On anything serious? Nope.
Smn wasn't an original job either.
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On anything serious? Nope.
Smn wasn't an original job either.
I don't have vendetta against white mage, it's one of the best job they tweaked in a long time. Sadly the same cannot be said to other job such as Red Mage or Summoner (not that I want these two jobs to be main healer - but to be what they are excel at - right now Red Mage can barely heal - Scholar is the second best healer but you need to use Rapture for this). I just want to point out if they are single out Monk (and Warrior) lately with being it's all you need for everything, then they should admit that white mage is occupying the same slot. You don't need scholar and red mage if you have white mage, it's the only healer job you will ever need on events and pretty much it. White Mage + any melee jobs pretty much is the defacto combo for abyss.
If anything they should add job ability to Red Mage and Scholar that will let them heal slightly better than what they currently do but not going to overpower White Mage's cure 6 - but at least close to cure 5 would be nice - minus the stoneskin effect.
This was more to make a point of not clumping classes that probably shouldn't be healing into the healer role. And healing were pretty much the only way SMNs could get a party while leveling.
Glad to see someone else remembers the past.
Well, complaining about WHM being the healer of choice (forgetting that WHM is the only healer archetype of the Final Fantasy IP) gives that impression. The healer job should be healing, after all.
Not really. WHM is basically living up to its intention and concept as the Final Fantasy healing job. That's fine by me.Quote:
I just want to point out if they are single out Monk (and Warrior) lately with being it's all you need for everything, then they should admit that white mage is occupying the same slot.
Eh, my own bias comes into play here. When WHM was trumping RDM as healer in abyssea, I was the first to say good riddance.Quote:
If anything they should add job ability to Red Mage and Scholar that will let them heal slightly better than what they currently do but not going to overpower White Mage's cure 6 - but at least close to cure 5 would be nice - minus the stoneskin effect.
One of those jobs actually has healing skill (for what it's worth, it'll actually do something post patch* and Native spells it can use more than once every 45 seconds, there's more precedence for one of them being a support healer than the other. I'll let you figure out which.
Smn is -still- not an original job. Your timeline is wrong.
By your logic, the only healer for anything ever should be whm, which is.. basically what the game is like right now.
Not complaining, just wanna point out that the "need this job" for everything rule that SE seems to point the finger on Monk, is also apply to White Mage. As if they are saying Monk is broken so need to be "tweaked" - when Monk is probably good as it is and doing what it does best, just like White Mage is perfect now as the best healer job period. I know that depending on your set up, you do not need White Mage at all for healing spot. With a Dancer tank, White Mage is rather wasted spot, Scholar can fill the healer spot and have way better spells to complement dancer and still does well in terms of status removal and healing. What they did with Scholar and Dancer are commendable and should be extended to other jobs as well, a few that has been neglected. They did do good with Dragoon and Puppetmaster as well in the last few updates. What SE needs to do is to look at each jobs and make it fulfill its fullest potential and stop trying to "tweak nerf in the sake of BS barance".