Originally Posted by
Horadrim
I think it will end up being a bad thing. The problem with RMT is that it takes an in-game investment, a powerful item that may require skill/effort to acquire, and cheapens by making it attainable by less worthy players who happen to have a fat bankroll.
Its interesting in theory, but the reality behind it is that RMT wouldn't be a problem if it were just about the money being spent and who gets it --- its about the individual player and how they invest the currency they acquire, and how if you give someone who didn't work for it a million dollars, they likely wouldn't treat their spending of the money like they knew the value of a dollar.