This is true... because...
I'll let SE add drawbacks, if any are needed.Quote:
Originally Posted by Bayohne
Very few of our current 2hrs have drawbacks that I'm aware of:
Ninja (dead, can be used strategically to be a bonus)
Dragoon (lose wyvern, but the call wyvern timer could be up when they use it, and call it right back)
A few others give a large amount of enmity based on their actions, but that can't really be called a drawback.
