They are more than welcome to prove otherwise.
You were not using objects for your verbs, so therefore you omitted the applicable definitions.
–verb (used without object)
4. to practice fraud or deceit: She cheats without regrets.
5. to violate rules or regulations: He cheats at cards.
6. to take an examination or test in a dishonest way, as by improper access to answers. (Not applicable to this situation)
#5 is the most used definition in terms of discussing the game, and nearly impossible to separate from the use of the word, and I don't believe that you are arguing that keying or leeching violates rules or regulations.
I do not believe that #1, #2, #3, and #4 are as widely applicable as you are using them.
Leeches are not claiming anything about how they leveled when they join a party, just that they have the job at X level. At this point in the game, there is no way to know how a stranger gained his levels other than asking, so it is inappropriate to make assumptions one way or the other. Without this assumption, there is no deception based on the manner of leveling.
There is an implication that people who join for active DD and mage spots have the appropriate level of combat and magic skills, and that they know what they're doing If they have the appropriate skills and knowledge, there is no deception or fraud. If they choose to not skill and gimp themselves, then sure, you can say they're cheating the party out of a DD spot, but it is because the player made bad choices, not how they gained their levels. If they only made Qufim sync xp parties, they'd still have terribly low skills.
By your example, you can claim that leeches are cheating your sense of accomplishment, but saying that we are cheating is not applicable to those definitions. However, people who leech are saying that getting lv 90 is not an accomplishment for them, so they're not cheating their sense of accomplishment.
In the bodybuilding example, if the winner used steroids and openly admits it since it was not against the rules, there is no cheating in regards to rules violations, nor is there fraud or deception in that they are not claiming to be steroid free. If a participant chooses not to use steroids, he is just putting himself at a disadvantage.
They are not cheating because they are not frauduelent or deceptive: Again, no claim was made by the person otherwise. In fact, it was agreed when the keymaster was invited (or changed jobs) that that was his role in the party would be. There is no violation of rules, or deception to the party as to what that character's role in the xp party is.Quote:
You haven't completely made a connection between the two. I am not obligated to make your arguements for you. You tell me? How and why are doing those not cheating by definions (plural now!) and how does that make keymastering not cheating, and why? I'd like to know.
It is very possible to set up a first strike one-hit KO with your strong characters in many games (e.g. Sneak attack + knights of the round + wsummon + hp<>mp in FFVII, or the Exp. Share item in pokemon), and if not, its about the same participation as a subbed cure II. Revive them just before the fight ends if they get targetted. Anyways, those are not FFXI. Have you ever seen low level characters trying to open chests while fighting murex? They really should have 2 hp atmas and atma of the apocalypse, because they die a lot in pickup groups. Stilll, most mobs used for xp do not have aoe like that. Also, if a mimic happens to pop in the middle of the group, then the chest will try to kill the keymaster.Quote:
Yes, this would level up the characters quickly. But in those games, the weaker characters aren't opening chests, and I'm pre-supposing they were participating in the battle by fighting monsters, or being fought by them. Again, chests don't try to kill you, that's part of why it's leeching and therefore cheating.
I think joining as a DD and then afking the whole time is a jerk move and worthy of a kick. It is deceptive, but is not a violation of the rules. Therefore, it is cheating the party out of a DD slot, but it is not cheating at FFXI. If you let the group know that you need to afk for 30 minutes, they are fine with it, and you come back, that's ok. If the person payed for a leech spot, then it is a business transaction of gil for easy xp, and there is no fraud or deception, and there is no cheating using any of the definitions.Quote:
It is my assessment that yes, those characters were do-nothing leeches, that much should be obvious. The experienced gained by the lower level members did not reflect their own work at all. And I'm interested to know if you think do nothing leeches are OK, as you've only addressed keymasters specifically, but not do-nothing leeches. It would seem to be, but I'd like to hear that from you. You cannot say that they aren't leeching and therefore aren't cheating in the one and not the other.
Related, what is your opinion of people who key their subjobs from 37 to 49, and then never touch them again? You will still need to learn when to use the subjob's abilities with your main job, and adjust to the slightly different playstyle. Does your opinion change if the person admits that its a new subjob for them that they're trying out in an xp group?
The 5000 xp per 5 mobs is actually scaled to the level. (I know, I tossed some dominion ops at my lv 70 nin to get it to lv 72 so I could equip it better for DDing in a Visions zone). I got something like 2300 xp and 270 dominion notes. I've tossed a dominion op or two at jobs that I left around 50, and those give around 1300/420. Only xp from chests is not scaled. Since the keymaster is paying 500 cruor per chest opened, he is actively participating in that aspect of the party.Quote:
As I've said before, this game, Final Fantasy XI, actually makes it so that characters who are lower level than the highest party member are penalized in exp, and as far as monster exp goes, it's the same way in Abyssea as well, to the best of my knowledge. Given the penalty, I'd say SE actually discourages this in the context of FFXI exping. I'd like to hear from SE why level 30 characters, who's negligible contribution to a battle against a monster that's almost level 100 should be allowed to get 5000 experience points for a whopping 5 mobs. Why have an exp level difference penalty in some cases, but not others? It's inconsistent.
In regards to the walking across the US example, it may be one person's goal to walk across the US, but others may just want to cross the country so they can spend some time at the beach with their friends; those people lose nothing by taking a car or plane, nor does it detract from the first person's sense of accomplishment for getting there in his own way. Climbing Mount Everest is not a good example, because the whole point of that is the climb itself, not the destination.
TLDR: Panthera can claim that, with his particular expectations, leeches cheat his sense of accomplishment. In my opinion, Panthera is making some assumptions about people that, at this point in the game, should not be made. He would be better off saying that it cheapens the accomplishment of leveling rather than calling people who leech jobs from 30 to 90 cheaters.
Panthera's attempt to use the word "cheating" is quite risky for an argument. But after seeing this, then I'm going to have to say that this is hard to top. Having circumvention mechanics in an offline console game is one thing, but having those same mechanics built into an MMORPG is simply poor game design.
It doesn't take as long as it used to, to EXP and LvUp from 1~75. The idea behind giving a LvCap of Lv70 or 75, was to give a chance for all the veterans with multiple 75 jobs, to quickly LvUp after that. Abyssea is a break for the veterans, but it should not allow for newcomers to be able to leech their way to Max Lv. Just because a few "smart" players decided to KeyLeech to Lv90, doesn't mean that there isn't people out there taking advantage of Abyssea Leech, because they are simply lazy in the Lvling process.
The argument of "Oh but I'm tired of Lvling Up, because I've done so much of it already!" is nullified by the fact that Abyssea Lv30 Cap is simply poor game design, which has been my argument from the beginning. Newcomers have the chance to circumvent 80% of the games content and skip basically everything else, going straight to Abyssea. I say 80% because all that's needed is to get a few friends to farm items for the Limit Break quests. And 20% allotted to LB quests is very generous.
This thread will go on and on, because the fact is this: People out there want to be able to cheat, leech and be lazy. They want to hear good things about their bad habits. If encouraged to do it, they will then have more zealous in defending that cheating/leeching system. SE's decision to allow for this to happen is poor game design, no matter what way you look at it. MMORPG's new OR old, should not have circumvention mechanics built into them.
Good MMORPG's are designed so that players can experience as much possible content that the game has to offer. Abyssea Lv30 Cap has the potential to water-down all the other content in the game, and any video-game critic worth their weight in salt, will agree (for the fourth and final time) that it is simply poor game design.
EDIT: If you want to argue with me that FFXI is NOT an MMORPG. I'm ready and waiting to have a good laugh at that post.
Teleportation abilities placed in a game are cheating, you heard it here first.
Also wtf is this 80% of the game you circumvent by leeching, you miss all of Eco-warrior and Garrison which no one does in the first place (and you can do that if you really wanted to but there's no worthwhile rewards in either) and Campaign which isn't really worth doing anyway due to length of time spent waiting around waiting for another battle to come around.
Who cares, Aku.
Get your levels however you want. At the end of the day, all that matters is you and how competent you are. If you are incompetent, no amount of accomplishments are going to change that. If you are competent, I don't care if you don't even have all your teleport crystals yet as long as you can play the game well.
Bottom line, Panthera's two main arguments are that Leeching deceives people into thinking that someone is better at the game than they are, and that an abundance of level 90s lessens the rarity and thus the exclusivity of being level 90.
The former is a faulty assumption on the part of the player. You cannot ever assume that someone is competent, whether they are level 90, whether they have Endgame-tier gear, or whether they are a member in a respected shell. Unless you know someone, or have interacted with them, you should not be making assumptions about them. If you assume that the WAR you picked up is smart and knows what he's doing just because he has an Ebody and is a member of a big HNMLS, it's your own fault if you end up disappointed.
Smart, competent players will always have solid gear. However, having solid gear does not require being a smart, competent player. All squares are rectangles, but just because something is a rectangle does not make it a square.
The latter is just silly. EXP takes time. As time goes by, max level players become more common. As max level players become more common, more efficient routes to max level are discovered. The number of players at max level will always increase exponentially, with or without Abyssea. Allowing whatever sense of personal accomplishment you have with regards to your level to be influenced by the exclusivity of that level is simply asking to be disappointed. The community has not considered being max level anything special. If you do, that's your business, but there's no reason for Abyssea to change how you feel about your personal feats.
As far as Akujima's arguments go, no u. It's bad because it is. It's good because it is. It should be this way. It shouldn't be that way. Good games do this. Critics say this.
Protip Aku: New players aren't skipping over 80% of the game's content when 80% of the game's content is at max level.
Protip 2: No one is barred from exploring or completing side-quests just because they are max level. If anything, exploring is easier because you are less likely to get chomped on in every single dungeon in the game. And if you like that sort of dangerous exploring, there are still plenty of dungeons with mobs that will aggro level 90 and can eat your face.
Bottom line: Abyssea gives people options. Everyone is a leech anyways whether they're level 30 or not if they aren't a strong, contributing member of the group. No, parsing 0.3% with maxed skills is not contributing just because you're there in spirit.
Yes, correct.
I didn't actually say that as such. It's best to use direct quotes whenever possible, but
Stumbling through 90 levels without learning a thing--and I staticed with that guy--is not really impressive. If they played badly all that time, and still do, and we all know they're out there, is not an accomplishment. That just means that they leeched off of the spare skill and knowledge of those around them. If someone plays well at 90, but cheated to get there, then no, the journey was not an accomplishment. If anything, the journey was side-stepped.
So no, neither are really accomplishments, they can't be compared in terms of one moreso than the other.
Ok, now we're talking about something a bit different. Of course, having a level 90 has value in a practical sense. It means you can do end game events with friends, etc, whether or not you cheated to get there, correct.
My answer to what question? Which players?
Assuming a lot, and assuming I'm not addressing you in particular, I'd guess I'd tell them, "You play very well at level 90 for your first character that you cheated to get to 90. I'm really not impressed that you went afk and leeched, and keymastering really wasn't much of a challenge, so please, please stop bragging getting to 90. You could have just bought your account, and it would be about the same thing. I wish that the last X number of NMs went faster and we didn't lose so often, but at least you learned, and at a heavy price as compared to normal exp mobs, but you do well now. "
Depends. Scythe is tough to cap because Haley's Comet has come and gone since your last swing. I just wouldn't expect them to have capped scythe. Also, I'd say skill up rates are a fickle lover. God knows they are on fishing.
Yes. Players have less time to learn than they used to. It is the responsiblity of the player to meet the challenge. The game is tough. It's even tougher if you're not smart, but that goes without saying.
Ok, good point. Some things you can learn just by looking it up. You can learn what Blind is by looking it up. You can also learn it by casting it on a mob, and see how it effects their accuracy, or having it cast on your or a friend by a mob and see how it effects your accuracy. In this case, research is an acceptable substitute for experience.
But all of that is only academic until you sit down and do it. For example, you can learn about blink tanking from reading about it. What that doesn't give you is the feel of doing it, when to start casting by the timing of the monster's attacks, when to cancel out a Ni shadow for an Ichi one, is not something you can get from a book, as it were. Knowing how to shadow is something you learn to do by doing it. There's learning about it, and then there's learning to do it.
I didn't say it wasn't, I gave you the benefit of the doubt and assumed it was, though I'm not sure if it's your contention that I don't believe you, when... well, I said your Pld story was true in the previous post.
Correct.
That's actually quite articulate, but incorrect. Saying that leeching is not cheating because it is not against TOS is a strict employment of the term. I would argue that I am using the word strictly according to other definitions. If I say that traditional experience points are legitimate because they don't deprive, mislead, evade, or act dishonestly, I am using the word loosely, because legitimate has more to do with cheating in the sense of "not breaking rules" than with the alternative definitions of cheating.
SE cannot say that cheating aren't things that deprive, mislead, evade, or act dishonestly by definition. That's just what the word means. The meaning of the word is not subject to their assessment.
Correct. FFXI is the property of Square Enix, and they make the rules. If they say something isn't cheating it isn't in the sense that that it's not against their rules.
Leeching is not against the rules, they don't try to stop, it is allowed. It is not cheating because it is not against the rules in effect: something that is produced by an agency or cause.
Well, if you mean that if they don't say leeching isn't against the rules, then it isn't against the rules. They have to say it is, or it is not. If that's what you're getting at, that is correct. Although, a word from SE would be nice, if at least just to put an end to this, but along side that, I'd like to know how they came to that decision.
Can you give specific examples? I don't want to put words in your mouth on this one.
Again, so we're on the same page, tell me exactly what you're talking about. I'm not sure if you're talking about Abyssea or FOV or GOV or what have you.
Yes, it's safe to say they assume they know about the existence of AFB and chest leeching and do-nothing leeching.
Correct. I'm sure I've said something like, "low level chest leeching is cheating." I'm pretty sure I've said,"keymastering is cheating."
Logically, what I should have and must say is this: Keymastering at any level on any job is cheating because it's not specific to or supported by the job/support job combination played at the time the experience points were earned.
Now, you're gonna get a kick out of this. I myself have been keymaster from +75, but, I didn't inhale. Just kidding. I really wasn't cheating when I was doing it... and here's why.
I specifically recall doing keymaster on Corsair once. The ally was obliterating the largely defenseless Crapaudies very quickly. Chests were popping up all over the place, I was running around like a madmen trying to pop them all. But while doing this, I was buffing my party with Corsair rolls, and using Wild Card because I'd get the 2 hour chests. Another time, I was playing Samurai/Dancer like Dancer/Samurai to help cure people while popping chests. In either case, I was exping in a way specific to or supported by my job.
With tos, you're not cheating because it's not against the rules. But it is cheating because of evasion, deception, etc. In this case, there's just a single definition. Keymastering is cheating because it's not earning exp with your job, and not cheating means earning exp with your job. You can't be cheating and not cheating, so since I was getting exp on my job, the fact that I was a keymaster at the same time didn't matter, because I can't be cheating and not cheating if cheating means only one thing. Saying that I was cheating because I was opening chests, even if I was playing my job doesn't make sense.
Now, if at any time I have invited or allowed a low level person as key master, it means this: they were cheating, not me. Their levels were fraudulent, not mine. If one gets exp on characters reserve characters in offline games, that means those characters levels were cheated. That it's a necessary evil, and a flaw in the design, and unavoidable, does not make it not cheating. I did not design abyssea. I am not responsible for it. If I have to get a low level person to do chests as a matter of necessity, those levels are cheated, but they are not my levels.
And if someone with an Emperian is willing to open chests, I won't stop them, the cheat that they are.
Yes, they will miss out on that. But there's more to the accomplishment than what was learned along the way.
I never disupted that this wasn't actually the case. I raised some hypotheticals, but they were only hypotheticals.
I'd like to direct your attention to your initial post:...
Only because you were uncivil the first time. That set the tone for later replies, this one I hope not withstanding. I'll accept,"Your arguement is logically unsound," or,"your arguement doesn't show sufficient reasons to prove that it is so.." What I will not accept is,"You logic is stupid." That's just rude and insulting. I would be happy to continue civilly if it does not continue. I've enjoyed this exchange, and hope you have as well.
I came 7th in total damage on Blu while leeching it, clearly I did not earn my levels despite outdamaging all but 6 in the Alliance. I also main healed while leeching whm and kept people hasted which is more than I get when I'm in the same pts on a DD job.
You still haven't brought up a single point of cheating that is allowable by the ToS, because, instances of actual cheating and not your imaginary cheating because people get exp faster than at 75 cap are not allowed under the ToS. Seriously your arguments are asinine and you're entitled to your view on what counts as an accomplishment, but no one has to agree with it. In fact, almost no one does.
Still has not, and probably never will, address the fact that 90% of Level 90 players are leeches whenever they join EXP parties.
If your DD is a piece of utterly detestable garbage wearing 4% Haste, a completely unfinished Str GA, using Full Break and parsing less than 1% of the party's damage when I'm parsing 95%+ out of 18 people, you are a leech. If you are a SAM using Tachi: Gekko with a Hagun for 600 damage using a 7-hit and fulltiming a Wyvern Helm, you are a leech. If you're a NIN spamming level 40 Shuriken with a Fire Staff, you are a leech. If you are a Dark Knight ... just a Dark Knight, you are a leech.
Weak players leech off stronger players. The only change Abyssea made is that it no longer hurts the stronger players when they do so. I'd say that's a win-win.
Simple works.
And no. It is not a symptom of narcissism when I parse 75-95% of a full alliance's damage based on what job I'm there on. It doesn't matter if it's Verethragna MNK or Corsair or Paladin or White Mage Melee. If I am doing 51 times more work than any single other person in the group (That's assuming the minimum 75% parse), everyone else there is leeching off me. Period.
Any BG poster or otherwise competent player will be able to share similar stories if they ever ended up in a pickup alliance.
@panthera
Ok, so you admit to being entirely hypocritical in all your remarks, since you cannot possibly live up to the standards you set upon yourself?
Again, nobody is being evasive or cheating by 'leeching', they are simply using mechanics that were placed in the game. If it were an unknown method of gaining exp it would be different, say somehow duping exp. Everybody knows that Abyssea exping can get you to max level in a day. You have to take responsibility for how you perceive the players around you. If it was a small portion of the population taking advantage of an exploit, fine, but that is clearly not the case. There is no deliberate misuse of the system, nor misrepresentation.
"Evil stop weaponskilling the mobs at low health"
*5 minutes later after Sekka WS WS*
"Evil stop weaponskilling the mob below 50%"
Personally I've been kicked for dealing the second highest damage, but Skeith's Drg who was beating me didn't get kicked :(
EDIT: Friend got kicked for 'botting exp' while using Masamune because he didn't feel like talking to the Pt which didn't even have a healer in 2 parties and was wiping badly to puks in Vunk. I was literally right next to him laughing my ass off.
I don't talk in pick up exp either few are worth talking to in the first place.
It seems to me the best excuse any of you can come up with, is incompetence amongst the player base.
Personally I prefer Lv'ing the old fashioned way in groups of 6, because then everyone is required to do their part in order for EXP to flow smoothly. Unlike in Abyssea, where it's possible for 2/3's of the alliance EXP PT do contribute barely anything, while some Super Hero like GG does all the work. Apparently we also need to pay homage to such Super-Hero's by handing them Lv90 jobs for practically nothing.
Not willing to go from 1~75 outside Abyssea, only shows your incompetence to LvUp a Job. Because you can out parse 80% of players who don't even bother contributing, doesn't make you "The Best of The Best", it makes you "The Best of The Worst". It makes you "feel" special, because the simple Abyssean game mechanics are designed that way.
In case you somehow haven't figured out yet 90% of the playerbase is incompetent, and that's probably being generous. I can count the amount of competent players I've met in PUG on one hand, and 2 of them I can't even talk to because they don't speak english.
Leeching has nothing to do with it other than the fact they got 90 faster, pre level cap raise it sure as hell didn't stop people being incompetent at 75.
you do realize that all the old content is still useful for something right? there are some really good atma you can get out of it, not that anyone would use much more than MM or RR.
Just live by this rule. Don't invite people who don't know their jobs to events. EXP alliances don't count cause it's like little kids discovering their boy and girl parts for the first time so bitching OMG this person is ruining my exp alliance is silly. If you can't handle the new training wheel area head back to fields of valor or make your own alliances and never bitch again.
On a side note the argument of normal exp partyies teach you how to play is completely retarded. It all depends on the player. People will be a good players if they decide they want to. There were just as many mentally challenged players back then as there are now the only difference is they have emph weps .
I will say one thing postive about the gimp players they were good at making parties. Couldn't play thier jobs worth a crap but they could put parties together to get them to cap.
I'll just leave this here:
http://www.bluegartr.com/threads/101...a-doctors-note
It's true. If people can't pull their weight they're leeching. It doesn't matter if they're level 30, 75, or 90. Raising the minimum cap to 75 will do no good.
I've said it before and I'll say it again.
Bad players are bad players. It's a poor excuse to say that you should be pampered and be handed a Lv90 Job for free, just because there is incompetent players at ANY level. Regarding them as "Leeches" does not discredit their opportunity to improve themselves. They are not "Leeches", they are "Incompetent Players" and NOT both.
@Panthera: Allow me to expand more on your "Theory and Practice" topic, because you got something going there. Alot of the player base seem to think that research and theory have more to do with "skill" than practice does. Reflexes and reaction time have nothing to do with theory, but are learned through constant practice with the occurrence of various battle situations. It's a waste of peoples time because the new Lv90 has to learn how to tank/when to fish/what to heal because not every battle is "by the book".
How is a leech who doesn't know how to play the job any different from someone who doesn't leech and doesn't know how to play the job? Nothing at all other than one has been incompetent at the job for longer.
Because hand eye coordination is so hard. If you know how to make a macro you're probably smarter than 50% of the playerbase right there.
That's silly, I know a guy that soloed his whm/bst to 75 and it just made a whm that doesn't know anything about playing since he never took the time to research the job.
Any person that's capable of moving their fingers coherently can learn to play any job in this game in about an hour or less if they've taken the time to read up on it.
As for various battle situations again if you do your research odds are you'd be able to move them fingers at appropriate times.
Grinding out levels forever does nothing to remotely prepare you for going against harder mobs in larger group situations.
Whats killing EXP mobs going to teach you about NMs. Yets see nothing cause people stay away from mobs with stat effects and tp move that inflict stat effects. Why do you think people stayed away from imps when lvl sync came out. Though the mages wouldn't silna you anyway, just ask why you didn't bring echo drops.
Learning something by constantly having to repeat an action for hours and hours and hours and hours does not sound like skill to me. It sounds like trying to ingrain something into your mind so much so you can do it without thinking or paying attention.
Skill is being able to do it without all those hours and days of grinding it into your memory.
Beyond that, all those things you learn how to do at low levels, like tank on PLD/WAR, have no place outside of those low levels, and most people would of been better off not learning it because they get stuck on it at endgame. Take ninja for instance, up to around lvl 63 throwing shurikens outparses everything else you can do to do damage at those levels. But once you get past those levels, it becomes useless. Not because shurikens are hard to acquire or the damage on them is lower or anything. But because other superior options become available. But yet 'some' people who 'leveled ninja the right way' are so stuck on those low level mechanics they can't see past it to what is actually useful at 75 and beyond. To me, having people skip those levels seems more and more useful the more I look at it.
I'm not being a hypocrite. To make an analogy, I have never at any point the reserve, 5th character when only 3 or 4 can at time in an offline game where reserve characters still get exp, I'm always one of the 3-4 characters actively playing.
Now we really are debating semantics, and I'm fine with that, but we must go about doing so in a logical way. Just because its legitimate to call leeching "using game mechanics that were placed in the game ", doesn't mean it's not fair to call it "cheating" as well. Yes they indeed "using in game mechanics that are placed in the game." I don't dispute calling it that. But it's still fair to "call" it "cheating" because of the definitions of the word. And yes, I am more or less using the word "legitimate" loosely.
And I find it interesting that you call attention to the word cheating by putting it in quotes. If you had a literal leech on you like that scene in "Stand by Me," I don't think you'd call it a good thing. The only thing that think that leeches are good things, are leeches.
My contention with leeching is so not much that they cheat quickly, but that they cheat at all. That they benefit from it so greatly only makes it worse.
I'm not sure if you're really saying what you mean here, but I'll take it at face value. I see the leeches in my own ally as leeches, and not something else. I'm not saying the keymasters in my ally are supporting the alliance symbiotically, they are leeches.
I'm not sure what you're getting at, but if 1 person does it, they're cheating. If 100 people or 1000 people are doing it, they're leeching.
Ok, now you're talking about something else. Whether one accidently popped a Warp Whistle, or did so wittingly and willingly, it's the same "in effect," as you say, it's still "cheating".
Oh hi wish. Welcome to the thread.
If you still believe that I was using Shuriken past Lv60 (and I know you're trying to hint towards me), then I applaud your ability to pronounce anyone other than yourself "A pathetic noob, who should quit life". I was simply elaborating on "skill" and how more than just theory is required for it.
Having "skill" at a video game, still doesn't explain why you should be handed a Lv90 job on a silver platter. Unless your reason is to imply your own greatness amongst the rest of the incompetent player base. And if you claim to have so much "skill" at FFXI, what would be your problem in Leveling Up so quickly outside of Abyssea, because you would surely Level much faster than the rest of those invalids... Right?
Look on the bright side. Then you wouldn't have to put up with them in Abyssea, because they're still stuck at Lv45, while you've already got your next Empyrean Weapon.
Its still what matters to you doesn't mean other players give a flying flip about the way you leveled. Its not cheating if SE does not come out and say they don't like it and nerf it, in fact like I pointed out you can now leech from level 1. SE had to know that people would try it yet still did nothing. If a GM can not ban me for it and it not in the ToS as cheating then its not. Many of us have played every role in the game either on jobs meant to tank, cure, melee, nuke or jobs thats not the prime role. Nothing new has been put in the game since dnc was added. Thats easy as its get to fig out use tp to cure wow so hard.
Outside Abyssea, I could be a demigod and still get total shit EXP if one or two of the other 5 people in the party are completely useless (or even less than ideal, really).
Inside Abyssea, other people can suck their own thumbs for all I care and it won't negatively affect me in the slightest.
Wow thats what you got out of that. Thing is outside of abyssea it was hard to find people to contribute equally. With your exp depending on them not sucking. All it took to take a 20k hour party to 10k is one crappy DD, or mage.
I never said you or anyone else was a pathetic noob, you should learn some reading comprehension. I was explaining that some mechanics are good at low levels, and some people try to cling to them at higher levels when they are no longe ruseful. And that eliminating these learned behaviors is in the interest of everyone.
And I had plenty of jobs at 75 and mostly capped merits before abyssea came out. 7 in fact, which is about 1 every 10 months since I started playing this account, not to bad I think. And also, I did genkai 1 twice, before it was nerfed, with lvl 50 alliances where everyone lotted that darn paper, and I leveled 2 jobs to 75 before the original exp nerf. And when they upped the drop rates and decreased the required EXP I didn't flip out and lose my mind cause others would get to 75 now. I said 'YAY! I can lvl more jobs easier.' Which is the attitude the rest of you need to have, and I don't understand what is wrong with you. If you don't like abyssea you are not required to do it.
As far as I am concerned, ever since ToA came out, every new person has been handed exp on a silver platter compared to when I originally did it. When I originally exped, 3k/hour was great exp, and we needed something like 80k exp more then you do now to get to 75. There was also INTENSE competition for the genkai 1 papyrus, you camped it with alliances, and pretty much everyone lotted it. I know you weren't around then, but you're complaining about losing less effort to max level now, as compared to what was lost with the exp nerf, increase drop rate on papyrus and introduction of weak toa exp mobs and numerous camps to exp at. And not only are you saying it was hard to exp after these original changes, you are saying it with such gusto and believing it makes you so amazing, that I just can't help but laugh at you. Did you have any jobs at 75 before these original changes? and if you're so PRO OLDSCHOOL LVLING why are you not advocating for the original exp decrease to be taken back as well, and make everyone get that 80k again. Heck while you're at it, make papyrus go back to the original abysmal drop rate and make all the people who didnt get it before 2005 go get it again, cause they 'didnt do the hard way.'
Also: I make it a habit to not join shout anything groups, because they're usually just terrible and not fun and I fall asleep. I did however join a cruor farming party the other day, but thats exactly what happen. They were bad at capping azure and getting time, so I went and capped azure and amber and got them like 2 hours of time, then went back to their camp, and fell asleep. Know what happen? they kicked me after about 20 minutes and I had timed out when I woke up. Doubt I will ever join another shout group, they're just to terrible for me.
EDIT::: Heck you could also go back and make everyones EXP cap at 3k/hr, so they are forced to gain only as much exp as we use to before 10k/hr toa parties. And you could make it retroactive so even you and panthera lose all those shiney levels you seem so proud of at 3 to 5x faster then they were originally achieved.