this made my face happy.
think its time this thread gets closed.
I find that people that do nothing but abyssea burn are not nearly the players that a person that learned their job the old fashioned way knows theirs. You must not have partied with one of these ppl that have lvl 30 skills on a lvl 90 job
is anyone here familiar with the term "falling on deaf ears"? I feel that, since nobody is willing and able to listen to another person's views without getting all "ZOMG NO WAI UR DOIN IT RONG", this isn't getting anywhere. this started innocently enough but i think page... 25. is where stuff started getting personal and then someone *cough* made a lil soapbox for themselves while the rest of the choir *read: everyone except that someone* sang "papa don't preach."
^^
For me, the thread is only 23 pages.
You can change the number of threads per page.
I show 10 responses per page/thread, so I suppose a more conventional method would be to say, what, post #200~250~300? somewhere in that ballpark it became silly.
I wasn't going to read through 11 pages of pointless bickering to see if anyone mentioned this but is so I apologize. Leeches suck this I would think would be agreed upon on both sides of the argument. But I did level my Warrior from level 40 to 90 in abyssea. I took a break @ 62 and skilled up all possible weapons that weren't already skilled from other jobs.
When I did this though I in no way would consider myself a leech. I bought forbidden keys and opened boxes which as we all know if a vital role in an abyssea exp group. Having a low level job doing this or a high level job doing it makes no difference, and I am sorry but if I am high enough to fight that's what I am going to do, I am not going to waste my cruor to open boxes when killing things is a more efficient job for me.
So my stance is bring your low level jobs into abyssea but if you are going to do so make yourself useful, bring keys otherwise if it was my party you would be getting kicked after a brief warning or two.
To the two sides bickering over this just stop unless you have anything useful to say. If you don't then just go troll BG.
i know him well enough to know he will not stop and he will not go. im not gonna debate against him hes 1 off the poeple who thinks besieged is not ment for skillups
I understand the concerns on xp leechers, but it is a bit of a double edge sword. Once you taste the dominion xp party, it is really really hard to do xp party the normal pre-abby ways. It is just not very time efficient or rewarding at all. Granted SE is trying to fix this with the last update, but it could be a whole lot more. The game is no longer focusing on lvlng from 1-75 but more on getting you to 90 the fastest way possible so you can participate on gears hunting activities on abby (or any other endgame content from the pre-abby). If you think you learn a lot about your job on exp party, you are delusional. Normal xp party or abby alliance party does not teach you much about how to deal with NM battle. The best way to learn about your job is by doing a lot of these endgame battle since you really do have to know what to do, which vary from NMs to NMs. Often in normal xp party set up, you pretty much do the same 2-3 things over and over, and in the case of melees, 1 thing over and over.
Deleted my own post. Not worth the time debating someone without a grip on reality.
OK just felt i should give another aspect on this. leeching is gonna happen regardless if it's abbysea, smnburning, or just pty leeching. the problem with abbysea is that it has made it so easy that it's gotten crazy. now regardless of how you lvl you're gonna learn how to play the job- be it in ptys or spending time skilling up (which you're gonna have to do if you leech 30+ lvls). granted a leeched player will never be quite as good at the job but they will understand enough to not bring a pty/alliance down. the real problem that this has done to the game is the lack of gear selection available on the auction house for lower lvls. with the amount of leeching ppl don't craft lower lvl gear and a vast majority of the top gear is crafted. now someone tell me how a new player is gonna have 90+ skill lvl in any craft at lvl 30? if the lvl limit was increased then ppl would have to lvl there jobs the old fashioned way- thereby increasing the amount of low lvl gear needed and available. i admit that i like to lvl the old fashioned way and so do many other ppl- it's not fair to that part of the population that our choice to not leech is halted simply because of the unavailability of gear.
also just to point this out- abbysea was intended to be an end-game thing. and since all other end-game things require you to be rank 6 and/or lvl 65+, wouldn't it make sense to put those same restrictions on abbysea?
people hit 30 think it's abysessa time, they do not want to xp in regular party anymore 70 is a good level to start abyssea
This whole thread is based on a false dichotomy. Do people really think that if leeching stops that there will suddenly be hundreds of people LFP from the levels of 30-70? There will not.
YO! First post! Nice! But I digress: The problem with raising the cap is determining which cap to use. Some would say that 75 is too low for the Abyss, and would consider that leeching. USEFUL, but leeching nonetheless. However, I myself have leeched before and attempted to fight alongside those of higher level (Pride, and all). And let's be honest here, ever since the Heroes addon, there is no place of equal standing in regards to EXP other than inside the Abyss. I'm a fan of Old School, but when you can get from 60-90 with 20 merits in 8 hours easy you stop going anywhere else (This is including taking a 2 hour break just to rest one's eyes). This is excluding quests/missions/key items that enhance your performance in the Abyss; just straight on grinds...if you can call them that. SquareEnix is doing their best to balance this, but even they are seeing the potential the Abyss has to offer in Endgame content (Multi-FoVs without multiple Tab/Gil won't be enough; you're gonna have to add them in). Though Skillups will not go out of style for a long time, and they can only be done outside the Abyss in a noticable way.
KB1
Actually, it depends on your skill. I kept my skills near cap, as best as I could, as the level cap went up. I found that the quickest way to level them was to do it in Abyssea. Even with my guard skill only at 210, I have not found a better way to work on it than to go into Abyssea and let Mandies pound on me. I'm also getting Parry skill-ups more commonly in Abyssea. Part of that is you can take bigger risks with the Atma.
Starcade
Player
This message is hidden because Starcade is on your ignore list.
Oh how peaceful! I like friendly debate when it's ACTUALLY intelligent.
I have now read all 3 of these threads & i am noticing a very repetitive trend. People do not like the "old way". But that is just saying alot of the players prefer to play WoW & just can't admit it. The "Old Way" was awesome and every time you gained a level you felt some achievement. Now you feel nothing cause you level every 10 minutes. I must say that if the "old way" was so bad why did SE have all servers full and continuously making new ones? It seems that as the games gets older SE makes it easier to XP & more people leave. If I wanted to start this game from scratch i would be level 90 in just over a week. That is sad! It took me just under a year to get my first job to 75 (started with PS2 release) & that was only because I was a WHM. So everyone take a second and think about this:
A person would like to get the sense of satisfaction of actually having to spend dedicated time to get a high level job & all you can do is bash the idea cause you would prefer to have 2 lvl 90 jobs just to tell your friends???? This kind of defeats the purpose of this game. SE has stated that this game is for the "Hardcore" gamer & FFXIV is for the more casual player. WELL with leveling this fast it is easier to lvl in FFXI then FFXIV O.O.
Makes no sense I I agree I would love to see the XP get back on track and make people work for their level's. If you have a problem actually having to earn you job then go play WoW cause you will fit in great.
NightDagger
Server - Lakshmi
I agree with Lakshmi, I play FF11 because it was supposed to be different than other MMOS and I felt so much accomplishment when I got my samurai to Lv.75 the old fashioned way and just 2 weeks later Visions of abyssea comes out and next thing you know Lv.30s are going straight to 80 in about 7-8hrs of abyssea XP.... So I just played all that time of FF11 not only leveling and farming the old fashioned way to make money and level But just to get out leveled by a someone who started just a week ago... I agree with this Thread I say increase the cap on Abyssea to something reasonable like 65+ Because players at that minimum level cap are actually useful , Plus another thing I don't get is square-enix even says on their product, " Meant to pose a challenge to players 75+ " if thats the case ( and this is for square-enix)why even make the minimum cap on abyssea lv.30? Just so they can leech xp and get to 90 in 1 night... kind of defeats the purpose of actually investing time in FF11.
<3 FF11 - 80SAM - 62RDM
Its extremely difficult to level the old way now, coming from a returning player whos starting up again. I hardly see anyone in the low areas doing pt's, FOV takes forever. Luckily a old friend on Lakshmi gave me his acc info so I can PL myself which means i can setup my own PT's without problem, but even that is difficult.
From what I understand leeching isnt so bad if you're not AFKing, if you do stuff its fine, so ruining for people who are 30 but are useful is a bit harsh imo. There is much better ways around it.
But in the end are those people who leeching 30+ really bothering your gameplay that much? Does it prevent you from doing something? Or is it all just jealousy. If your the leader kick them, if you're not the leader complain in the PT and get them kicked, it can all be resolved by the player.
I agree with you. It seems a bit redundant that so many of the mmos out there are designed for easy play, now we have lost the challenge in this one as well. SE seems to be abandoning their niche trying to compete with other games with things like a level 30 being able to leech off of higher leveled players. Hopefully some bright executive at another game company will see the open market to make a good challenging mmo again if SE continues down this path.
When you create a party & you have 18 lvl 90 job's in it you expect great things. The problem is only 9 out of the 18 will have even average gear & 4 of those 9 will be the only ones who truly know how to play their job. Anyone could have any DD at 90 and just hit crap but that is not the point. We want a DD that knows what to do & when to do it not someone who just got from lvl 1-90 in 2 days & is like "look at me i just did Dragon kick for 550 dmg. O.O"
Spend the time to skill up
learn your job role & it's abilities
get even par gear not AF1 that you quested in 2 hours
after people actually spend the time to do these easy steps then people will enjoy them in their PT even if their Monk only has the standard/quested WS & is doing 1-2k dmg. That is just great. I by far do not have the best gear for my job BUT i spend everyday i play either getting merits for my job, getting seals for my AF3 or am out skilling up & doing Trials so that I will have decent gear to be able to do some decent dmg with my Monk.
I am by far no pro but I truly do believe we can all still only learn more about this game. Their is to much to be able to memorize off wiki to call yourself an expert.
NightDagger
Server - Lakshmi
When people refer to the "old way", dare I ask what exactly that entails?
I'm willing to bet it involves pink toucans in some way, shape, or form.
omg, not this thread again ; ;
I'd just like to point out, as a lowbie and someone who started playing recently, that messing around in Abbysea, watching my LSmates tackle huge birds and stuff, occasionally learning simple things like "Ladybugs aggro by sight", and basically having a good time is a lot more fun than a regular party. I imagine if I was just keywhoring with a random group, it wouldn't be nearly as entertaining. Banning entry to Abyssea would ruin this fun, and limit what I can do with my high-level friends, even as a spectator.
Also, I then went and soloed my Skill-ups (I got XP from the bosses they killed, leveled up a few times!), cause seeing blue numbers is nicer than white numbers.
I like this guy.
Well, my message was ignored due to people arguing a while back so, i'll repost what I can remember.
How would this be fair to people who get Abbysea after a patch like this happens?
That means that previous players would've been level 70- (Minus) leveling up considerably easier while, after this patch would happen those, who are new to Abbysea would have to level all the way up to level 70.
That's an insane unfair advantage.
I see how limiting abyssea could both be good, as well as (very) bad.
From a marketing standpoint, you don't give something and then take it away.
'Ts like SE coming out now and saying: "You know what guys, you're right. Lv90 and Abyssea destroyed the game. We're removing the Abyssea content with all the gear you could get from it, as well as reducing the cap back down to 75. This also means we're rolling back all characters that have leveled through Abyssea.
Oh, and we're putting back the caps on all the missions and stuff, good luck!"
(Oh yes, I'm fully aware some people would LOVE that, but it's just not how it works anymore.)
I don't really care that the minimum entry level is 30.
If people wanna leach experience that badly, they will. There are many ways. And they are only gimping themselves in the long run. Yes, getting from level 30-90 doesn't take much time. But what about the countless hours it will take to skill up? I think that is their price to way, along with the usual leach fee.
Personally, I use Abyssea to level subjobs and be done with them. Forever.
Too little too late, Abyssea has been around for nearly a year now and the only jobs I don't have leveled are the jobs I have no interest in.
I don't have anything against the people who do grind levels through leeching really, what I dislike is:
- People who burn their first 90 job and then act like they know everything and are better than most.
- People around lv30-68 who will refuse your EXP pt invite and keep flag up hoping to be invited as leeches.
EXP is EXP, why screw up a potential exp pt where the exp/kill is even superior to whatever you can get in abyssea?
SE did a lot of things to incentive people into EXP pting again (double exp, FoV, level sync, tags buffs), but that doesn't seem to be enough.
If they really don't feel like *forcing* people to exp pt by raising Abyssea level limit, maybe all they can do is put EXP chests out of abyssea too.