SE WAKE UP! updates please!
so call me maybe ?
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SE WAKE UP! updates please!
so call me maybe ?
wow serously it was funny til now i hope you didn bumped all the threads.....
This... is why I hate people occationally...
Set fire with Blinker nerf > douse the fire with Campaign updates.
.
Seems like a good plan to me.
I've made my love of Campaign very clear on this forum. I'm currently working my COR up to 99 (@81) and it just sucks that Campaign is not my go-to for exping. Nothing is going to beat Abyssea, I get that, but something has got to happen to make Campaign a more attractive event. It's the only pick-up-and-go solo activity in the game worth mentioning, and yet it feels so stale and outdated that it's biggest fans are opting to stare at the chat log in Port Jueno waiting for an exp party to open. Any update, at this point, would be music to our ears. Please, SE?
I would like to add some Ideas!
i wish Campaign could be like Reive
Join the Battle get Auto Tagged do your Job win and get Reward Items
Question dear DEV-Team
Can we have Auto Allied Tags if we get close to the Enemy Fortification 50 Yalms?!
and kill some Birds/Orcs/Turtlebacks for XP/AN/Items ?!
i'm sick waiting for any Allied force to show up ANYWHERE + the Unioncrap makes me very sick
why should i join a Union if you can just reward me after the Battle like Reive?!
it's not like i dont care about my millions of AN but i would like to convert them to Bayld maybe? just another idea and yes i dont need a 1:1 ration 10:1 is fine or even more
btw do we really need the 9000/4500 XP/AN cap?
a answer would be nice and keep your promise SoA is out you guys had a lot time fixing some stuff i want my campaign update soon !
More Campaign OPs 1 each day isn enough!
I wanna unlock the npc Weapon Skills. some of them are really useful, at least from watching npcs.
tbh this isn a problem anymore with lvl 99 the should spend the limited time in some major problems in WoTG Campaign ;)
yes! this would be awesome too of course!
Glory Slash the Bastok sword used by Bartholomeow?! does awesome AoE thunder based dmg + Stun i would like to use it on a higher DMG based Sword but i have to keep the Lex Talionis DMG:39....
Another problem is that you can never seem to catch enemy messengers who are delivering supplies to a beastmen fortified area. My suggestion is more people go through and "Like" some more and maybe tag a developer to provoke a response, or link this thread to Camate/Okipuit/Whoever. Maybe link it into the Japanese forum? They seem to get back to them quicker, less translating to do. Also I like pretty much all the suggestions for campaign; I remember a time when the enemies were so weak and the NPCs so strong we owned everything, and I also remember a time when we didn't even own Bastok Markets anymore and it took 100+ people to try to defend it. While I -NEVER- want to see that happen again, it doesn't seem like it'd be much programming to make the NPCs stronger again or the enemies weaker. I'd rather be able to do fiat lux and be lucky to get 1 or 2 hits in before the battle ends because the NPCs killed everything, like in the old days.
Also, my suggestion is that we're given fireworks or something similar that would 'distract' the beastmen supply runners and slow them down to be able to catch and fight them. I think if people were able to get XP/AN and prevent beastmen-controlled areas from receiving fortification buffs, even a small number of dedicated players would be able to (slowly) regain control of a zone for their nation. This obviously seems possible, as Reives and Colonization have received very similar updates recently as to the amount of colonization obtained per reive and the decay at which it becomes wild again.
The point is, Campaign USED to be all allied-controlled, and since we have now beaten WotG and even voidwatch, and "Historically" we DID win the crystal war, it only makes sense that the allied nations should be in a much better position.
Maybe add a system where if you've beaten WotG and all 3 nations quest-lines you get a special Ammo slot item similar to Glory Crown that would automatically make a certain type of Ops go to 5 stars after 1 success? So for example we could call it Atomos' Chronograph, it would look like a book (like the SCH ammo) and it's effect would be "once per day, the first OP of that day done in a given category will automatically raise all of that category to 5 stars." So even if you did Aegis Scream I, I-V would all be capped for that day.
Or maybe add a usable item that would be a "Theatre of War", a map-like looking item that when used would add a group of NPCs to the area you're currently using tags in; it could be a temp item and it would summon something like Bastok's 4th Division (Who don't have NPCs, just us). These new NPCs would all be lvl 99 so not as easily defeatable, and similar to Primeval Brew you really can't obtain it until you've beaten WotG. This would give us an outlet for all those AN we have sitting around.
anyway that's my 2 cents.
well done!
i hope i get more support from other people :)
i try to help you out with few problems it seems you have a problem to catch up the "Transporter" and 2 Guards just incase it wasn known yet you can stay far away from the Fortification and get caught by the Transporter he will start Running away crazy ( he will always do it ) but only for a short time this is your chance to catch up just use Sneak Attack and attack him from behind 1hit death and get your supplys!
Campaign OP's btw there is a Opinion poll in each Town you can choice there the "Tactics"
1.) General
2.) Tactic
3.) Support?!
example Bastok!
1.) Choice the Galka invincible shield and bastok likes to defend more often
if you want Maximillian the do much more Sabotage actions
Ludwig likes to attack with comrades....
2.) this caps your OP's
got 1 Area only? choice Preemptive Strikes or something like this ( only know the Bastok Opinion poll )
want to Defend? choice Fortification or Defending stuff
3.) there ar very usefull options i like to use "Security" this caps almost or does it the Street Sweeper OP which is very usefull for a healty nation ( Prosperity )
as you see there a options and ways to do Campaign but a lonely warrior is lost against the Beastmen the ar to Strong like you said there is no way to keep a Nation as a good health always if i'm done with 7-8hours campaign and i wake up on the next day all my work is almost ruined because the Altana force cant do anything without help this makes me very sad and this is the core problem where SE has to do something finally there ar still a lot people doing Campaign and lots of other Threads about Suggestion's / Ideas and the DEV team had enough time for all the other stuff
I'm not very good at writing probably the DEV team just dosn get my Ideas or dosnt want to know it i just know that a lot threads got a reply while this one was on HOT TOPIC probably its the best to gather all the Good ideas and make a NEW thread with the best ideas and keep the thread alive and if possible at the top of all Hot Topics
I don't think it's possible.
Colonization and Lair Reives are designed to be a local, tightly focused affair, with everything happening entirely within one grid square. In contrast, campaign battle (and bastion) were intended to sprawl throughout the entire zone. They tell you where an attacking force is coming from for the same reason they tell you when there's an advance on Al Zahbi: they want you to go out and intercept the attackers well before they become a threat to the fortification/pulse martello.
They can't do auto-tagging (granting and removing) based on distance because a player could be halfway across the map and still be contributing meaningfully to a battle.
They can add the tag automatically when you get close though and make it removable by the player instead of by the NPC. Currently, Said player who is half way across the zone still has to come to the battle area to get tags anyways. So no change other than a little convenience.
I started a translation request page over in the Japanese general forums to translate the bulk of this page from English into Japanese. My spoken Japanese is a LOT better than my written, so I'm sorry if it's a bad job. I also tagged the dev team and did my best to express an update to campaign in wotg using the japanese ffxi wiki as reference to what these systems are called. I'll cross-link the page here for reference, in case anyone has Japanese friends in-game and wants to direct them here as well.
http://forum.square-enix.com/ffxi/threads/36273
The only way we're going to see progress on this, I feel, is if the majority of the playerbase on both sides of the world REALLY wants it, and expresses that. I feel like a lot of the time the dev team has to pick and choose what's most important to work on and there's a lot of "they don't care what we think" going around on all the forums. While it does feel like that sometimes because we don't know how the game is hard-coded, FF-14 is a shining example of people not liking something and The Eorzea Project definitely exemplified what a group of players who really want something can accomplish. We must have one unified voice to be any kind of successful. If the problem is that it takes them time to translate from English, we need to find people willing to do that work for them to expedite our wishes. There are a whole lot of good ideas in this thread, and from a balance perspective and a "things in the game to do" perspective, we need to stress that this would help to alleviate the congestion of event areas.
also just my 2 cents. Even if it took them a year but they said "we are aware you're not using campaign and we'll look at it when we have time", the least we could do is provide good ideas on how to fix it for them. Truly if you're upset your money isn't going towards things YOU want to see, the logical solution is to voice that concern by the tools given to you until you run out of options. We haven't run out of options; the future direction of the game might be unclear (see also everyone upset about new summons, relic upgrades, and a whole host of other gripes) but that's the future. This is, ironically, the past. After all, they DID eventually make Besieged able to give you xp after the battle has ended, so they do show concern. Just abstractly.
Another thing is, I'd like it if it didn't take 5 days to get an evaluation. I think more people would campaign more often if it were once a day at JP midnight or something similar. It sucks to not campaign for awhile and then have to renew your medal and basically "not worth doing for 4 days because my evaluation will decay before 5 days is up and I have other things to do with my LS between now and 5 days." And then you forget about it and next month the same thing happens. Honestly, I think it would be better that medals shouldn't expire, evaluations should only take a day, and decay rate (if medals did expire) should be slower.
thats right the 5 Days ar silly i have 2 New member in my LS ( the just restarted with FFXI again ) and it takes to long til the have the final rank as soon we get all to the final rank Medal of Altana i will get access to Fiat Lux OP for Leviathen i hope i can get some help from other people just to speed the influence bar up
[Jumping to new area.] [The Grand Palace of Hu Bumped].
LOOOOOOOOOOL it took me few secs to understand :D
@Dev-Team another Idea just incase this could maybe happen....
how about remove the Support Imps from all Beastmen?
i dont wanna say the ar overpowerd with all the AoE buffs which includes:
"Blink, Protect, Shell, Cure IV, Phalanx, Haste?!"
there ar few Nation Units which ar really weak in dealing DMG or using to much Ranged Attacks a Fortification with Protect and Phalanx is a lost battle just because the npc's cant really deal damage and should the fight enemy by enemy the going to loss anyways because of the awesome support which ar the Allied Nations missing unless you have lots of people for Cut and Cauterize but there arnt many people which do still OPs and if the do the ar busy with the "Hawk Eye OP busy for "Reconnaissance"
More OP's would be nice!
and remove or gimp the overpowerd support imps maybe?
Dev-Team wake up?
Please forgive me for using the machine translation.
I was not able to translate all the discussion, but I have to post to Campaign thread of Japanese Forum to translate part of your post.
http://forum.square-enix.com/ffxi/th...039#post462039
I think Japanese forums English forums that there is no much difference between the speed of response.
But, I think the exchange of ideas and would be very significant.
I'm sorry I can not translate all.
I'm sorry if I got a rather strange English for machine translation.
the machine translation is ok :)
please go ahead and lets talk about Campaign Ideas i would like to hear some ideas from our JP friends
- Skill Up - in Campaign Battle’s if possible change the rule and let us even CAP all Skills there
- Fortification – not much XP/AN gain for hiting it this should get fixed the Fortification need to get damaged nothing will happen if player look at it
- Campaign Credits – not many people do Campaign anymore and we ar limited to 7 Ops each week this is to LESS ! why couldn we have unlimited Ops at this way we could cap much more as just Smokescreen + Hawkeye
- Funding – Nation Stat should be very important to CAP but there is no way this could happen yet because Campaign is almost DEAD! Can we get more ways to gain Funding please?
- Allied Notes – I would like to spend them on something usefull maybe give me a Exchange option for IS,CP,Cruor,Bayld,Gil ? if not let me Spend my Allied Notes to my Nation so the can Boost some stats like FUNDING MAYBE?! ?! ?!
- Campaign Weapons – Can we have more maybe? And some Trials to get them usefull again would be nice Trials up to LVL 99 with special stats like Increases Influence for your Nation this means if you kill a Enemy its worth like Killing 2 of them?
http://wiki.ffxiclopedia.org/wiki/Lex_Talionis
http://wiki.ffxiclopedia.org/wiki/Griffinclaw
http://wiki.ffxiclopedia.org/wiki/Samudra
- Aggro / Link – NON Campaign mobs does link with Campaign mobs this is not a great problem anymore but this shouldn happen really or getting Aggro from non Campaign Mobs while holding the Allied Tags example: mages resting a bit away from the fortification and gets stabbed by any Beastmen
- Union – seriously we don’t need UNION just reward us after the battle without the time spending UNION choice I have enough problems after a D/C gaining Allied Tags back + getting a Union this would be much better if I keep my tag and don’t have to choice a Union again
- Allied Tags – cant we just get Allied Tags if we ar close to any Beastmen? I don’t want to wait til any Allied Nation Force ar going to Attack this would make it much easier to claim a zone for your nation
can someone with much better english/writing skills improve my version above?
yoku yatta Last-san! domo arigatou gozaimasu ^^
We have to post it to translate as much as possible, this is a limit to the unlearned me.
http://forum.square-enix.com/ffxi/th...226#post462226
To remain in the eyes of the people that can be translated properly, I'll make a thread of the translation request to the general discussion category of Japanese forum.
It may not be necessarily be translated, but it is We hope to help.
http://forum.square-enix.com/ffxi/threads/36355
I think when you translation request, it is good when I write in full spelling.
I'll post it to translate if there is any answer for opinion in the Japanese forum.
The gave me a free translation It is mmugi. Please thank him.
/equip range "Raider's Bumperang"
/ra <t>
::Rubeus's bumping skill rises 0.1 points!::
no really, I'm not letting this die. I don't care if the response is "NO", but I'll keep doing this until there IS a response.
Keep it active, wanna see something get done to help those who -are- interested in old content.
btw Beastmen Turrets arnt really funny this should get removed
As someone that enjoyed Campaign a lot back before I retired in 2010, I'd just like to see it become scalable based on the attendants (the adventurers attending to a battle) of some sort.
/cheer
Grauberg gets all the fun with the Turrets just wonder why the Allied Nation dosn have something like this :D
i guess Matsui dosn even know Campaign thats why nothing happend yet just wonder whats wrong with the Dev-Team...
I'd like to see campaign have some updates to scale up to level 99 content. Also, please remove that silly cap on exp & allied notes. Having to re tag every 10 minutes after hitting the cap is annoying. It might be a good idea to change all the spoil rewards since most are out dated & useless junk. I bet if you added plasm to it that people would start playing the content again or just update the rewards from allied notes. Maybe a allied notes to plasm conversion NPC? That's my 2 cents. I've already sent tons of feedback forms requesting for updates to campaign to their feedback email before they changed it to this forum.
Not seeing any reply from any Devs or community reps from all the campaign threads on this forum I've seen has made me lose hope for any updates. :(
By 'this expansion' I refer to SoA
I like the idea from Vagrua tbh!
I know plasm is used for the new equip you need to have some KI's first but i dont know what the SoA people used it for but i have a idea ! :D
how about a NPC who is just interested in Allied Notes, Conquest Points, Imperial Standing, Cruor, Bayld with a exchange ration from i dont even care about it from XXX to XXX ?!
I know in terms of game mechanics it'd be a helpful thing to add in, but if WotG wasn't set in the past, it'd definitely be a viable option. But Conquest wasn't conceived until -after- the Crystal War, the empire wasn't very sociable with the middle lands during the war since San d'Oria couldn't convince them to join with giving them word on Tavnazia being in danger of falling, and then cruor is from a completely different dimension that hasn't been studied since the current time when the duchy of jeuno began researching (hence VW).
If it coincided I'd say hell yeah to this idea, it'd get higher-tier players coming to campaign and possibly overrun the beastmen. But sadly there's no way to make the present currencies/points work UNLESS there was an NPC in perhaps say Adoulan that accepted old Allied Notes and whatnot. We can't make the currencies go -back- but we can convert prior currencies go -forward-.