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Actually, since you believe that everyone has the same gear
Where did I say I believe that? Stop twisting words.
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Why is being different so important to you? You should be worried about being good.
I'm not worried about being good. Being good is something that happens because you put work and effort into what you do, and I do that. This is just another conformity vs uniqueness debate. I can just flip it around and ask why you want everything to be the same, except gear? and why is gear an acceptable exception when the merit system isn't?
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All this different talk really sounds like "I want to be better than the next guy, but he has access to the same stuff as me ; ;".
it might "sound like" it to you, but that's not what it is. It's "I want to be different" not "I want to be better."
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Isn't him being WHM and you being a Puppet master enough difference?
Not by itself, nope. "Him" can be better at one and I can be better at another job. The current merit system facilitates that- people who focus on certain jobs can stand out on them more- however this doesn't prevent anyone else from filling the role if that person isn't there.
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Really? Your telling me that it's impossible that that guy could want to cap his merits?
No, I'm not telling you that. Given the chance, everyone would want to get all of everything. Why have less when you can have more. MORE MORE MORE GIMME MORE! The merit system makes you make decisions. It's no different than running into a fork in the road. You have to go one way or the other. Are you unable to make such decisions?
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uhhhh....People who have gone to abyssea exp parties are not a small percentage of the population.
"people who have gone to abyssea exp parties" and "hardcore elitists" are not the same group of people. The game is not specifically balanced around meeting the needs of the top 0.1% of the playerbase. I suppose you're trying to argue that everyone has gone to an abyssea EXP party and leveled up every job to 99 just because it's not a hard thing to do. It still takes time and some people don't want to play some jobs and most people don't like EXPing so much that they want to level up a job just for the sake of leveling it.
The merit system ensures that people who level up every job can't easily be the best at all of them, totally undermining the efforts of players who have dedicated themselves to mastery of a few classes - not just one, as you can easily choose several within the limits of the merit system-
Players should not be forced to level up all 20 jobs to 99 in order to be considered "good." Devotion to a few and strengthening them as much as possible should make them more valuable when those jobs are needed than the person who leveled up all 20 jobs and doesn't have the best gear and merits for all of them. Because of how fast EXP has gotten and how easy certain events have gotten, it's getting harder and harder to be a master of a few versus a jack of many. If everyone is able to play all classes optimally, then it's really almost like there's only one real class in the game, and on top of that, everyone will just form fit into the most optimal strategy- after all, everybody has everything, so there's no excuse for anything other than the first strategy people find that works to be used.
Letting everyone have everything limits possibilities, because everyone will gravitate toward the same method for everything. Someone PLEASE tell me why this is a good thing.