Stuffed Chocobo please. =)
And I have never broken 600k on my gil savings. Ever. 2mil to me is a lot ^_^
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Stuffed Chocobo please. =)
And I have never broken 600k on my gil savings. Ever. 2mil to me is a lot ^_^
Valefor statue would be awesome :x
A rank1 prize empyrean weapon SHOULD NOT, I repeat NOT, be a lvl85. You're giving out the highest tier ranked prizes option as something that can be done cheaply and in under a week. Somethign that has a market value of only a couple million. You have it paired with things that cost 100-160m. The Kumpon EW shouldn't be any higher then a rank 3 prize unless you change the recived weapon to 95.
Arc weapons should be the "door prize." These should never be as inaccessable as you have been making them.
relic are about as easy to do as the level 85 empy anyway. The only hard to obtain item from the rank 1 prize are sagasinger, mythics, D ring I suppose. None of them are useful except if you are a die hard SAM or something. Looking at the rest of the gear for lower rank prize, it's much less appealing, so it seems to me that relic/empy/mythics are the best things to get. The most clever is clearly the mythics though, or a 10,000 coins or gil if you need money to upgrade your empy I guess. Just for completeness I'd pick a glanzfaust. I'm glad they don't give glowing weapons away lol. Anyway I'll recall you all that you won't win anything so don't bother arguing lol.
Men...I want men from this years Bonanza.
It's almost as if SE has no concept of game balance . . .
But seriously,
*Kraken club still in Rank 1 (and the reference at the top paragraph to a "Kraken club-caliber" weapon, lol) are antiquated artifacts from a bygone era.
*Putting 10,000 Ancient Curreny pieces and at least level 90 versions of Relic Weapons in the same Rank is a critical faux pas.
*So, what you're telling me is that not even getting Rank 1 in this thing is good enough to get a Pulse Weapon? Pulse Cells at Rank 3 without their corresponding equipment in the Bonanza are a slap in the face of the players.
*[sarcasm]Oh, but getting Rank 1 is just barely good enough to get a Sagasinger, huh . . . ?[/sarcasm]
*All of Rank 3 is disproportionately lackluster this year, actually. I have none of the listed items and would seriously consider the Gil prize if I had the misfortune of winning it.
I love the Mog Bonanza to death, but I mean come on. Where the heck are your competent game designers? Why have they not made the choices at each rank proportionately desirable and difficult to choose between at each rank?
(Oh, and on a more forgivable note, the "Wyrm Bears" item is not the only typo on the Mog Bonanza page--look at the Trial numbers listed for Apocalypse and Mjollnir.)
Oh. But thank you for the ~8-9 Mog Missles this time around, at least. Those are kind of a cool inclusion, I guess. (Better than nothing, anyway.)
Important dev question.
If you change servers, what happens to your bonanza marbles?
You know, even if the dev team does turn us a deaf ear and inundate us with patently dumb ideas, at least the community team is listening to us. Not only was the "Wyrm Bears" typo fixed, but so were the Magian Trial numbers. :)
Been back a month after being gone for 3-4 years. I've researched the items but not sure if you win, what should you grab in each category?
Important dev question.
If you change servers, what happens to your bonanza marbles?
~Repeated.~
Really disappointed by this year's prizes list. All I see is trial trial trial weapons weapons weapons. All that stuff is obtainable in game, now with even less time effort than before (I don't have an empy or whatever but, I suppose it's because I never cared enough). Why not add some of those items people can't get in-game anymore like the costume items and furnitures? Seriously, I would've taken a Tidal Talisman over an empy everyday. Not to mention the Spinet.
Oh well... guess I'll be waiting excitedly for my chance at the Galley Kitchen at least.
Hey Okipuit, (ITEM ADD SUGGESTION)
This will increase mog sales to record highs like before.
I thought I would throw a suggestion in the mix which will increase sales of balls to unbeleiveable lvls again.
I would like to see an item back in the mix that is equivilent in worth as the old bonanza's "last two" prize - khroma ore, was when it was worth 200k.
I would be able to buy 00-99 ending number balls on ten balls on each of my ten characters which guaranteed a Khroma ore which was at the time worth 200k on auction, which coverd the cost of the balls I bought. I knew I could have a shot at the jackpot and guarentee my money back by taking that ore straight to auction afterwards to get my money back. Which at the time sold in five mins of putting it up on auction.
^^ I havent bought into any bonanzas since then... bring that back and you'll get me gambling like a goblin with a gobbie bag the size of the moon.
I'm 100% positive if you find another (Khroma Ore) type item thats now currently worth 200k as a "last two" prize, people would defiantly buy a ton of these balls again.
Gambling is not gambling when there is no chance at loss, only gain...
Yet we had an item like that in previous bonanzas. Maybe because this is just a game, and no real values are being handed out?
I would normally agree with you, however, our guild shops need break times for virtual characters to receive 'breaks' for their hard work, even though they still just stand there, because SE wants to make it like real life. Should gambling not be the same as that is what the Bonanza essentially is but in game rather than in real life?
I worded it differently than I should have I suppose, thats how SE is probably looking at it. In my opinion, the event is not expensive, its 20k/character. So really if you don't want to do it, don't, but at most its 400k(if you buy 10 for 20 different characters) for a chance at items worth 100Mil and more. I think that is more fair, the point of gambling is the idea that you can win a ton, or you can lose a small bit. If you lose this, oh well, you lose 20k, but if you win, you win millions worth, or at very least, you win an item of some sort.
I just want to mention that the Bonanza is back solely because SE triple-checked to make sure that it wasn't legally considered gambling.
Legally, no, but, what is gambling?
Dictionary.com has this as the definition of gambling...
"The activity or practice of playing at a game of chance for money or other stakes."
Now, while this is not real money, it is in fact, gambling, because you are playing the game of chance (Mog Bonanza) for money or other in game items. Now because this is all in game and involves no real money, it is not legally gambling, or at least I believe that is why it is allowed. However, it is still gambling in a way.
It's a bit like playing a game of blackjack where you bet matches instead of real money, and win even more matches if you do well.
I just also wanted to add, in case you need ammo when you go above the devs heads on this.
"Think of all the 9 more $1 content ID's people would add over this whole one event"
Sure some people would just cancel thier content ID's afterward, but there would be a ton who are lazy and would just keep them or maybe after using the extra content ID's, would just decide to keep them after the event.
Its great fot the jackpot size everyone goes for, and it makes great real life buisness sense.
How do you do well at bonanza? Your picking a number between 00000 and 99999 attempting to guess correctly. That involves no skill, no progression, no winning more if you do well, its like the powerball, you spend money on numbers, guess what the winning number is, and if you are lucky you might, just, win.
That's besides the point. Point is that you're using a different currency than the real world uses.
I know, that is why it not legally gambling, but it is still gambling in game, and for that reason it should act as gambling is, you put down money, you may win, its a matter of luck. The entire idea of having refund items in it seems to contradict the entire idea of gambling in my opinion.
I think as far as game gambling, Mog Bonanza's type of gambling would be on the lines of lottery, Most lotteries have odds of winning and a pay out rate or percentage of a certain amount, you could think of the 200k "last two" item as a higher payout to lower odds winners. Not everyone will have ten content ID's to do this, so thier odds of getting "last two" would be a higher gamble then someone who has ten IDs. The odds of actually guessing a ball 0-99999 in the exact order, correctly, is astronomical and would be unreasonable for anyone to buy 200k worth of balls without some sort of return comparable to that kind of gil spent. Most lotteries in my state have a 1 in 9 payout to get your dollar back, since this is a video game its very reasonable to say that if you are going to partcipate up to 100 balls, you should get some kind of higher payout given. It boosts the sales of the balls, makes the jackpot higher and gets more people in game involved, gets people buying more content ID's, which is everything you want in a online game event. I just dont see myself ever getting the jackpot, and I wouldn't throw my hard earned gil away at an astronamical chance for no kind of a payout or comparable return for gil spent. If you look at the sales record of balls after Khroma ore was worthless, I would make an educated guess its because of the missing 200k payout on the "last two" payout. So would it be considred gambling still? Yes, all lotteries are still gambling. The 200k payout for "last two" would just be considred a higher payout. If that wouldnt be enough to convince you that the pay out is ok, then call it a customer content ID loyalty/Vetren's reward lol.
As far as bonanza being considered gambling, its not considered real "legal" gambling according to u.s. law, since this is a video game, and does not involve real money, so it would not be regulated by u.s. government. However though, other countries such as England have crazy government laws that even regulate anything that might look like gambling or sweepstakes in a game even if its virtual payouts. For example, when I played legends of norrath card games, they had tournaments every month and payed out virtual cards for it, but legally they could not pay out the cards to people of certain countries because it was looked at as a sweepstakes/gambling in those other countries government laws. Since Final Fantasy is holding something that is resembling a sweepstakes, they have to make sure that other countries are ok with it, since its a global game.
This is what the payout would look like if they added a 200k item as "Last two", when put into this context it should seem very reasonable to have this kind of payout given the risk to players who own less then 10 content ID are taking.
1 content ID - 10 balls - 20k spent - 10% chance to win 200k item or jackpot
2 content ID - 20 balls - 40k spent - 20% chance to win 200k item or jackpot
3 content ID - 30 balls - 60k spent - 30% chance to win 200k item or jackpot
4 content ID - 40 balls - 80k spent - 40% chance to win 200k item or jackpot
5 content ID - 50 balls - 100k spent - 50% chance to win 200k item or jackpot
6 content ID - 60 balls - 120k spent - 60% chance to win 200k item or jackpot
7 content ID - 70 balls - 140k spent - 70% chance to win 200k item or jackpot
8 content ID - 80 balls - 160k spent - 80% chance to win 200k item or jackpot
9 content ID - 90 balls - 180k spent - 90% chance to win 200k item or jackpot
10 content ID - 100 balls - 200k spent - 100% chance to win 200k item or jackpot
11 content ID - 110 balls - 220k spent - 200k item + 10% chance to win another 200k item or jackpot
12 content ID - 120 balls - 240k spent - 200k item + 20% chance to win another 200k item or jackpot
13 content ID - 130 balls - 260k spent - 200k item + 30% chance to win another 200k item or jackpot
14 content ID - 140 balls - 280k spent - 200k item + 40% chance to win another 200k item or jackpot
15 content ID - 150 balls - 300k spent - 200k item + 50% chance to win another 200k item or jackpot
16 content ID - 160 balls - 320k spent - 200k item + 60% chance to win another 200k item or jackpot
Just think of how big these Jackpots could get if they bought this back.
One last add, to get a jackpot of 100 million per a server, you would need 500 people buying 100 balls per a server.
If 2500 people bought 10 balls each per a server, the jackpot would only hit 50 million.
What kind of payout scale might you suggest?
I think what FFXI rep is saying is they are looking for suggestions on what type of items, which would probably suggest they are looking at making mog bonanza more attactive so people to buy more balls, I believe this pay scale would be a ball bonanza getter since its already been proven to work in past mog bonanza's with the Khroma ore item when it was auctionable for 200k.
Since Khroma ore in past bonanzas were so rare , worth 200k, and the imperial wootz ingots they made were used to obtain the best salvage gear, it was in high demand, and sold like hotcakes. If we can find an item that is comparable to the worth of the Khroma ore (200k) as a "last two", we could make Mog Bonanza a huge success again. The problem I see facing this whole bonanza is that we moved away from auctionable end game crafting items like the 200k Khroma ore, to non auctionable end game items such as seals and boss items like voyage coins, etc. So the demand for a replacment item to the item like the previous 200k Khroma ore item in previous mog bonanas, which boosted ball sales to unbelievable lvls, is probably being sought out by Final Fantasy weather they knew about this or not. They need soemthing auctionable other then these seal/coins types of rewards that people feel are not as rare, giving the upcoming expansion, or worth 0 gil on the auction house.
I would suggest also that with this expansion coming up, people are really unsure about what the best items are going to be, less then a month from now, so investing huge gil into an event that might turn up something thats less vaulable a month from now is hurting the sales of the balls, which is another reason to add a current 200k auctionable item to the "last two" winnings.
I would like to see maybe something like choose your own loot, maybe throw a ton of 10k gil items on a list and say, you can pick 20 of these items or something to that degree, so if your a fishing person, you could maybe pick five halycon rods and ten shrimp lures for winning, ect. What ever it is, it has to be auctionable and worth 200k.
By the time you get your answer the bonanza will be over, and it will make little difference anyways.
One can't help but be astounded at how time and time again people have actual issues and/or concerns, they go ignored nd unanswered, but then the MODs reply to things like "religion in vana'diel" and "wild chocobos." Where's the accountability for their jobs?
I would imagine accountability is WHY some things don't get answered. Reps can't just post willy-nilly, answers that represent the company need to be approved by higher ups, sometimes the company policy is "don't answer questions about [blank]" - rather than give an unpopular response, etc.
I'm not saying it was the case with your marble question (though since they are items that can't be traded, AH'd, or delivered, I never saw a reason why a transfer would affect them), but I've had friends who were official company reps on forums. I watched them sigh at question they were forbidden from touching, not to mention odd half-answers that were the official line. And in one case, I wasn't a rep, but people knew who I worked for - and I almost got into HUGE trouble over a post that you would read and think "who gives a crap!"
It's a job with lots of restrictions and pitfalls and what amounts to an impossible-to-please user base.
I have a friend who pretty much only logs in for this event. He buys boatloads of the things, logs in later to see if he won anything good and then never plays again...
He doesn't play at all anymore, but he seems to hope that a relic will fall in his lap one day.
I forgot about this. I remembered on feb 23 then I forgot until just now. I think when I read about it being practically the same ole MB with marbles involved kind of broke my interest. Maybe a missed opportunity will lead to mythic riches next time around.
But anyway best of luck to everyone! And remember the 237th Rule of Goblin Acquisition, "If you don't win the mog bonanza, bribe winners out of their shinies!"
Speaking of which, I need to get to work on some crafting :cool:
Although I'm afraid I already know the answer: could you confirm if the rank 3 cells are x5(so actually worth a weapon) or x1?
I need to hear it from them ._.
holy shiva... why is mog bonanza so expensive now? I guess you're actively trying to push returning players to gil buying sites? wtfenrir...
just spend your sparks, sell the acheron shields. buy your marbles.