Hello! Many of you are intriqued by the title so let me go ahead and explain to you what I mean. There is one thing I really miss about playing my old game, Final Fantasy XI, Job Uniqueness!
In Final Fantasy XIV we somehow came to the same road when it came to abilities and traits of certain jobs, yet somehow traveled in the other direction. Where's the uniqueness that let me pick my Samurai job over other heavy DD such as Dragoon, Dark Knight, and Warrior? With this game, it seems that whatever job I pick, I'm still playing the same one only with a different weapon. The same applies for the magic wielding masters of disastors.
Now I'm not saying, "Hey! This game sucks! I want Final Fantasy XI back, now!" I just want what every other Final Fantasy Fan wants.....A great game. This game has the potential to be great, but right now it just seems to be a garbled up game with too many defects. I can't list them all, but I just want to point out at least one in this post.
As I was saying before, the ability to pick a job over the others was what had me intriqued with Final Fantasy XI rather than Final Fantasy XIV. With XI, my Samurai was completely different over a Dragoon. Not by weapon only, but by the traits and abilities it solely had proprietorship over. Sure some of them you could obtain through subjob, but they were still unique. You had to sub it to get it. Store: TP, Meditate, Zanshin. All abilities and traits that made that job stick out to me like a sore thumb to the rest of the line-up.
Black Mage is another job I wish to press on this blog over Character Uniqueness. It's sole purpose in the game was, you guessed it, distruction of everything holy with it's might of magic. Tier III & IV as well as Arcane Black Magic made this job a great choice for me. Not to mention the awesome traits and abilities: Conserve MP, Magic Attack Bonus, etc.
If you're like me, then you'll agree that the unique job abilities and traits were the pinacle of which jobs you liked best to use and which one's stayed with you through the years without ever being bored of them. This is what I wish to influence Square Enix to change with Final Fantasy XIV. Go back to that fork in the road. Take the old route again and see what happens from there. I'm sure your creative minds can come up with some idea's to not only bring back Character Uniqueness, but also give it some new potential for the new era of MMO.
Thank you for reading this post, and I hope that you also feel the same and come inspired to bring about this change that I so deeply loved about the previous works of Sqaure Enix.