I think you hit the nail on the head with that description.

It's just shockingly bad for any new player and also completely not worth the effort for old players.

I've been playing since alpha and to this day I haven't ever used the market system to sell anything at all just because it's too much trouble.

Trouble I don't mind in a game if it involves gameplay but setting up an item for sale or buying it is not gameplay. It's inventory management at best and at it's worst it's just hell of an UI and zoning struggle for one of the most common actions in MMO's that should work as a cornerstone for the community and economy.

As it is the lack of an AH is holding this game back for being given a second chance by most players who left and if the PS3 version is released without one it would be foolish to think every reviewer won't revisit this issue AND remind the readers that SE has turned a blind eye to this problem for over one year. It's inexcusable.

To those who say they don't care about the reviews or players who don't like fiddling with the MW mess: YOU yes YOU and let's face it SE and all of us absolutely need new and old players to this game or it will not survive.
This need is much more important than your like for the bazaar system.

Also XI had a bazaar too. Why in the world do you think this game can't hold 2 systems like XI did and if so why on earth would you ever choose the option that is less used in XI? If it's not used by the majority of all players it doesn't really matter if you specifically have a fondness for this broken system that now has failed to capture the masses.