Originally Posted by
Silvers
… My point is why make continuous adjustments to do address issues of their content being zerged that do not affect the core problems of why players implement the strategy. It's just an "Endless Waltz"; Players finds/refines a method to kill faster, Players Zerg SE's prized NMs/content, SE makes adjustments to render current zerg paradigm useless. …
We do agree with that SE pushes players to zerg, and it's by their design. If we weren’t pushed to be so heavily dependent on Embrava and Perfect Defense this would had probably never been made an issue. We generally do not just fire off 2hrs at every moment it's ready. Players usually fall back on them when they feel they are needed. So why isn't the issue of players feeling they are so direly needed being really being examined or addressed? I believe they are against Zerg but do not what to completely invalidate it as a potential strategy. One thing I believe in wholeheartedly is one's interpretation or perception of fact does not exactly equal truth. I think others as well as myself, would like SE to clarify why they chose this course of action, and if there could be another with some middle ground. Be it if you agree we me fully, somewhat, or not at all on if SE is for or against zerging, I think we all can agree that content around NMs and various events needs to be changed.