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  1. #11
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    No one wants the game to be 'easier' -- or at least no one in this thread wants that to be true. We just want the mapping of abilities on the ground to be true-to-sight. I wish I still had other active MMO accounts to take videos and 'compare' what I am talking about. I personally like the difficulty of the three hardmode primals. Ifrit is all about positioning and stuns. Garuda is all about positioning and LoS. Titan is all about avoidance and dishing out as much as you can during the heart phase while STILL moving. The three fights complement each other, even if Ifrit and Garuda still seem 'easier'. Once you get the mechanics down for those, you can move before the things you need to avoid even pop up. Even if you're absolutely horrible at spatial relations, you can eat one dash and be fine. Garuda's jumps have a predictable pattern. Titan, however, is all reaction... his bombs and other abilities are predictable to an extent, but a lot of it is just moving. I like that it forces you to be good at that. I like that the knock-off from landslide and the constant AoEs post-heart makes it a very unforgiving fight... but I really wish the stupid AoEs on the ground would be true to what you see.

    I originally thought it was my ISP. My ISP is bad, but I have been able to play every single other MMO (as well as fast-paced pvp) without issue... But then I saw people I knew could get out of things not getting out of them. As a player that knows the mechanics and knows how to get out of things IMMEDIATELY, it's very frustrating to STILL get hit. I can't explain it to you. If I'm being bad, I know I'm being bad. If I get hit by a dash in Ifrit, I know I'm making a mistake. I deserved it. But if I run as soon as I see Titan's abilities and still get hit? It's frustrating. Now I'm not sure if it is the programming or simply the congestion of the Duty Finder. Sometimes, not a single person in our experienced group has an issue getting out of AoEs. At other times (usually during primetime), everyone has an issue. So perhaps the people who are experiencing this more than others are the people playing during the more congested moments of the night. There needs to be more Duty Finder servers if this congestion is consistent.
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    Last edited by Ryuko; 09-15-2013 at 01:17 PM.