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Thread: Item Binding

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  1. #11
    Player
    Eldryan's Avatar
    Join Date
    Jan 2013
    Posts
    24
    Character
    Eldryan Lockewood
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    This thread show how much of a bubble FFXI and FFXIV players have been living in. The debate about item binding has pretty much been resolved and accepted by the rest of the mmo community, and results have shown that it benefits crafters who no longer have to compete trying to sell gear that are obsolete with the saturation of dungeon gears into the market, which would naturally occur (and at a much faster rate with instance dungeons). The only other solution to item binding would be to make EVERY dungeon drop item untradeable. Whichever pill you pick, it's going to be bitter regardless.

    Here's an article from 4 years ago that help explain how item binding came to be.
    http://massively.joystiq.com/2008/06...-item-binding/

    EDIT: Just thought of something though, item binding in FFXIV is going to occur only after you accumulate spirit bind points, meaning that dungeon gear saturation is still going to occur. Looks like SE took one step forward and one step back. ^^;;
    (3)
    Last edited by Eldryan; 02-10-2013 at 01:14 AM.