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  1. #1
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90

    If they know its an issue then clearly they're ignoring it...

    Yeah I went there. I love this game don't get me wrong. The shear depth of everything I have played through is better than I have experienced in any other MMO. However it took me two weeks, two-stinking-weeks just to get my main to level 30. This is unheard of for me. I play Leviathan(NA) and I have lost count of the times I have lagged in rather important battles or it just kicked me period only to find that when I log in again I'm either dead or still stuck in the same situation I was before, which is to say lag. Now I understand that they didn't anticipate this many people playing given the forebear of this game flopped. But you cannot simply solve the issue by adding more servers to pick up the influx. Not only is that redundant but it is simply a waste of time. The vast majority of the people that are in the specified servers (insert your name and place here) are dedicated to where they are myself included. All things being equal the servers sizes need to be larger. If they made each server safely support say 10k players they should have made it 30k. How can they reasonably expect people to pay for a game they cannot even play half the time they're logged in? I finally got Dragoon job today. Now I have to contend with this all over again with my alt toon to get him to White Mage. I'm not looking forward to another two weeks of 'OFF/ON' play. Not to mention I expect to make either a Warrior or Paladin afterwards. It's just sad they don't seem to care one way or another...
    (1)

  2. #2
    Player
    Nepumuk's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Tiffy Vega
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    The problem was accepted as bug a while ago: http://forum.square-enix.com/ffxiv/t...s-everybody%29
    (1)

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Server lag - it's a fact.

    I was gathering in the South Shroud on Behemoth. There are unfortunately several FATE that spawn regularly there and large groups of FATE parties run from FATE to FATE grinding out levels which makes this zone already laggy thanks to the elevated number of users. any FATE with a klarge number of players causes the server problems because it requires a lot of calculations to be handled for a specific group activity in one place rather than spread all over the zone. To make matters worse, Odin spawned in the South Shroud and there was a sudden influx of players. It literally got to the point where it was taking anything from 30-60 seconds to attempt a single harvest action, and there was no animation at all. In fact it caused me to lose fail the quest due to time, which is crazy considering it's normally possible to finish in about a quarter of the available time.

    Standing in Quarrymill I could watch as scores of players had the 'disconnect' icon light up beside their name before they'd slide through the village or disappear. The server lag was utterly ridiculous.

    Personally I blame FATE and the FATE grind parties. I won't grind FATE, power leveling in that way robs me of the playing time I would otherwise enjoy, and feels a bit like cheating since I could potentially level to 50 without even looking at the majority of the story or class quests. Not to mention that players who level that way are not learning to play, all they are doing is learning to manipulate the FATE system.

    @Vekrat,

    I argued against the problem you were talking about in your topic before, because I think the issues related to server lag - which are extremely bad in certain zones, are not the same as the AoE synchronization issues that we saw during the phase 3 tests. The server lag we are seeing now in the live environment certainly has the same affect as the original issue with AoE indicators, but I am not sure it's a bug as much as it is the game design for FATE and zone population causing servers problems because the game writes checks that the hardware can't cash.
    (1)
    Last edited by Kosmos992k; 09-16-2013 at 02:27 AM.

  4. #4
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    What some of you guys are describing is a server capacity problem, and not lag (per se).

    What has been posted in some other threads is showing up as connectivity issues---lagging in route, dropped packets, etc. And they are specific to certain regions and the routes being taken from those regions. Again, I encourage you guys to check out the other threads to make sure you aren't falling into that category as well. It may be one, the other, or both contributing to your problems.

    Again... there are many of us out there not experiencing these issues. I just followed a boat load of players chasing fates on my ACN... no lag whatsoever for me, but I'm on the East Coast and don't have any connectivity issues, and apparently don't have a congestion problem on Midgard either.
    (0)
    Last edited by Raist; 09-16-2013 at 05:36 AM.

  5. #5
    Player
    Sephir's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Sephir Elessendyl
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    really when you're going to buy a REAL EU server???? this is not possible really. Everytime a mob is casting an AOE 50% of the times i can't avoid it because of the latency. Everytime i cast something even if i move the cast is not interrupted right away but only after 1 seconds. I can die from a mob skill like 2 km away from the mobs and this is not possible.

    I'm from Italy and the latency is unbearable. I cant' play like this...i'm on the RAGANAROK server (it's supposed to be a good one for EU user)
    (2)
    Last edited by Sephir; 09-16-2013 at 05:41 AM.

  6. #6
    Player
    svann's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Yaro Barake
    World
    Lamia
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Sephir View Post
    really when you're going to buy a REAL EU server???? this is not possible really. Everytime a mob is casting an AOE 50% of the times i can't avoid it because of the latency. Everytime i cast something even if i move the cast is not interrupted right away but only after 1 seconds. I can die from a mob skill like 2 km away from the mobs and this is not possible.

    I'm from Italy and the latency is unbearable. I cant' play like this...i'm on the RAGANAROK server (it's supposed to be a good one for EU user)
    I dont think an EU server would solve your problem. Remember that in dungeons you run off the DF server, and since DF puts NA and EU players together even if you had an EU server your DF would still be routing to Canada.
    (0)
    Last edited by svann; 09-16-2013 at 09:29 PM.

  7. #7
    Player
    Ervin's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Ervin Yggvin
    World
    Moogle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by svann View Post
    I dont think an EU server would solve your problem. Remember that in dungeons you run off the DF server, and since DF puts NA and EU players together even if you had an EU server your DF would still be routing to Canada.
    So? They should have just had EU servers at start aswell as a EU cluster for DF. They have already split up the DF into smaller clusters. There is no excuse to not provide EU players with their own datacenter.

    If we would have 10 dedicated EU servers linked into one EU DF cluster there would be no issues. People from the EU/US/JP would still be free to roll in either region, but each region would have the choice to roll on regionaly designated servers.

    Afterall, we all pay the same freaking subscription fee, why should EU get sub-optimal preformance?
    (0)
    Once more into the fray. Into the last good fight I'll ever know. Live and die on this day. Live and die on this day.

  8. #8
    Player
    dark0past's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Dark Past
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    bad Ragnarok latency
    (0)

  9. #9
    Player
    LockeDemo's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Locke Demo
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    on Midgardsormr, and yes it lags a ton when in dungeons like you described. (hm garuda, titan, ifrit, keep all noticeable as well.)
    From reading forums it might be a ISP-SE issue that they are not fixing. This problem never happen to me until they swap to the new servers.
    (0)

  10. #10
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Was hoping last night's maintenance would do the trick but the hopes were misplaced. Everyone I -strongly- suggest you inundate SE support with tickets. I've done a lot of research, I even went out and bought a new Modem/Router thinking that would help and boy was I wrong.

    Direct connect to a modem with 15 MS / 46 MBPS Down / 2.30 MBPS up and I get

    Send 0-300 / Receive 0 to 5000 spikes at all times, either on PC or PS3.


    I am being routed to congentco servers (I am a Brighthouse Networks customer), the problem starts when I hit congentco and the timeouts start when it hits SE's IP address for FFXIV.

    This is not our ISP's or equipment!
    (0)

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