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  1. #1
    Player
    Ianmaru's Avatar
    Join Date
    Aug 2023
    Posts
    94
    Character
    Ianmaru Voltaire
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90

    Things that can fix the main issue in healer & healing without nerfing other roles

    I play every single jobs decently on both casual & hardcore contents, and I agree with a lot of things mentioned in the #FFXIVHEALERSTRIKE protest.

    My concern is that SE would go "No more tank heals, no more DPS raise" way, which is the lazy & bad way to fix it. My suggestions:

    1. Make any healing tasks the nonhealer can do, the healers can do better
    Let's start from raising. Every healers have one raise spell that never gets upgraded since lvl 12 with long 8s cast time. We're at lvl 100 now, its about time to get healers raises upgrades. The complaints on the DPS forum about SMN & RDM having raises wouldn't even arise if healers could raise better than them.
    Solution: Make healers raise cast time 1GCD (2.5s) long + 50% HP heal. There's no good reason to keep them 8s long.

    Now parties might still choose RDM & SMN over BLM & PCT because they want to have a backup raise whenever both healers are down.
    Solution: Make the healers their own backup raise when they die by giving them Reraise spell, so the need of having RDM & SMN in a party will be minimized. Make it a costly ~60s buff with 8s cast time.
    Also make the single target GCD heal heals for ~75% HP with only 1.5s cast time, so the efficiency would be GCD heal>raise>reraise.

    For healing, healers can already heal better than WAR. The problem is, having a more powerful healing kit than other roles means nothing when the incoming damage is either not big/frequent enough, or is too deadly that our healing kit is useless anyway, like those one-mistake-wipe & body count mechs.

    2. Improve incoming attacks toward party members
    Healers are supposed to be busy healing, and yet now healers have nothing much to do but press that one DPS button all the time and heal occasionally, no wonder healers ask for more DPS buttons instead.
    Solution: make raidwides come more often, like every 15s, with more single target damage to non tanks party members.

    3. Fix healers' healing kit
    (Note: whenever I say 'oGCD' read it as 'lily GCD' for WHM)
    Healers should be healing, but the majority believes that a GCD spent healing instead of DPSing is bad, hence forcing the healers to use GCD heal more often might be problematic.
    Solution: Give healers more oGCD heal resources so they can deal with the more frequent damage with their oGCDs instead of GCD heals; GCD heals are strictly for emergency.

    (E.g. double up the oGCD heals like this:
    WHM: Lily timer 10s
    AST: E. Star & C.U. CD 30s
    SCH: AF CD 30s, Indom & S. Soil CD 15s
    SGE: Gauge timer 10s, Ixo & Kera CD 15s)

    Remove Cure/Benefic/Physick. Merge Cure2, Benefic2, Medica, Helios with their regen counterparts.
    This way healers GCD kits won't be bloated by barely used spells. Only 4 DPS-loss emergency GCDs: single target heal, raidwide heal, raise & reraise.
    Add 2 DPS GCD buttons, so healer gameplay will be doing simple GCD rotation while frequently weaving healing oGCDs.
    (1)

  2. #2
    Player
    Ianmaru's Avatar
    Join Date
    Aug 2023
    Posts
    94
    Character
    Ianmaru Voltaire
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90
    This is a repost of the same thread on General forum because I'm not sure which forum the devs are taking suggestion from. Also changed the thread title because the other one seems to distract people from the actual points on my thread on fixing healers. The thread is on character limit so I can't add anything to it so here's a reply instead.

    Also if you think tank heals & DPS raise need to be nerfed then by all means, I won't disagree, but that's not the point of this thread. Instead I'm talking about the ways we can fix the main issue without nerfing others. It's meant to be a thread about healer & healing in a vacuum, so if you have response and/or disagreement about my ideas feel free to point it out, but please refrain from bringing up how the nonhealers need to be like. that's not the point of the thread.
    (0)
    Last edited by Ianmaru; 06-18-2024 at 05:51 AM.

  3. #3
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ianmaru View Post
    This is a repost of the same thread on General forum because I'm not sure which forum the devs are taking suggestion from.
    [. . .]
    The thread is on character limit so I can't add anything to it so here's a reply instead.
    put gently: you're in the wrong, uh, language forums to gain so much as a glance from the devteam

    also there's only a character limit for initially posting the post, you can then edit it to add as much text as you like after that.
    (1)

  4. #4
    Player
    Ianmaru's Avatar
    Join Date
    Aug 2023
    Posts
    94
    Character
    Ianmaru Voltaire
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by SpiralMask View Post
    put gently: you're in the wrong, uh, language forums to gain so much as a glance from the devteam

    also there's only a character limit for initially posting the post, you can then edit it to add as much text as you like after that.
    ohh thanks for the infos! yeah I'm new to this whole forum thing. Anyway guess I'll just have it translated to Japanese then lol.
    (1)