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Thread: Item Binding

  1. #91
    Player
    theomen's Avatar
    Join Date
    Apr 2011
    Posts
    37
    Character
    The Omen
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I'm a dol and doh person and been thinking the only way that this is going to work is if they make it hard to kill the mobs to the point where you have to have to have to have to upgrade your gear every 5 lvs or so but other then that I don't see this helping anyone

    Sample
    so this is what we have the crafter makes some gloves some very good gloves they are sold for 200k well I'm lv 20 or 30 and I don't want to spend 200k on the gloves bc in 5 lv I wont need them anymore and I can't resell them so i'm short 200k thats what it looks like what we have now I don't see this helping anyone
    (1)

  2. #92
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Endless View Post
    I see everyone's concern about equipment and being unable to resell and or give to friends however its really not that bad and if you think about the entire picture you can see that reselling your gear isn't the only thing to do with your old gear.

    For instance Devs. have already said that converting Melded gear into materia will result in stronger materia as a result, how strong? That info is unknown but they aren't going to make it worthless to convert your melded gear.

    Gifting to your friends wont change just instead of gifting them the gear you gift them matts you have picked up on your travels to have the gear made.

    When your leveling and you find better gear to use you simply turn the old stuff into materia and apply that materia to the new gear, with getting better materia from melded gear you will progressively get better and better materia as you continue to level meld and break gear nothing is lost.

    This benefits crafters a whole lot because gear will be needed all the time. And you wont have the same piece of gear circulating endlessly meaning that those same crafters will have to continue to make gear melds and put in AH to keep supply high giving them a porpoise.

    Yes people that do not want to spend money will just level a craft and make it themselves but you can do that even if things didn't bind so that doesn't change. There will always be preferred melds over dungeon gear that's never going to change and I doubt that SE is going to make dungeon gear be all end all. Demand will always be there now for all levels of gear and for those who like the extra umph melding low level gear will also be very desirable.

    Well Said.
    (0)

  3. #93
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Wait...so does this mean my bf and I cant share gear anymore? ...

    I really hope not. We share quad melds and rare gear, etc...basically everything.

    I dont mind bound gear, as long as every single piece of gear isnt that way heh
    (2)

  4. #94
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Babydoll View Post
    Wait...so does this mean my bf and I cant share gear anymore? ...

    I really hope not. We share quad melds and rare gear, etc...basically everything.

    I dont mind bound gear, as long as every single piece of gear isnt that way heh
    That's precisely what it means.
    (0)

  5. #95
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by Babydoll View Post
    Wait...so does this mean my bf and I cant share gear anymore? ...

    I really hope not. We share quad melds and rare gear, etc...basically everything.

    I dont mind bound gear, as long as every single piece of gear isnt that way heh
    that sucks, but it is necessary to do this
    (0)

  6. #96
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Babydoll View Post
    Wait...so does this mean my bf and I cant share gear anymore? ...

    I really hope not. We share quad melds and rare gear, etc...basically everything.

    I dont mind bound gear, as long as every single piece of gear isnt that way heh
    Sadly, yes, this is what it means. I swear, this is an entire other topic, but I'm now thinking gear-sharing maybe should be implemented as a perk in in-game marriage.
    (1)


  7. #97
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Oh...my thanks for the responses guys! that really sucks though! Why oh why are you doing this se ;;

    I'll have to test this out in the beta...

    JillyBean, I hope it is a perk also then...bleh, we share literally everything...
    (1)

  8. #98
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Since SE has made the decision to affect ALL gear with binding, may I suggest a system to un-bind select pieces?

    An NPC could be created who accepts select high-level equipment marked RARE (though not untradeable) or with 3+ melds ONLY.
    NPC: Yes, yes! The craftmanship of this [ITEM TYPE] is remarkable--it should be able to withstand being stripped of its bond to you.
    NPC: Still, there's always a chance that it won't be able to ensure the change. Are you sure you'd like to try?
    There is a <10% chance the gear will be stripped of its materia or destroyed.

    That way, it's not so harsh on the rare equipment (equipment that was never at risk for flooding the market in the first place). The "select high level equipment" I was talking about would be a list made by the devs based on the supply:demand. Anything drop which is tradeable but nigh-impossible to obtain should be included.
    (4)

  9. #99
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
    Posts
    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reinheart View Post
    ?? she's talking about gear set where you have a blank template of your character and you equip with the gear and save the settings. Once you load that gear set your character automatically equips those gears. Also, while the item is set in the gear set slot it doesn't take inventory space.
    Oh alright my mistake
    (0)

  10. #100
    Player
    Kryptic's Avatar
    Join Date
    Jul 2011
    Posts
    36
    Character
    Vanquish Rainemard
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arkine View Post
    For the "People won't buy gear since they can't resell it a few levels later" argument:

    People already don't bother with updating their gear before 50, with the majority not spending money on melds even if they upgrade equipment regularly during their leveling, with some extreme cases where people will use the Lv25 GC set all the way to cap.

    To make people actually invest money in equipment you have to make the game very difficult to progress in without regularly updating gear, either by making it a lot harder to defeat monsters, cast magic or even heal with weak gear, or by slowing down leveling up enough that buying that piece of equipment you're going to use just for 5 levels a worth while investment and not just a 3 hour purchase you're going to regret later that evening.

    Also, this whole "Race to cap" mentality needs to go.
    It doesn't have to be necessarily difficult though that does play a part, it just has to take an extended amount of time to level. If you go from 1-25 in a single day their is no reason to go out and buy gear or from 25-32 or whatever it may be. You were lucky to get a few levels a day depending on how high you were in FFXI, this made people upgrade gear because it made their experience go faster. The more damage being done the faster you can chain mobs for some good exp. So if you are talking about difficulty in leveling in reference to time then yeah I agree with you 100%.
    (1)

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