Originally Posted by
Eeek
Pickup RDMs are absolutely worthless and shouldn't be invited to anything aside from exp alliances. The RDMs I do see in Abyssea are generally people I know and who handle the job well. Personally, my RDM gets a lot of use as well. Every server's Port Jeuno brigade will swear up and down that I'm wrong, but WHM's upper-echelon healing capacity isn't always required. RDM, while not ideal 100% of the time, works well in lots of situations in Abyssea.
I love my THF to death, but I'm a realist. My THF and my DNC will cease to be capable DDs once the Abyssea age ends. In the 75 days, my THF commonly parsed among the top DDs in easier events like Dynamis and Salvage, but I attribute that to poor competition rather than THF's DD prowess. A properly geared and played DD like WAR or SAM should out-damage a THF in event settings. I always hate admitting that, but it's simply reality.
I like where SE is taking RDM according to the roadmap they posted today. It's asinine that the highest-level NMs often rendered RDM's enfeebling talents useless, and I'm glad that SE might fix that. I'm hoping the new enfeebles will be more along the lines of Paralyze II and Slow II (in terms of usefulness, not necessarily function) and not like Break (which is just another Bind, really). Also, Quick Magic might be interesting if it can be cast on party members.