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  1. #1571
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by SenoritaAmarys View Post
    After clearing all the PvE content, I've had enough time with the game and enough experience to make my final call. This games network code is atrocious and extremely unreliable, unresponsive, and clunky feeling mess. Despite this, I still like the game, but damnit--to deal with this extremely pervasive problem really puts a dampener on my enjoyment of the game.

    Simply doing things such as clicking, "Ok" on the UI comes with a noticeably laggy response, it's everywhere in everything. The PvE encounter design is great, but they demand twitch, reactive, predictive based game play, and at the same time the game is unreliable and laggy. I still squarely base blame on my self for any mistakes and I just needed to compensate more, more. I can say for sure that while some people might not be able to compensate for this, the games netcode and associated problems are at best, extremely unintuitive and unsettling. I can perfectly understand why people get hit, and it is not entirely their fault
    Thank you for posting this and it underlines everything I intended to say. This is actually one of the more recent posts that echoes my sentiments exactly... and it is the main reason I've given up playing Coil for about a couple weeks now. Been reading this thread on and off since it was on page 4 and have tried to be as unbiased as possible in establishing what could be wrong.... but now, it is such a glaring problem that it cannot remain unaddressed.

    Time and time again, I have thoroughly tried to examine what could be wrong with this aspect of game play and in many instances, the results point to the network code. I have tested it several several several times and realized that whether I play in London or I play in Chicago, the results are always the same: The red zones still pound me.

    Mind you, in both places, I connect from a very powerful wireless network (heck...in Chicago, the campus I play from actually helped develop the wireless technology for Motorola). I even recently got my IT department to double check my settings and change my wireless router... so I know it definitely is not my connection. Plus, I hate the fact that this problem continues to fuel heavy animosity between players.

    It saddens me because I completely adore every other aspect of this game... the environs, the graphics, the story, the concept and the crafting. I've loved this game immensely since 1.0; however, this... thing... just pisses me off so much that I just might cancel my subscription until the next expansion or PS4 release.
    (13)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  2. #1572
    Player
    beydan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    37
    Character
    Beydan Rauffa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Back to the first page.
    (1)

  3. #1573
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50
    Quote Originally Posted by Warrlordd View Post
    -->Personally i have no problems with server latency myself. The delay with your offGCD abilities (CD's, war/drg stun and the like) wont activate when u push the button, resulting in frustrating and distracting management of said abilities.

    Seems like an easy fix to me. This problem will become especially apparent with pvp. Imagine, another players skills/controls on you not noticeable until 1sec after its cast. It would be ludicrously impossible to stick to an archer, or interupt a whm. I think that a fix is almost certain to come in. It's just not likely to come in on a small patch, or maintenance session.
    Except SE stated numerous times, that this is working as intended and they want you to "consider these mechanics when establishing your strategies".
    (0)
    Something does not feel right with your game: http://forum.square-enix.com/ffxiv/threads/86836-The-Navel-(Hard)-plume-animation-damage-impact-out-of-sync http://forum.square-enix.com/ffxiv/threads/71728-The-problem-with-Instant-OFF-GCD-abilities-makes-combat-feel-less-rewarding http://forum.square-enix.com/ffxiv/threads/91388-Silence-not-taking-effect-even-though-it-is-used-before-enemy-finishes-the-casting http://forum.square-enix.com/ffxiv/threads/86887-Unable-to-activate-skills-even-though-UI-displays-them-as-available-for-use

  4. #1574
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Not so fast thread! Back to the front with you.
    (4)

  5. #1575
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I have written an open letter to Square Enix, posted on this forum, as a last hope that they will address this issue.
    http://forum.square-enix.com/ffxiv/t...stly-addressed

    As I said in its introduction, please don’t see this « open letter » of mine as a diversion from the effort put into maintaining this thread; for it is solely aimed at the next « Letter from the Producer LIVE » (November 22, 2013). Should we get an answer on the netcode issue, it will have served its purpose; should we not, that thread of mine will simply be put to rest as yet another failed attempt at grabbing this publisher’s attention. We will know, ten days from now, what I will personally consider as their definitive stance —as well as mine, for what it’s worth (admittedly not much, but you can’t blame one for trying hard).
    (18)
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  6. #1576
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Back to the front page with you!
    (1)

  7. #1577
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    On page 25of this thread: http://forum.square-enix.com/ffxiv/t...ions%29/page25

    There have been a lot of posts in the general forums recently regarding issues with the netcode.

    Players have found that combat could use some tweaking in the following areas:

    Dodging AoE: http://youtu.be/hg33BjzwLWw

    Unresponsiveness in the activating ability system: http://youtu.be/ripyJWGWNIo?t=11s


    Many of the encounters in FFXIV require fast reaction times or a lot of prediction on the players part to succeed.
    Do you have any plans to either:
    1. Review the current battle system to allow players to feel more in control of their actions?
    2. Review the current battle system so that players won't require such fast reaction time or constant prediction to succeed?
    Trying to get as many likes as I can for the post so that we might get a response.
    (10)

  8. #1578
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by reality_check View Post
    On page 25of this thread: http://forum.square-enix.com/ffxiv/t...ions%29/page25
    Trying to get as many likes as I can for the post so that we might get a response.
    Tip: There's a setting to show from 5-40 posts per page. For me, the thread you linked to is only 9 pages long. Linking to your post itself (number in the upper right) means no paging around to find what you're talking about for people with settings different from your own:
    http://forum.square-enix.com/ffxiv/t...=1#post1551566
    (1)
    Last edited by Bixby; 11-14-2013 at 01:26 AM.

  9. #1579
    Player
    beydan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    37
    Character
    Beydan Rauffa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Back to the front page.
    (1)

  10. #1580
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by reality_check View Post
    On page 25of this thread: http://forum.square-enix.com/ffxiv/t...ions%29/page25
    Trying to get as many likes as I can for the post so that we might get a response.
    I went through and liked anything pertaining to the problem, as well as asking the question myself (on page 6).. there's one person before me who I liked the wording of too. I wanna say he's on page 4 or so.
    (1)

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