Originally Posted by
Diavolo
Let's call a spade a spade - this is an outdated, horribly inefficient game engine and it's all made worse by decisions to funnel the masses into its "instanced" content like HTBF and Ambuscade. If adding two extra Mog Wardrobes brings about such a strain on the servers that they don't want everyone still playing to have access to them then why design the game in such a way that involves warping to/from zones every few minutes until you're blue in the face? I mean, we're playing an MMORPG whose strength is, or at least was at one time, its open world. Common sense would dictate they design content around some of those large, lifeless zones and keep players within those zones for extended periods of time rather than forcing them to zone every few minutes, not unlike Escha.