Originally Posted by
Camate
While some fine tuning is still being performed, the stats for abilities to be introduced in the upcoming version update have been pretty solidified, so here is some follow up information.
Depending on the level of your summoning magic skill, the number of status ailments removed will vary.
Currently the below is planned:
1-100:1
101-200:2
201-300:3
301-400:4
401-500:5
501~ : 6 (Imagining this to be the cap for the future)
We are planning to set the enmity generated by this to be high.
We are also planning to make the effect duration have a certain range, but we are making adjustments to make it roughly double that of the magic spell “Stun.”
One more thing, please understand that Cait Sith and Atomos are planned for the future.
We will not be implementing every single bit of content planned for the future in the upcoming version update. We’d like to get a wide variety of feedback for all the types of information we bring you, whether they be solidified plans to be implemented immediately, plans only at the discussion phase, or things way out in the future, so we will try our best to give you a lot of information about future content.