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  1. #11
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ayalu View Post
    In general i agree thats why i hope that 8.0 will big a really big shake up.
    Or in more humorous tone, i hope yoshida and his team sunders the current system in a way not seen since the ancient world ;p
    I couldn't agree more


    Quote Originally Posted by Inputnamehere View Post
    This game can't have "reactiveness." Not in the current design.
    The current design revolves around scripting. Everything is scripted and time-based. You're supposed to press X skill at Y time point, and that's it. Reactiveness will break that.

    Reactiveness is a possible solution to the current healer problem, I'd say. Say, bosses will target random players with unpredictable, "unscripted" attacks, that require healers to react. That's the kind of healer gameplay I'd like to see.

    Butt, as lotta people said, we'll have to see how much change they'll willingly do in the next major update.

    Just please don't continue on the current path and add another bunch of "XXX-ready" upgrades.

    If it could work for healers it can work for tanks too.
    If you think about it we have currently sub-systems that have "Reactiveness" to it, healers are not the only one,

    Monk shakra with brother hood, you cannot expect when you have 10 stacks is it on this GCD or the next GCD

    It is hard to continue with the current design or we will see finishers on the current finisher type of gameplay style.

    There should be something refresh to the design and that is what people are asking for as yoshi said.
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    Last edited by Tunda; 08-13-2024 at 03:15 AM.