Originally Posted by
Aeonk
Define your interpretation of broken. Because personally I would classify a system where a party of 5 has to wait 3 hours for a RDM or BRD to log on as broken. Or never getting an invite because your job was viewed as inferior to other jobs (remember lolDRG and lolDRK before bird parties?)
Say what you want about abyssea, but it did more than just lower the time required to get a job to max level. It also did away with the chains of only 6 people per party, and only certain jobs can be used in said party to be efficient. It encouraged diversity in party formation with no penalty whatsoever. The more the merrier.
Hell I can go into altepa and carry an alliance of 17 leeches on my BLU, by myself, and make awesome xp per hour. Whereas in the old system, that 1 gimp DD just killed your xp per hour by not killing fast enough, and putting more stress on the healers since the mob lives longer to deal more damage. Or by not having a RDM and using WHM instead, be prepared to sit around for 5 minutes every 2 fights because the WHM needs to chomp a cookie and rest.
Abyssea xp is probably one of the most drastic but necessary changes to the xp format that FFXI has needed since day 1. I miss seeing different parts of the world too (like Lab of Onzozo, Moon, Valley of Sorrows, etc.), but when you've taken 3 jobs to 75, you've already seen all there is to see and just want to be done with it by then.