Capitalism, it's a beautiful thing ain't it.
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Capitalism, it's a beautiful thing ain't it.
A RDM wearing full AF / Relic / Emp +1 gear with a light staff in this hands is all that's required to play "WHM -2" *cough* "support" RDM. Enfeebles are sh!t in big fights (the ones that rely on stats and gear), which seems to be the only thing that's ever counted. Your nukes while not bad aren't nearly as good as the BLM's and SCH's. And the only buffs that rely on enhancing skill are self-cast, with the exception of the nearly worthless phalanx 2. The only "expensive" spells on the AH are the ones from VWNM, and those prices are plummeting because there is no demand for them (for RDM). The current generation of RDM's would rather not spend the money on a spell they never see themselves casting, not when they can instead spend that money on their PUP / DRG / BLU / SAM / DRK / PLD / MNK / ect..
People can jump, yell and holler about how important they think enfeebles are, but we all know their sh!t with the sole exception of Dia III on big fights for a damage boost, and a naked RDM casts the same potency Dia III as a super buffed one. Ultimately only hardcore RDM's will spend the gil to get the cure potency body, or like myself also get the +enhancing magic body. We'll fork out big money to make our nukes slightly better but still weaker then a BLMs or SCHs. We'll spend money to build super enhancing sets for our self buffs, most of which are melee orientated (Enspell / Temper / Gain-STR/DEX / Phalanx). We'll spend the gil to pimp out our MND / INT sets for those times when we're killing ash and trash. We'll do this not because it makes us more desired or stand out, cause honestly big groups couldn't care less, we'll do it because we have pride in what we do. Unfortunately the ones who have that pride are in the vast minority of those who happen to have RDM leveled.
Prices are high because that's how much my time is worth, considering I'm the one doing Voidwatch and causing these scrolls to exist in the world in the first place. If you aren't willing to pay for my time, you can go get them yourself. This is how the AH works, how it will always work, and how it will continue to work until the game shuts down.
Whether Saevel meant to or not, he made a very good point. Yes, Mages have to fork out for spells while melees just need to skill up. But what good is a gear-less melee? None. Melee do need to fork out for nice gear in order to be even half-relevant, while many mages could sit around in full Teal and deliver passable performance because the nature of the job relies far more on player reaction and decision making than gear as it stands right now.
Chocobo Blinkers are an easy source of gil that doesn't appear to be getting nerfed any time soon. SE has known about it for ages. It's not like it's being monopolized by RMT like beast blood was, or being botted by everyone like Rusty equipment. Cruor is easy to grind out and can be converted to gil. SE's answer to this massive inflation was very clearly Atmacites and Voidwatch Cells, which can serve as a healthy Cruor sink - or rather, could have if they made any of the cells aside from Rubicund worth using.
So yes, if you have a problem affording Comet, go spend 1-2 hours in a Cruor party. If you think melees are passable just because they have capped skill and don't need to spend money on anything, get real.
As far as Saevel is concerned, not everyone who dislikes melee is a bandwagon pink mage - but you already knew that and just wanted to start trouble anyways. Plenty of us have both WHM and RDM leveled. Gee, I wonder why that is. Would be pretty redundant to have WHM and WHM-2 if that's all it was.
Sadly, in too many servers, "passable" melees/light melees are perle and aurore, even seeing them in events like voidwatch is not uncommon, they suck but theyre taken anyway cause theyre skilled and can proc, then theres no rush/kill because killpower is lacking. Its just how things work outside of perfect-ville, a place most of us do not live in.
Tried that. Got my lion's share of logs and ore. Then WoE died. Either way, both WoE and VW tend to require lots of people, so your time isn't just your own, and I have a hunch you aren't sharing your profits with those you VW with (and aren't as lucky) as a result. So let's not pretend gil is falling from the sky or, hell, that naked mages amount to much when casting more than Dia or lolBio. Otherwise, you're hardly spamming VW to do your server a service. Shit you don't need is just bonus points toward your quest for a relic. Anyone looking to target a specific spell drop is SOL with how the recent ones have been implemented and you're capitalizing on dumb luck because the conditions established by SE favor it.Quote:
...you can go get them yourself.
If they're skilled, they don't have Perle and Aurore. Period. It is absolutely not passable in any sense of the word.
It's called the law of large numbers, you may want to look into it sometime. It's unfortunate, but it's how FFXI's random number generator works. Doing Part 1 and 2 Voidwatch? It was pretty reasonable for someone to spam it for weeks and never see the scroll they want. Doing Part 3? Stuff rains from the sky. Even if you don't get Comet specifically, you'll end up with enough money drops that you'll be able to buy comet after a few runs regardless. The odds of getting Comet specifically become unimportant, as the only important number is your average gil/run
Comet and other spells also drop from HKCNMs for those who are too busy drowning in their own self-pity to do anything that requires more than 1-2 people.
I really don't know about that. How often do you actually take your RDM to anything VS your WHM? I'm just pointing out that the WHM is infinitely more useful because it can actually do it's job. I'm just wondering what job or role you are filling with your RDM, if at all.
I'm being serious, btw. I understand we have a certain level of tension on these boards, but I legitimately want to know what you do with your RDM.
Luck of those I know suggests otherwise, and seals are far more finite than the alternatives. Either way, proposing the drop rates are good doesn't really help the guy who's 0/way too many attempts and rather demoralized by their effort yielding nothing. My own experiences in WoE put me at over 40 runs with the only scrolls to show for it being some of the sub-90 BRD carols. While I tend to advise people looking for a given scroll to just buy it, I am conscious of the fact that if everyone just did that and stopped doing the given events, the situation won't improve any. T3 VW may be cool now, but can we say it will still be a month or two from now? And from what I see of PUGs, the shouters are pretty much Emp/Relic or GTFO. And that, for an average player, is an entirely different can of worms.
Greatguardian... did you seriously substitute(confuse?) an intangable measurement of ability (player skill) for in game numerical values based on actions performed(Combat/magic skills)? The statment you just made has to be the most absurd thing i have ever heard. Your combat skill values can be capped without any equipment, so yes "skilled" characters CAN be wearing perle/aurore. You are refering to "skilled players" but never specified, to which, a skilled player can be unfortuinate enough to only have the time to wear perle/aurore and the like. You can try to measure gear against skill, but that is impossible. Sure a well geared player will usually play better but anyone buying an account with a relic greataxe and full gearsets doesnt mean much when the player doesnt know how to use them. If anything gear is a measurement of dedication/luck. Yes i said it luck, i got my zelus tiara by luck, i have the knowledge and skill to know when to use it but it was luck 100%.
So were you just trying to contradict me to make yourself seem superior? To be clear im not picking a fight with you but your views and statements. Not everyone has the sort of linkshell or time to dedicate to farming endlessly with the events that they may or may not already attend. But to you those are just unwashed mases, the poor people cluttering up your game and the way you play right? The reason people dont like you weighing in on topics isnt because you're against them, but because your attitude makes talking to you a chore, and very unpleasant. I dont dissagree people should be mostly out of perle (when possible) by now, but try treating us as people rather than uneducated and try to keep your statements with a positive, less condesending tone if possible? Its very old and tired by now. Just my 2 cents, im done in this topic.
Despite all of your insecurities and pants-wearing habits, you actually make a good point. There is a great deal of confusion on these boards revolving around the term 'skill' being applied to both player aptitude as well as an in-game mechanic.
The rest of your post is rather silly.
Insecurities? Only thing thats insecure is my employment status at the moment And ive got prettymuch nowhere to go but up at this point. Besides, can you really be calling me insecure when you have chosen to not display your main character on these forums?
No one gives a damn about the average player. They are neither producers nor consumers of high-end goods. They are not the people doing Voidwatch, and they sure as hell aren't the market that those people are interested in selling to.
Fortunately, this is a video game, so all it takes to rise from average [read: piss-poor] to marketable is a modicum of effort, a willingness to learn, and an IQ greater than potato.
Oh, and I'm sure you and I can play the "Wahh my drop rates are worse than yours" game all day. I've gone 0/200 on more NMs than the average player can count up to (see what I did there?), so cry me a river. All I see is someone too busy making excuses for themselves to go out and actually accomplish anything.
^. If you were referring to "Skills are capped", then I misunderstood you. When I say "A skilled Warrior", I'm generally not referring to the numerical value of their Great Axe skill. I'm referring to a person who knows what they're doing. And frankly, anyone with an ounce of skill is most certainly not wearing Perle or Aurore on jobs they care about. Period. Why? Because anyone with an ounce of skill can obtain better gear solo.
The level of someone's combat skill never even crosses my mind because, as far as I'm concerned, all relevant numbers should be blue on any player who gives a shit.
I know i said i was done but once again i need to point out something.
I cant be bothered using the quote function so.
Greatguardian said;
"No one gives a damn about the average player. They are neither producers nor consumers of high-end goods. They are not the people doing Voidwatch, and they sure as hell aren't the market that those people are interested in selling to."
Know who cares about the average player? SE's wallets. Create a hostile environment for the average player, watch income and population decrease. And personally im more scared of what SE does than what you say. Also once again you let your "experience" make you a very insulting person that people dont want to talk to. Id hate to work with you and id hate to play with you if this is how you behave in all honesty. Opinion valid or not, its not the face of a linkshell leader if you ask me, something you constantly pride yourself on it seems.
Funny how we went from talking about the economics of high-end items to the game as a whole?
Clue me in to that transition please.
I've already discussed the reason why no one in the market for endgame-tier goods is interested in the average player. 90% of any server's gil is concentrated in 10% of the population. Funny enough, because this is a video game and all, the only real reason for this is laziness. Anyone can make gil while AFK for crying out loud if they put in the time to set up an exp alliance. Most people just don't bother.
The average player isn't clueless. They know how to make gil. They're just too lazy to go out and do it, and that is what divides the market. If you're not at least a decently competent player, then frankly these items are not priced around your income and you should probably forget about it until you decide to man up and work for them like the rest of us.
Save the indignation. You're clearly missing context. I don't particularly care what most posters on the Official Forums think of me, to be honest. Scaring posters here away from my linkshell just means fewer junk applications to throw out.
I'm pretty sure they(SE) were doing that for quite a while actually.
Is it really so terrible to expect people to abandon Perle tier gear when vastly superior options are easily available? I mean really, you can get AF3 +1 gear with a pickup group of fairly inept players. There's very little reason not to expect it of anyone who wants to be considered a good player.
It's fine to be working toward it, but let's not pretend that full Perle gear is adequate. It's what you wear while in the process of gearing your character to a more acceptable level so you can contribute meaningfully in other content.
I never once said it was even remotely considered adequate, what i said is ive seen people more interested in combat skills and spells at times rather than gear in some voidwatch groups ive been in, so far that ive seen a perle sam with just +1 unkai head invited on the grounds that they had their skill high enough to trigger weaknesses.
And yeah this thread is off topic, they all go off topic. Ill give you a translation when you explain to me how we got into the high-tier economics in the first place. The redmage forum is MADE of derails, spins, detractions, infighting, and insults slung about. And to be totally honest to you, i dont care if you ignore how people look at you, i really dont, and honestly, i dont dislike you, i dislike the way you behave. When people see your posts, constantly filled with venom and an thickly implied layer of "you should suck less" in damn near every statement you make, how can you really hope that people will agree with you on anything?
Insulting, condesending, unsupportive. Those three qualities stand out in your posts and theyre terrible personality traits. I fear i will be adding you to ignore soon because even with best intentions, all i ever hear from you is disreguard for anyone outside your perfect little world.
*Cough*
More BS by those pretending to be elite players.
Awhile back I made this point, and it seems that people have forgotten it.
Any online games population can be divided into two groups, the first being the vocal minority elite / high end / awesome / -whatever- crowd, typically in the 1~5% range. Those in the 1% range get quite pissed when they get lumped in with the 2~5% range, just shows up insecure they are about their social status. This group plays like asinine monkeys, to them this isn't a game but a way to acquire social status, something their often lacking in their lives. The rarer the loot, the more exclusive their achievements, the better they feel about themselves, their self worth is directly tied to how exclusive they can make themselves.
Then you have those in the 95% range, they are the silent majority who wear whatever gear is practical for them to acquire. To them this isn't a rat race for social status but a form of entertainment similar to watching a movie, or TV show, yet more interactive. They would like the shiny's but most honestly don't desire to put forth any serious effort as that would detract from their enjoyment. This is a game, not a life nor a job, and thus if their not having fun they cease to desire to play, and if they don't get enjoyment then they'll move on to something that does give them enjoyment. They usually don't post on forums and couldn't care less what the elite says. They just want to have fun for their money.
Now you can see the disparity immediately between these two groups, any content designed for the 95% "casual" player will immediately be hated by the 5% "hardcore" player as it's not exclusive enough. The hardcore doesn't want to do the same events as the casual nor have the same gear, it makes them feel cheaper and takes away their exclusive status. Content designed for the hardcore player is detested by the casual player as it takes away their enjoyment factor, they won't pay money for a second job. At no point in time will these two groups ever get along, the fact that the hardcore players ridicule the casuals prevents this, the stick in their arse pretty much guarantees they'll fight with and disparage the casual players.
And now we get to the whole point, that the 95% casual crowd pays several times more money then the 4% hardcore and the insignificant 1% super-ultra-mega-hardcore. It is not profitable to make a game only for the hardcores as that would make the casuals leave. Without the casuals to condescend too the hardcore's start condescending towards each other and eventually there aren't enough players left to pay for the electricity at the server farm. Thus a company must design content for the casual crowd, which just further piss's off the already angry hardcore's and push's that stick further up their neither regions. So anyone making any condescending statements towards "average" or "casual" players can immediately be ignored as their just massaging that stick that happens to co-located with their egos.
RDM's can be used to assist the BLM's in procing during VWNMs. The list of black magic is rather long and having a single or even two BLM's doing it takes too long. Have a RDM do the 2~4 along with their own merit procs.
Honestly though, that's a really small role that can almost always be better filled by a SCH. The only reason to really have a RDM along is for their merit spells and quicker procing of Para / Slow / Blind as they can land it easier then other jobs.
That was the whole reason I started doing the melee thing on VWNMs, the list of procs you check is so small that you end up with plenty of opportunity to melee during HV procs or doing the final "zerg push" to kill it after capped lights.
Only Sch exclusive proc left is Modus isn't it? I'd rather take a Rdm.
When the post boils down to "It's not fair that Comet is so expensive, why do mages have to pay so much gil for spells when Melee don't?", there's really nothing more to say aside from "You should suck less".
It's not like Seri doesn't know how to make gil. It's not like most players in general don't know how to make gil, or couldn't make the 2M for comet in a couple days if they set a goal and worked towards it. They simply don't, and I have no sympathy for them for it.
Contrary to what Saevel seems to think, I'm not a hardcore player - nor do I try to pass myself off as one. I am, however, a player who loves to learn and enjoys being challenged for the sake of a challenge. Yeah, I do Voidwatch regularly. But I don't expect to ever get anything of value from it, honestly. Who would? The drop rates are ass. I have 0 bodies, and probably won't ever get one unless they continue increasing drop rates by a significant amount or change the loot system as they move into Part 3.5 and beyond. I do Voidwatch because I enjoy killing things with other players whose company I enjoy.
But hey, you know what, contrary to popular belief, there isn't an insurmountable wall between playing the game for fun and succeeding at it. Obviously, if you were to listen to people like Saevel and Hayward, anyone who succeeds in this game must only care about their social status, egos, or phat lootz. But honestly, and I'm being 100% straight up about this, what the fuck exists in this game that's legitimately difficult to obtain?
Seriously. Name one thing.
That's right. Nothing. So what sort of pride, or ego is one going to develop when it's clear that things aren't hard to acquire? Big whoop I got a few Emps that took less than a week to make? Hurray, I have some shiny +2 armor that took all of a couple hours. Hooray for me, I'm so awesome for ... doing... what, exactly?
But therein lies the conundrum of the masses. I have been hacked, had my character stripped to nothing, and rebuilt from scratch to surpass people with mountainous head starts on me. Why? Because I'm smart, because I have friends, and because I actually work for my bread.
If people want tips on how to make gil quickly, I'll recite them off all day. Want gear advice? No problem. If anyone, anywhere, wants to know how they can be better, I'm down with that.
But the average player on these boards doesn't want that. They just want me to give them gil, or to make an Ochain for them "because it's so easy, right?". People want something for nothing and that does not happen.
So I'm sorry if some random can't afford Comet, or Blizzaja, or Temper. They take all of a few hours to save up for. If you want nice things, get with the program and go get them. I have absolutely no sympathy for anyone who resigns themselves to mediocrity. "I can't" is bullshit. All these people are saying is "I won't".
Be charitable. Start a thread in the main section doing just that. Just don't be surprised if it draws criticism on the more luck-heavy elements, be it drop rates or having (the right) people and/or multiple accounts at your disposal just to do a given event. That in mind, I think you're far too quick to call people lazy or other unsavory terms.Quote:
If people want tips on how to make gil quickly, I'll recite them off all day.
It's been mentioned several times, I think you're not trying hard enough.
Make an exp alliance an hour before you go to bed, give someone you know lead (or at least someone that won't kick you), and afk overnight for one thing. Is this a serious question?
Dispersal of information is hardly a problem. People know that Cruor = Gil. They just don't act on it. If you, personally, want tips on making gil you can ask more specific questions. However, I have little interest in trying to spread easily obtainable information to the masses. Like I said earlier, most people know how to make gil at a reasonable pace - they just don't do it.
Actually, I think it's more you don't know as much as you're trying to claim. Kicking things off with the assumption someone can just leave their game on overnight isn't the best of starts, really. This whole, "I'm a nice guy, buuuut..." routine is getting tiresome.
I'm not personally looking for gil making tips since the only reason I'd really need it to is to make a relic, which I'm not particularly interested in. I am, however, mindful of those who do have problems making cash and aren't an 8+ year veteran of the game. Not everyone has the same resources to get shit done, and I balked at the above because it assumes your gaming device of choice won't need to be used by someone else or that the electricity bill really isn't an issue. From there, it's a matter of the party lasting long enough, or at least under the charge of your friend/leader, to be any appreciable progress and hoping you're not accidentally killed/disconnected while AFK, or lead somehow falling to you while AFK with the party deciding to reform.
Now, if you wanted to be a bit more industrious and propose something like, "Farm rams in La Theine!" I would've been a bit more receptive. I wouldn't call that appreciably fast gil in an economy requiring multi-million gil purchases, nor was I particularly fond of the "back in the day" aspect of suggesting someone farm 150 stacks of beehive chips for a Haubergeon. It's also pretty mundane, aka not fun in something that's supposed to be entertaining. With crafting largely in the dumps, general farming also isn't as good as it could be. So yeah, this mainly leaves big ticket drops or the cruor machine. The latter might be the most easily accessed, but I think most are getting their cruor from EXP parties rather than cruor parties specifically. Shouts for such on Sylph, from what I've seen chilling in Jeuno, aren't especially common, either.
Farming Rams, and nearly all farming in general has always been woefully inefficient. People liked it because it felt like they were working, though all that work was done with their hands and not their minds.
Obviously what someone is able to do is dependent on their means and situation, which is why I asked if you had a specific question with actual details. Since you don't, I don't have anything to give you. You're just looking for generalized snippets that you can shoot down due to one hypothetical situation or another. That's why general tips are lame.
Off topic, you must live in bodunk nowhere if your computer staying on actually affects your electricity bill to any discernible degree. I never pay more than $30/month for electricity living by myself and my enthusiast PC rig is almost always on.
Back on topic, obligatory "Maybe if you spent less time chilling in Jeuno and more time being productive then the price of goods wouldn't bother you so much" post.
Reading backscroll after taking a break is hard, I guess. Crap, just implied I did things other than play FFXI. /afkkillingself
Anyway, I'm done for now. Indulge in the last word if you feel inclined. The FFXI I see and the FFXI you see are apparently very different worlds.
Personally, if I'm not playing I just don't log in. If I'm just going to stare at my moogle or afk in Jeuno while watching tv, I may as well just watch tv without ffxi open. Most of my game friends have me on skype anyways so it's not like I'm missing out by not being logged in.
To each his own, though. It hardly requires much time, or much effort to make gil. It requires setting goals and actually working sometimes, but what doesn't?
We're back at square one. You say prices are unfair. I say prices are representative of the value of people's time. Instead of trying to improve, you just shoot things down because you want an excuse to fail. 'Oh, drop rates are terrible'. 'Oh, that requires too many people'. 'Oh, that requires too much time'. 'Oh, I have a real life you know!'. 'Oh, I have no luck at all'.
Honestly, that's the biggest reason there's such a huge gap in the playerbase. People don't want to succeed. They just want to feel good about failing.