Uh, last I read of that thread
Jem's group were regularly using FillMode/DAT mods to gain an advantage and
Coder's group had a person using clipper. Argue the semantics all you want but at the moment, you still need some kind of exploit to reach 100 with any kind of consistancy.
I don't wish to downplay their achievements too much but don't overexaggerate the facts. You seem to be confusing luck and skill a lot here. 16 floor clears is great until you realize the RNG was screwing them.
I welcome the changes to the system at the moment though - we finally have what we were asking for all along - progression. The stopper is the icing on the cake and yes, totally allows those going above and beyond to feasibly get these items.
I do wish the luck factor was downplayed more, but I'll take this as a fair compromize. I can see most groups of well geared players farming 80 quite easily now.