Keeping it simple and just going to agree that it should be changed (although i'd still rather the relic trial not include arch dynamis at all / branching trial).
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wheres this damn video already?
I don't think that 6people is low enough. I don't have that many friends. I vote to change it so that I can kill it on my BST99. I deserve to beat this monster just as much as anyone else, I pay my monthly fee to have fun, not to wait for people to shout for this kill and hope I can have all the drops. I'm a paying customer, therefore I'm entitled to all content
I'd rather have to do a lot of ADL kills than 5 items. At least then I wouldn't have to force 10-17 other players to sacrifice easily 14-20mil each for me alone to upgrade my relic, and there'd be some benefit to teaming up with other relic holders, other than planning to ninja their drops like you know will happen.
SE wants people to play together, then they implement a system that encourages people to work against each other. It's fucking stupid.
Entitlement is like a disease. You're entitled to play the game, not get everything you want.
You can always pay those people 1m each to help you. Better than nothing. If it was kills and you missed a few, then you would be sol wouldn't you. So would anyone else who wasn't there from the start.
My LS does ADL once a week, not every day. We do arch diabolos the other. Though this might change that the trial is active. We prob won't do it more than 2 days a week though. Other 5 days are for people to farm. We do flan and ogre 4x each a week too. Needing 5 umbrals and 60 dross, makes dross take way longer, especially since not everyone trades, nor does dross even drop 100% of the time.
it's not a second account it is a mule. And yeah it's easy and if you you don't want to do missions from AU you can always have a mule cor 65+ for each member of the group. This doesn't look too hard. Rank 6 takes 4 hours, dynamis wins are fairly easy too.
I told you pchan was a tool.
Also, if you needed kills, and you missed one, it's not a big deal because people are almost constantly finishing relics these days, and you can just catch the next pick up group.
No one wants to do a pickup group for this fight as it currently stands, with many good reasons to boot.
[SIZE="6"]wheres the god damn video ?!?[/SIZE]
More good info on ADL (aka not one from BG nor its unverified wiki). The first clone appears exactly after 30 sec into (pop time -> sumonning time) the fight which implies that a minimum of 6 real DDs (aka level 90+ empy monks with soulvoice ma/ma/min&haste) should bring ADL to ~zero% before it splits leaving you with pale copies of maybe 1% HP. This makes a setup of 6 MNK/WAR 1 BRD 1 SMN basically 100% win (baring dynamic implosion and death, the last one rarely happens).
ADL has about 100k HP (it actually an upper bound since light is not appearing in log). A single monk does about 15.5k damage in the first 30 seconds before it splits. That means 4 monks leave it at ~35%-40% HP remaining and 6 monks leave it at ~7% HPs left.
Also the next clone is not time based.
i'll just point out
1 SMN for 6 DDs doesn't work you can only have 6 people in a party
FFXI basics you can only fit 6 people in a party.
As a famous philosopher said....
"They've done studies, you know. 60% of the time, it works 100% of the time."
either way baring all the lol stuff i'll help ya play BRD
as for ma/ma/min
if you mean madigral x 2 + min
Then Min x 2 + Mad >>>>>>>> that (in soulvoice cause 1 acc song should cap you out then)
if you mean march X 2 + Min
you said you can take it too 1-0% in 30sec sooooooo why you casting haste songs because the job abilty hundred fists caps out haste for MNK and that last 45 secs
Either way i think ya need to work out what acc does or how mnk/brd works either way yawn.
It only means the 5 will not get PD so what ? All you care about is that it bring ADL fast enough until it clones. Each monk as just about the time to do 2 WS before it splits, including the first intial 300 TP one, usuallly it ends up splitting right when you are about to WS for the third time, so yeah It works out the same because it can't possibly kill you the first 30 sec, as it is solo.
Either way I'm going to help you play FFXI. 2x march caps your haste for 3+ minutes so yay go hide in corner, you are an idiot basically.
And again we witness another pchan gem.
If ya take longer 60 sec PD will be pretty much gone meaning your saying that making the mnk do 100% more dmg for 1/4 of of the fight after it has cloned(if it lasts that long) where you want to do as much DMG as possible in the first 30 secs so the clones have low hp or dead is basically calling yourself wrong.
Let just take 900 attack mnk (w/ SV Minuet V ) SV Min 4+3 in berserk adds (250 attack) which is roughly a 26% DMG increase
So in 60 sec Min x 3 vs Ma/ma/min is equal but here's the point you made.
If ya trying to do as much dmg in 30sec as possible so it won't spawn clones or spawn low hp clones
w/ 126% DMG the clones will have less hp means your Marchx2 MNK sould have to deal 3 x more DMG once hundred fist were off and by this time you'll only have like 15-20 sec before PD is all but useless and ur gonna wipe so mathmatically useing march is dumb on hundred fist mnks.
if ya replaced that mnk w/ a SCH then you could have capped haste after the hundred fists so you's have an increase in MNK dmg by 26% each meaning that one mnk that did it's 2 WS before dieing (why you didn't have a Ukons or mighty stikes resolution WAR/SAM here is i guess you havn't play anything but mnk) would be outperformed in that time after hundred fist(if ADL is still alive) hell even a THF for Fenit or a DRG for angon would be a better improvement most likly than a 6th unprotected MNK.
either way mathematically your wrong and even in your own statements you prove ya self wrong haha.
As a side side side side note 1 march + Min + min beats mar/mar/min in all cases when ya consider hundredfist in say a 90-180 sec fight.
btw pchan i'm not saying your wrong about being able to kill ADL w/ 7 people all i'm saying is that way your doing is not the best way and i'm only trying to help you learn how to play mnk or brd.
i'll leave it there not gonna respond on anything else posted ^^ thx pchan for making it one of the most viewed threads tho :)
My god you are really bad. You don't know that between the summonning animation of adl and the time that you are disengaged and reengage is roughly 15 sec, at which point hunderd fists wears off you you don't kill shit anymore. You need your march to kill the clones dude. Finally you are capped on attack with
dia2/berserk/impetus/red curry buns/minuet V so yeah, bullshit :p
so congrats on your useless tripple minuet paired with "hunderd fists wear off" on the clones.
BLAH BLAH BLAH BLAH BLAH BLAH
still no video
gtfo
where is yours?
I havent been posting for 2 weeks how ADL is a joke, how the pop NM's can be duoed and how ADL can be killed by 6 people without 2hr's. If I make absurd claims like that, I back them up, or accept I was wrong. You dont do that, you make absurd claims, and then when people ask for a shred of proof, you just go "suck less".
To top it off, YOU were the one who finally manned up and said you'd provide proof of the deed actually being doable, and now in typical pchan fashion, you're backing out. Why? Did you wipe mercilessly with 6, despite your paper math showing how it should be so easy to kill ADL?
You have yet to explain us, with a video, as to why pop NM are impossible to duo.
You are the one making the claim. Why should HE have the burden of proof?
Can you even imagine what a video of two people FAILING to duo a mob would entail? It would invite endless comments to the effect of "oh well you should have done this," "your healer should have done this," or "oh you should have brought that job or had this Empy etc etc".
Because he has been explaining for now 2 weeks that a duo cannot kill those level 90 NMs that are jokes. Same guy explained us that he couldn't kill tough mobs in dynamis at level 95 cause they were too hard, that they didn't have a better droprate even when confronted with numbers.
Because it is not ? No accuracy needed. Suck less;
I understand that, but he was refuting YOUR claim and simply asking for proof. Your response to his request for proof is basically "prove to me you can't do it." This does not advance your original claim :P
Seriously MarkuvChain, you have got to be the biggest conceited prick on this forum. Your ego level is on par with Varrion and Dankdragon on Diabolos. You would make them proud. Just because I/these people haven't beat ADL doesn't mean I/these people suck. Not everyone has no life and plays this game at a super hardcore level like you do.
You sound like one of those Marvel VS Capcom 2 tourney players that use Magneto, Storm and Sentinel and tell everyone that the only way to beat anything is to be broken with top tier. Get your head out of your ass.
Swear to god if I ever met you in real life I'd beat the crap out of you. This is beyond this game now. This is just plain you are a stupid arrogant prick that needs a dose of reality and humility (something of which you will never be capable of).
He falls over with just 5 people if they're properly geared, haven't had a problem taking down both clone and real if we pick the wrong one.
get him, TOUGH GUY
http://hacksawjimduggan.moonfruit.co...4541886301.jpg
For all the nitpicking a lot of what they're saying isn't wrong, instead of focusing on what they've said in the past look at what they're saying now.
Killing adl isn't as daunting as people are making it out to be, more so now that people are going to have a reason to kill it, it can only be expected that new tricks and tips will be developed as people go along making the fight even easier
There was hope of a trick to eliminate one of the bullshit luck factors, but it wound up being false. It doesnt change the fact this fight has not one, but two, "Go Fk Yourself" moves that will cause you to wipe no matter how good you are (1-the fact you can kill clone after clone, 2-tera slash instant kill).
I'm sure 4 pups can kill it...just have to hope it doesnt do teraslashdeath.
orly? I'd be interested to hear what strategy you use that proves to be so effective with so few people. I'd be even more interested to see a video of it in action. We've made 3 attempts recently with 6 players and 2 mules, and on all 3 attempts, the first clone shut us down around 5% HP by using dynamic implosion. And it's not so much a matter of gear seeing as how all the characters (except one of the mules) have relics and empies.
Dynamic implosion doesn't happen often, if he does it try again. Pop set are easy to farm it's not a real problem. The only time. I've seen death on terra slash once back at level 90 and when it happens it is single target who cares. I'm more interested to what exact % people are bringing it before split. For me it is 45% ish and always after 30s so I assume that with stronger mnks I can get get below. I've seen a slow kill youtube vid where it also splits at 30s and another one where it took 20sec so I assume it is also % based.
lololol. As expected little by little we know where the thread is going.
going to where you've already brought it...papermath.
He doesn't do Dynamic Implosion often? He has attempted to use it on every single one of our last 5 pops (got it off on 3 of them). If he uses it directly after cloning then you have little chance of stopping it or recovering. Rarely you may be able to recover but it requires him to be very nice with what he does whilst you're terrored plus the moves he uses after it wears.
Seeing Tera Slash proc only once is also incredibly fortunate. I've died on 3 of those 5 pops to Tera Slash. All of those were the first Tera Slash I ate in the fight and he has never killed me with any other move. The death procs on it more often than it doesn't. On one pop last week it triple cloned and immediately did Tera Slash x3 dropping 7 people with the instant death message (he repopped in a strange place so caught people off guard with positioning). He has used Tera Slash on every one of our last 5 pops and only once have I seen the death not proc on at least one person.
And these are not long drawn out fights increasing the chances of him using those moves. All fights have ended one way or another before PD wore.
He also absolutely does not clone at 30 seconds every time. It has been quicker than that on every one of our attempts. On one of those pops it was between 15 and 20 seconds until he cloned (30 second buffs that were used before popping were still up after he cloned)
EDIT: Your post wasn't editted to say about the 20 seconds when I started posting mine.
Yeah, exactly 30 sec, it would be dead before it even cloned. It's likely % based.
Soidisant speaks the truth, Pchan is full of poochan. Tera Slash death proc rate is so high, I remember seeing one of the first YouTube vids of ADL fail where Tera Slash killed 5+ people in the cone who all had PD on.
Side note, his cloning appears to be delayable the same way you can delay a NIN from using mijin (keep him stunned during all the times he would attempt to use it and just keep feeding him TP). As soon as he starts the summoning animation though, he's immune to everything until his clones pop. It also seems that the lower you get him before he clones, the more clones you get to deal with.