Quote Originally Posted by rickyguo View Post
honestly, it's viable for endgame progression but like.. just not as good. I will end up killing t13 on drg since I won't have time to level/gear another class until it's down and killed t10-t12 with drg fine. The problems are that during progression, a lot of mechanics force me to skip positionals since I don't know the timing on skills. I take a lot more damage from magic aoes like megaflare, tetraflare, twisters etc. We really miss the dragonkick debuff which is actually a big deal when you're undergeared and mantras nice too. Likewise, the 10% damage increase is better for adds than "drg burst", goad is nice and ninjas don't really require positionals or take more damage from aoe.

Unless you're hoping to kill t13 this week, I think that by the time you get to it, there really won't be that much of a difference between DRG and other classes that you could if you want, play the class you want.
thank you for that ricky, i appreciate you taking the time to address my concerns on the matter. I am relieved to know that they are still viable, as will be rolling dragoon in final coil, at least until my ninja is up to scratch; the idea that my static would not be able to progress because they were handicapped by having a dragoon in their party was…. unsettling.

The rest of your post strengthens my current opinion that dragoon is a gimp dps next to ninja and monk, but i've said more than enough about that, so i'll not say any more.

Thank you for the reassurance, its appreciated.