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  1. #1
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70

    Spiritbinding = Ex?

    From http://forum.square-enix.com/ffxiv/t...l=1#post956357

    錬精度が1以上溜まることでバインド化する想定のため、
    この条件を満たしていない物であれば、他のキャラクターと受け渡しを行うことはできます。
    なお、もともと受け渡しができないアイテム(Ex属性など)の場合は、
    バインド化の有無に関わらず受け渡しは出来ません。
    The idea is that if you get more than 1 spirit bond point, the item will be bound to your character. Therefore, if it doesn't meet this requirement (Item having 0 spirit bond points) you will be able to trade with other characters.
    For items which you can't trade in the first place (such as Ex status items) no matter if the item is bound to your character or not you will not still not be able to trade them.
    This is news to me - or I just haven't been paying attention. Spiritbonding aside, I read this as any equipment that you've used ... at all... cannot be sold or traded. I'm not sure what to think about this. On the one hand, no more worrying about having to repair items to 100% in order to trade or sell because -- well you can't! On the other hand, it sort of sucks to not be able to lend gear to people in your Linkshell or other friends or hand me down gear your done with. Many times while leveling my items might not be spiritbound to 100% before I am upgrading to a new piece of equipment. So then what? Just toss it I guess?

    Not really liking this change. Great for crafters though.
    (9)

  2. #2
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Almost ALL the game have "sould bound " items (guess why?). This is the best news ever for the game economy imho
    (21)
    Last edited by Dragonheart; 02-09-2013 at 07:39 AM.

  3. #3
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    That's what I took from it as well. It'd be nice to have a desynth option for equipment if that's the case, rather than just vendoring it.
    (6)

  4. #4
    Player
    Lady's Avatar
    Join Date
    Apr 2011
    Posts
    506
    Character
    Lady Purrsalot
    World
    Malboro
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Quesse View Post
    From http://forum.square-enix.com/ffxiv/t...l=1#post956357



    This is news to me - or I just haven't been paying attention. Spiritbonding aside, I read this as any equipment that you've used ... at all... cannot be sold or traded. I'm not sure what to think about this. On the one hand, no more worrying about having to repair items to 100% in order to trade or sell because -- well you can't! On the other hand, it sort of sucks to not be able to lend gear to people in your Linkshell or other friends or hand me down gear your done with. Many times while leveling my items might not be spiritbound to 100% before I am upgrading to a new piece of equipment. So then what? Just toss it I guess?

    Not really liking this change. Great for crafters though.
    Seems like instead of gear, the market will be flooded with materia instead.
    (8)

  5. #5
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Convert to meteria.
    What bothers many I know is you can't sell used multi-melds when you upgrade.
    (4)
    I like frog

  6. #6
    Player
    IndigoDarkwolf's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    141
    Character
    Sepia Windsword
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Maybe I'm reading too much into it, but I took "1 spiritbond point" to mean "100% spiritbond", as in you can keep using the weapon to improve the spiritbond further, and possibly get better materia from it later. Or maybe spiritbond points apply a small buff to the weapon to keep it relevant if a player doesn't want to trade it away for aesthetic purposes. Or something.

    It seems hard to believe that they'd make it so you can't trade away a weapon if you use it at all. That sounds like something that would obliterate the trade of anything except consumables and crafting ingredients.

  7. #7
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Orophin View Post
    That's what I took from it as well. It'd be nice to have a desynth option for equipment if that's the case, rather than just vendoring it.
    I second this, if they can bring desynth in FFXIV would be good in this type of situation.
    If you don't have crafting skills up, like repair option where others can repair for you have desynth option since you can't trade the item to them.

    Quote Originally Posted by IndigoDarkwolf View Post
    Maybe I'm reading too much into it, but I took "1 spiritbond point" to mean "100% spiritbond", as in you can keep using the weapon to improve the spiritbond further, and possibly get better materia from it later. Or maybe spiritbond points apply a small buff to the weapon to keep it relevant if a player doesn't want to trade it away for aesthetic purposes. Or something.

    It seems hard to believe that they'd make it so you can't trade away a weapon if you use it at all. That sounds like something that would obliterate the trade of anything except consumables and crafting ingredients.
    From the reps post it's not clear if this will apply to every piece of gear but the 1 spirit bond point I mentioned here means like you equip the gear go outside and kill one mob makes the gear bound to you.
    (3)

  8. #8
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Biggest problem with this to me is the immediate loss of all value once the item has been bound to the character. If you spent 5M to purchase the item, and it's now bound. It is worth nothing if you can't desynth it. This is incredibly discouraging when it comes to multi-melding and buying items from other players. If anything it makes me want to just sell items, and farm/synth my own items. I can definitely see the crafter argument side of this, but at the same time I don't like it.
    (14)

  9. #9
    Player
    Saiph's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    220
    Character
    Tora'a Moikot
    World
    Phoenix
    Main Class
    Archer Lv 31
    So ARR will get soulbinding?
    This is such a bad idea. Why restrict players in such a way?
    So i crafted or bought some item and used it for some time and have to throw it away when i don't need it anymore? Why am not allowed to sell it to some other player? Or give it to a friend?
    I get it this game has Crafters as Classes so there will be a lot of items in the market.
    But why not add more options to remove items from the game rather then restrict the options even further? We already have Rare/Ex.

    Don't we have Great Company supplies?
    They could add Quests where you have to trade old items for other stuff like shards or Special points which you can use for something.

    But people with good items they that don't need any longer should have the chance to sell their items to other players or give them to some friend.
    Don't we also get something like a Chest where people from free companies can share items? Soulbinding will make this useless as well.
    (21)
    Last edited by Saiph; 02-09-2013 at 07:13 AM.

  10. #10
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Yeah, it kinda sucks. I guess we'll be turning more melded item into materia.
    (4)
    Last edited by Molly_Millions; 02-10-2013 at 01:53 AM.

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