity for new players to earn some lvls and get some of the storyline done before endgame comes into play.