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  1. #1
    Player
    KyahAlmasy's Avatar
    Join Date
    May 2011
    Posts
    351
    Character
    Kyah Almasy
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    What I would like to see is a more effective mechanic to adjust a character's face. For example, if a character's nose looks a little too wide we can pull up a bar to toggle it's width or even the height of the nose and cheek bones. Creating a character is like painting, you want to hold the brush and make a work of art that's personal to you, but in 1.0 it was more like copy & pasting.

    My opinion might cause problems with the data packets mentioned in the OP or something though, so I understand that some things just aren't realistic.
    (0)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by KyahAlmasy View Post
    What I would like to see is a more effective mechanic to adjust a character's face. For example, if a character's nose looks a little too wide we can pull up a bar to toggle it's width or even the height of the nose and cheek bones. Creating a character is like painting, you want to hold the brush and make a work of art that's personal to you, but in 1.0 it was more like copy & pasting.

    My opinion might cause problems with the data packets mentioned in the OP or something though, so I understand that some things just aren't realistic.




    Sculpting?

    When I made my skyrim characters I watched a proportion video first because before that I really sucked lol >.>
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  3. #3
    Player
    KyahAlmasy's Avatar
    Join Date
    May 2011
    Posts
    351
    Character
    Kyah Almasy
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shougun View Post



    Sculpting?

    When I made my skyrim characters I watched a proportion video first because before that I really sucked lol >.>
    I learned from playing the sims, and my ex-boyfriend's old wrestling games which surprisingly enough had a pretty extensive character creation menu. And I was the same way on Skyrim, but to be honest the women on that game looked busted no matter how much you edited them. xD

    People always tease me about how picky I am, but guess who always has the hottest character.

    (1)

  4. #4
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by KyahAlmasy View Post
    I learned from playing the sims, and my ex-boyfriend's old wrestling games which surprisingly enough had a pretty extensive character creation menu. And I was the same way on Skyrim, but to be honest the women on that game looked busted no matter how much you edited them. xD

    People always tease me about how picky I am, but guess who always has the hottest character.

    I was like that with White Knight Chronicles. Their Character Creator was the same engine that made every npc in the game. Many people used it to make clones of the main characters. Or to call theirs xcloudx.

    As for me, I thought the bumbling band of idiots needed a child to be their straight man, and I was meticulous in getting it right, writing down the slider numbers. serves the story right for making me mute for no reason!
    (0)