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  1. #1
    Player
    javid's Avatar
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    Javid Conlak
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    Sargatanas
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    Marauder Lv 80

    WARRIOR Tips & Tricks

    For those that want a few sneaky tricks to add to your Warrior rotation.
    I'll list a few i'm come across & discovered, and I hope you'll add your own so the community can use it.

    the Pug ability "Second Wind" is a skill base on Attack Power. So if you up your Attack before using it you get more out of it. Also like any other heal it is subject to determination & Critical Hit Rate.

    While you have no skills to up determination you can also borrow the PUG skill "Internal Release" to up your critical hit rate by 20% for a short duration.

    Add to this Wrath 5 and your Critical will be up by 35% total from just those two abilities.

    All that is to say: For a High potentially Critical heal from "Second Wind": use Berserk+ Internal + Wrath 5
    I've gotten a 1100 Critical Heal once @ Lv 50.
    (7)

  2. #2
    Player
    javid's Avatar
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    Javid Conlak
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    Sargatanas
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    Marauder Lv 80

    Tip 2

    Next- Tip I picked up from a Warrior Bashing thread.
    on mobs that are subject to Stun you can turn a 6 second stun into a 12 second stun, but only every 3 minutes; which is really every other dungeon trash mob group fight.

    Trick is to stun using your "Brutal Swing" then re-positioning yourself in a location the mob can not hit you, facing the mob, then at the end of the 6 seconds before the mob can face you activate "Holmgang" to lock the monster in position away from you for another 6 seconds. (there is some damage mitigation for you: 12 sec Hallowed Ground ) note: that was a joke don't you Paladin wee wee riders come and ruin this thread with your dribble
    (7)

  3. #3
    Player
    SunTzu's Avatar
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    Aug 2013
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    Sun Tzu
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by javid View Post
    Next- Tip I picked up from a Warrior Bashing thread.
    on mobs that are subject to Stun you can turn a 6 second stun into a 12 second stun, but only every 3 minutes; which is really every other dungeon trash mob group fight. [/SIZE]
    Thanks for the Holmgang tip. I am going to use this further in 2 ways:

    1. When i side step an aoe, i will use Holmgang as a 6 second stun and possibly using brutal swing after. Sidestepping and this can give you a real breather and help with hate mgt of healer.

    2. Sneak up on mobs that i pull and use Holmgang from behind and stun. When a pack of 3 to 4 arr attacking, nullifying the first mob for upto 12s seems good.

    The above will only work if your recommendation works. Will try tomorrow, but optimistic about this helping avoid dmg for periods of time.
    (2)

  4. #4
    Player
    javid's Avatar
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    Javid Conlak
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    Sargatanas
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    Marauder Lv 80
    Quote Originally Posted by SunTzu View Post
    Thanks for the Holmgang tip. I am going to use this further in 2 ways:

    .

    yea the holmgang is key in some good fights

    take the WAnderer's Palace. Boss one and Boss two are 100% resistant to Stun; but not Holmgang

    Boss one always toward the last 35%ish of Life does 2 or 3 aoe directed at party. This is bad for party...but good for you since you have at least 8-12 sec right there where you're not being hit. However you can holmgang for either your or the party benefit.

    Options 1
    Save your own Ass the trouble: after the Mob does the two aoe toward party reposition self outside his direct sight and lock him for 6 sec-- that's a total of 14-18 sec no HITS.

    Options 2
    Be the Hero: Lock him in place either before he starts his two WS cycles or inbetween them. He'll actually still attempt them even though you lock him in place...I don't remember if they are on target though??? Someone check and post a reply
    (0)

  5. #5
    Player
    saber_alter's Avatar
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    Sep 2013
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    Ul'dah
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    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by javid View Post
    [ note: that was a joke don't you Paladin wee wee riders come and ruin this thread with your dribble
    oh god, my sides.

    pretty good guide, i'm not a warrior myself, but they look great regardless.
    (0)

  6. #6
    Player
    javid's Avatar
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    Javid Conlak
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    Sargatanas
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    Marauder Lv 80

    TIps 3

    next

    Some of you warriors are warrior just b/c you wanna see big numbers on the screen and be able to live (for the most part) after doing them.

    Here is a tip: your first hit should be Fracture. Fracture hit for a 100 potency and it does 20 actual dmg for 30 sec. So if you hit for at least 100 dmg on impact and that fight last atleast 30 sec you did 700 dmg no critical.
    (likely most of you knew this ...but the issue one is 30 sec fight & keeping hate if you waste a move DPS'ing early)
    this is where your Brutal Swing & GLA "Flash" comes in

    If you Fracture, Brutal Swing , then Flash you'll DOT, stun, and gain initial hate.
    Better yet if you from a distance, Provoke, Fracture, Brutal Swing, then flash. You'll lose no hate on the mob fighting.


    Correction fracture advance ticks for a total of 30 sec but only bleeds every 3 seconds.... so instead of 700 dmg... you're looking at 100 on impact and 200 over 30 sec. Still a good hit but not as OP as thought.
    (4)
    Last edited by javid; 09-23-2013 at 04:29 AM. Reason: news flash

  7. #7
    Player
    Terabyt3's Avatar
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    Character
    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by javid View Post
    Here is a tip: your first hit should be Fracture.
    Absolutely and positively Wrong!

    NEVER use Fracture as an opening move to gain hate. It has NO Base enmity multiplier.

    Set a few things straight here. Defiance Doubles the enmity of all actions so x2.

    Fracture has no base multipler so is only x2 (From Defiance)


    If you Tomahawk first (Base x2 increasing to x4 with Defiance) it is twice as effective almost as fracture.
    THEN Overpower. Again it has x2 multiplier increased to x4 with defiance.

    One initial hate combo on the main mob HS(x2) > SS (x4) > BB(x8!!!) with defiance.

    And if its a group of mobs WITHOUT sleep ANOTHER Overpower.

    ONLY THEN POP FRACTURE

    The Dot and the fact there is no base multiplier on Storms eye comb will help maintain hate while you get that up and return to your hate combo. it means fracture and maim will run out at the same time ish and allow you to return to that for constant upkeep.


    Abilities for CD work well in pairs. Stagger which CD's you are popping. Don't over defend yourself as a WAR.

    I use three Macros as a CD rotation and 2 OH S**T macros.

    First off is:
    /micon "Foresight"
    /ac "Foresight" <me>
    /wait 0.5
    /ac "Featherfoot" <me>

    /micon "Bloodbath"
    /ac "Bloodbath" <me>
    /wait 0.5
    /ac "Berserk" <me>

    /micon "Convalesence"
    /ac "Convalesence" <me>
    /wait 0.5
    /ac "Vengeance" <me>

    roate through these 3 buffs to have active damage mitigation on you around 30-40% of the fight.

    The 2 panic buttons are as follows:

    /micon "Infuriate"
    /ac "Internal Releasae" <me>
    /wait 0.7
    /ac "Inner Beast" <t>
    /wait 0.7
    /ac "Infuriate" <me>

    This gives you a minimum 35% chance to crit inner beast and immediately get 5 wrath back to help healing.

    /micon "Thrill of Battle"
    /ac "Thril of Battle" <me>
    /wait 0.5
    /ac "Second Wind" <me>

    Use this pre empting a big hit OR straight after if you need a buffer for casting time from healers. ToB only lasts 10secs if you arent getting hit for that 1k+ damage in that 10 seconds your thrill of battle use was pointless.

    All of the above abilities share the same CD's timers further making them mesh with each other!
    (1)
    Last edited by Terabyt3; 09-30-2013 at 09:58 PM.

  8. #8
    Player
    javid's Avatar
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    Javid Conlak
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    Sargatanas
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    Marauder Lv 80
    [QUOTE=Terabyt3;1351565][QUOTE=javid;1305933]Here is a tip: your first hit should be Fracture.

    Absolutely and positively Wrong!

    NEVER use Fracture as an opening move to gain hate. It has NO Base enmity multiplier.
    Thanks for the flame ....but re read please.... I NEVER say Fracture to GAIN HATE.... i say Fracture to Optimize DMG dealt during a fight that will likely NOT last 30 sec. So if you want to do the most dmg with every 2.5 sec of GCD at stake, you have to sneak in Fracture EARLY (if at all). Potency of 100 on impact then 20 over 30 sec (20 dmg [if not critical] / tick [a tick is 3 seconds]).So the move is worth in full effect 200+ dmg (if not critical ticks).

    Against Lv50 trash mob fighting this move may NOT prove cost effective b/c the fight MAY LAST TOO SHORT. However lower levels this move is a must to optimize your overal dmg since that 200+ dmg is a big deal at level 28+
    (1)

  9. #9
    Player
    Terabyt3's Avatar
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    Nykona Sharrowkyn
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by javid View Post
    Thanks for the flame ....but re read please.... I NEVER say Fracture to GAIN HATE....
    I didn't mean to flame bud. Don't take offence to what was supposed to be advice.

    Sorry if that's the case but the only time you should be optimizing for damage from the start is soloing. And then you should probably be as a MRD instead of WAR for greater cross class skills (Raging Strikes).

    DPS is not WAR's job in a party.

    Leave the DPS to the those jobs though. you are not there for that . you're there to gain initial hate and keep it. AS WAR Fracture is a buff to allow you to get off a maim combo while still increasing emnity from ticks.

    Leave DD to the DD's

    It's worth noting that while upkeeping Maim every second roation IF your hate is suffictient then use storms path instead of eye. Eye will help you increase enmity but if you're already steps ahead in the enmity ranks the healing although minimal is the better option. Only if the mob also has self heals should Eye be used everytime.
    (0)

  10. #10
    Player
    Tassos's Avatar
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    Character
    Ezrick Al'gara
    World
    Siren
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Terabyt3 View Post
    Leave the DPS to the those jobs though. you are not there for that . you're there to gain initial hate and keep it. AS WAR Fracture is a buff to allow you to get off a maim combo while still increasing emnity from ticks.
    Ticks generate no enmity. All over time skills are frontloaded for enmity generation, meaning all hate is generated at the time of application.

    Also IMHO, as a Warrior my ability to tank is directly related to my dps.
    (0)

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