With the way he is, this is like telling someone to gain common sense on the internet.
DRK has not been doing fine.
"YAY LETS USE TIER III NUKES MORE! IT'S WHAT SE WANTS US TO DO!"
No.
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Yet again the serpent quote brings it's head to the forefront of this forum. I am a little tired of the saying "you got something albeit it not much to your job be happy you got something". I am just going to continue playing Warrior as i know what a beast that job is with these updates. I love dark knight but i have reached the point after years of "accept our view of your job" as the sign it's time to cut it loose. I think anyone who played dark before with the 1st team of developers and then now with the second knows exactly what I'm talking about.
oh you mean back when drk was seen as gods among men due to distortion skill chains and i would wait 1-2 weeks to get a party invite on monk since they cant do distortion till much later in the game? that time? cuz i didn't bitch out and quit monk then either shut up stop crying and suck it up drgs did it and there was light at the end of the tunnel.
if you wanna go be a bandwagon war then do so it shows how "serious" you were about your drk in the first place.
you happen to play xi before white gate existed? there was this sc called distortion and blms had this spell called freeze. now what you would do is get 2 DD's who could distortion and a blm * yes a blm in a melee exp pt i know it sounds odd* and they would MB it and that's how people exp'd for a long time. during this time frame the only jobs DD'd that didn't get treated like step children were jobs that could create distortion.
I played since JP Beta. Distortion was nice, but not once have DRK ever been the "OMG GET!" job of FFXI outside of zerging. You do realize DRKs were dubbed "whiff knights" for a reason, right? DRKs were the "last resort" if there weren't any Samurai or Dragoons seeking (before SE raped TP return and people went derp about DRG.)
From 10 - 40 DRK was overlooked, in the 50s-60s DRK were the last resort for your party, in the late 60s and 70s, Spinning Slash was the only saving grace they had due to it having steady dmg on even high defense mobs, yet people rarely wanted one for a party if they could help it.
Honestly, I'd rather not have a useless JA clutter the list of available abilities while I'm playing DRK. I would genuinely prefer that they did not add Scarlet Delirium, no exaggeration.
Absorb-ATR looks really good though. Personally, I don't think DRK needs melee buffs so much as it needs utility buffs and some unique ways to enfeeble enemies. The only thing hurting DRK offensively is the lack of a critical WS.
While not as ridiculous as SAMs and WARs saying they need more buffs, this is lol.
DRK is miles behind EVERY other DD job. Yep, every one. RNG, THF, all of them.
Inb4 bs statements about every job but WAR/MNK/SAM not being a "real DD" job with no backing from SE stating so.
I have been playing warrior since the 2 handed update when raging rush was changed if you have any recollection when that was. I have always been able to do more with my warrior over my dark but in certain situations i could also do more with dark. Now that just about every melee can cap haste in regular LS set ups and the adjustments to them dark has fallen behind very far. I can only do so much on dark compared to a buffed up job like warrior that what is the point in bringing something mediocre when i can bring a job that does 3x as much damage bare minimum. I am far more serious about dark than you are your monk probably because I am close to completing my apocalypse EVEN THOUGH i know its weaker. I bet if they took away ascetic's fury and victory smite the amount of uproar from MNK would overshadow anything dark has complained about.
ascetic's fury only came back die to RR atma in abyssea. outside if you dont have VS asuran is still king. That being said i dont see how you completing a relic wep when you can farm 1-200 currency a day is a big deal. now if you had done it back when it took years then rushed and did the 1000's of kills trials etc. THEN id see you being a hardcore drk but as youve stated you didnt level war till 2h update and you waited for easy relics to do one. i could have stage 3 hth relic instead i invested in crafting.
P.S. i leveled war before the 2handed update with a Gaxe the whole way, why because having a hauby+1 for my pld at the time seemed like a waste.
wait, what? asuran has always sucked in, and outside abyssea. pretty much every other high level WS outdamages (howling, dragon kick) it. only thing asuran was good for was stoping spells. outside tornado kick will destroy any other WS outside VS unless asuran can pull out 1.5-2k
The fact that you can get your precious emp. in a day by itself speaks volumes for how far off relics are from empyreans at the moment. So you believe you are the time god to set in stone what is the proper time for being a hardcore player or what is casual. I am glad you updated my knowledge bank for this said info. I in fact DID have 15 jades till my apocalypse on my other character before this easy mode existed. This was also during the time dark could reach and be at 93.3% haste. A person i thought was a friend and played on my character with me for years turned around and stole it to sell on EGS because of the money. I in turn got the account banned because I wasn't having all my work sold to someone else. I came back and started again on my character now which I'm about to complete apocalypse again. I have far more love for dark than you do that monk.
EDIT: The reason i got it banned was because there was no rollback feature or anything during that time. I had no codes as i had moved since i had bought it and SE wouldn't give my account back or reset my password. I tried a few times and without all the info either i got unlucky with reps for SE or they had some policy in force during that time.
really? show me some good numbers with asuran, because a WS with a modifer of 10% STR and 10% VIT will never be good. my highest Tornado kick outside was 2.3k with most avaraging between 1.2-.2k depending on the mob.
and fury has to critical for it to do good which is a bit harder outside.
i was avg 14-1800 asurans @ 80, i havent had a reason to use it since but last time i used them tornado kicks dmg was comparable but required footwork to really out do asuran.
@ Chris my posts are my opinion yours are yours. Drks apoc isnt AS good as it used to be but with the Body in the next update some apoc drgs are talking about being able to spam ws's as long as they are getting hit for 200+ and the weapon is better then your empy and not much worse then the great sword. now Verth vs anything else is a no contest. i see 0 reason to waste my gil on golden knuckles for a lack luster WS high delay and capping counter on mobs i wont be tanking anyways * tier 4 voids*.
As far as my love for monks concerned , ive already planned out the gear i deem must have / want / might use for monk and have been stock piling funds so tha i can buy them or spam w/e is necessary to get them asap once the update hits.
ill make a modern day asuran set here inna min and go play with it i think i need to upgrade my str hth to +2 but geodes shot up in price.
The fact that it is a crit is what made it strong against high def, howling ..i think has some atk bonus to it, not sure its been a long time.
As for asuran, im not sure what to tell you? 1.5k on most things very constant give or take. Mods mean nothing, people forget atk it seems. If you can cap ur atk<or close to> it never failed. Tornado tends to keep to the lower end like the 1.2k ur mentioning, and suffers much more if you miss a single swing. The higher tornadoes are lucky double atks or footwork. I don't know many monks who went against this trend. Tornado kick was however, good when the whole Oat-3 claws were the in thing with footwork stacking, but that died quickly, think the new MA trait killed it or something, never got on board that train tho so idk.
ITT: Empyrean holders love their jobs less than relic holders.
I would rather SE FIX Scarlet Delirium than delete it, honestly. It has potential. We are gona get it regardless.
That's kind of like saying no pie has ever been delicious outside of the filling. It might be true, but since when was it not significant?Quote:
I played since JP Beta. Distortion was nice, but not once have DRK ever been the "OMG GET!" job of FFXI outside of zerging.
I think everyone telling Urteil to chill needs to look at the Dark Knight forums a little more often.
The OP, as brash as he is being, isn't the only one calling out for this job ability to be deleted for the sake of leaving nothing to waste. We've all been disappointed with how this JobAbility is being implemented, and Square is clearly telling us to adjust to this. If we've been trying to do just that, how is it that we are still trying to get Square to get our attention about the lackluster implementation of SD? It's almost time for the update, and where has Square been to tell us that they're working on fixing it for a more practical usage? I know Camate and Bayohne and the Japanese/French/German Representatives probably have their hands full, so maybe Square should work on hiring a few more helping hands for each region? Lighten the load a little.
Basically put, Scarlet Delirium is a really great concept, but the way it actually works makes it inefficient and detrimental to party/endgame contribution. And to have Square Enix not touch up on that issue is worrying to us.
Of course this is probably not the first we've seen something like this happen, so while we still have the time to fix this Job Ability...if they won't take our advice, yeah, I would too think it's time for them to scrap the JA completely until they come up with something better and more practical. Because if they're not going to adjust it to accumulate damage instead of taking single damage, then there is no way they would ever make it so the JA would absorb the damage and convert three times the amount of it to attack/magic attack. I mean, that would just be "broken," wouldn't it?
We're not trying to give up on Scarlet Delirium, it's just that Square is leaving themselves with very little options if they continue to tell us to "adjust to this job ability."
Well, look at restraint. First implemented, worst thing ever. Now? Awesome.
Dark knights won't see it this way... they think SE gives better consideration to adjusting other jobs better to begin with and thus SE will never touch SD again after its put in the game.
....not that SE hasn't given them much of a option but to think this way. :p
didn't last resort recently get a really really really good ass buff?
'Cause WAR needs to be DD #1 anyway. >_>
DRK they probably won't give two shits about for Scarlet Delirium, since they probably think taking cumulative damage would make us more dependent on healers, which is an issue DRKs are trying to address. And in typing that, I think I just found why we landed ourselves in this mess of a job ability. I guess we have to be more careful about what we wish for.
Yeah, but it doesn't permanently fix the job. It's a huge step in the right direction, but not the end-all-be-all of DRK updates. We're not saying we should make Scarlet Delirium just that. It's currently a piece that doesn't fit into the puzzle right now.
I really don't think SE is sitting on a throne saying
LOL LOOK AT THE DRKS QQ. I LOVE THE TASTE OF THEIR TEARS
I think they have brains and realize DRK is a popular job, even though it's been shafted for the last... ~10 years. They are just trying to make it better, Absorb-Attri is a good start.
Edit: and SD is a good idea, just not a good implementation.
I agree, Absorb-Attri is probably the biggest upside DRK has gotten this time around, but I do still question when they'll implement Dark Celerity. Hopefully by the near end of the update when they announce everything we're all getting.
I just wish they would do something better with Scarlet Delirium already and not keep us on our toes about what progress has been made.
I don't know what the big deal is, Square Enix added the SEA DAUGHTER atma for a f'ing REASON!
You DRKs just need to put that shit on, engage the mob, and start the river of tears. Hit Scarlet Delerium and BAM! Instant win. Hell I bet the more tears you cry the better it works. Plus you'll be getting TP like a madman because you were smart and used SEA DAUGHTER atma.
Urteil, maybe you should take a juice box, a baggie of Cheerios, and a nice nap, see if you wake up as less cranky.
if i was to remake my asuran fist set it would be the following
http://www.ffxiah.com/item-sets/230126
possable change out head to G mask *4% atk* idk if Fire fangs+2 would be better to factor in also for a more level playing field. i npc'd my b kote months ago working on getting them back again since xolololololtol drops hats and im not buying a mars ring ill just kill av after the update.
Drop Brutal Earring, it does literally nothing.
anything other than mermans worth changing it to ? vulcans pearl for a little more str or no?
Merman's be alright, or anything with higher atk.
SE will do whatever it wants, whenever it wants, regardless of the player opinions, wake up and smell the coffee. And for those that don't remember the 'old' days watch this:
http://www.youtube.com/watch?v=V1FZCDmdlK0