I so don't agree with this. Two of the most silly aspects of the FFXI class system were just how many jobs there were, and how BRD was the only tier 1 job. Having jobs buff themselves is significantly easier to balance than adding one god class to buff everyone (and instantly become the most desirable job to have and, for most, the least fun to be pigeonholed onto).
I'm not, and have never been, a WoW player, but the much smaller number of classes in that game is a good design choice. They're not all basically redundantly filling the same few roles. There's a bit of overlap, but nowhere near as bad as in FFXI.
FFXI had way too many classes that could fill the same roles, and while it's nice for players to have some choice, there are better ways of accomplishing that than just adding a ton of redundant classes.
 
			 
			
 
			 
			 Originally Posted by Buttons
 Originally Posted by Buttons
					
 
					
					
					
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