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  1. #71
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Some of the sizes are fine. But the problem with the largest enemies is if they get too close, you end up inside the enemy and can't see. Other than that, I like seeing the large enemies
    (1)

  2. #72
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    camera problems also with flying enemies.
    IMO cam should zoom out automatically when you fight large or flying mobs.
    (0)
    concept art - game development - Illustrations
    HD-Fortress.com

  3. #73
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Randis View Post
    in the low level area maybe.
    Do they scale, then?
    (0)

  4. #74
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Randis View Post
    they feed the rats with something, they got really big
    Oh god, the radiation has leaked into the virtual world too! Run for your lives!
    (0)

  5. #75
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Arcell View Post
    Oh god, the radiation has leaked into the virtual world too! Run for your lives!
    Ooh, too soon!

    The size increase bothered me at first, but I've gotten used to it. I concur that there needs to be some tweaking of how the camera operates when you're locked on to an enemy now. It can be very difficult to see what's going on when fighting large or flying enemies, especially Great Buffalo...I can only imagine how difficult it would be to fight a flying Great Buffalo.
    (2)

  6. #76
    Quote Originally Posted by JayvirDeforte View Post
    Some of the sizes are fine. But the problem with the largest enemies is if they get too close, you end up inside the enemy and can't see. Other than that, I like seeing the large enemies
    Isn't this cuz of collision detection being removed? Since I remember people complaining about physics in their video Games
    (0)

  7. #77
    Player
    Kota_Foxfrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Neko Kat
    World
    Hyperion
    Main Class
    Archer Lv 1
    I like having bigger mobs for the most part but I agree some are just too big. I don't like rats the size of a couch. This isn't New York city.
    (1)

  8. #78
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Actually I think the the little monsters shouldn't be as big and the naturally mid sized to large mobs should be how they are now. Makes it feel like you aren't fighting a petting zoo all day.
    (0)

  9. #79
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    14
    I like the idea to change the size of mobs but they made some of them too big, for example cactuars and gnats.I would scale them all down a bit .
    (0)
    TBA

  10. #80
    Player RexSkyborn's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Rex Skyborn
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    The increase in mob size was one of the best things they could do. I want to fight monsters not animals.
    (1)

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