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  1. #221
    Player
    Rugno's Avatar
    Join Date
    Jun 2019
    Posts
    8
    Character
    Zuzubee Korinek
    World
    Midgardsormr
    Main Class
    Bard Lv 90
    Quote Originally Posted by SquidzureDragoon View Post
    Viera havers are that one selfie meme where someone's in the background drowning

    "out here living my best life"

    "the viera are drowning"

    "this ain't about them"
    Definitely feels like this, for sure
    (4)

  2. #222
    Player
    antylamon's Avatar
    Join Date
    Oct 2015
    Posts
    15
    Character
    Mont Blanc
    World
    Louisoix
    Main Class
    Alchemist Lv 97
    Posted before, after the first benchmark.
    Like a lot of people with femra face 4, I was not happy with the weird mouth changes and the pinched area at the corners.
    Updated screens (left - first benchmark, middle - endwalker, right - new benchmark):




    Lighting did make things look better (for me), the mouth pinch (?) looks not so apparent now, and I feel like I can live with it due to it being a middle ground between the first two (especially on the bottom pic). However! Lips are still wildly different and I wouldn't say no to the depth/shape being added back;
    Scales are better but the one on the nose is still different (I don't feel too strongly about it admittedly though).

    I don't use limbal rings so I'll leave the discussion about their changes to those who do.

    So in the end I feel happier about it than before and, regardless, you'd have to pry my lizard from my cold dead hands even with the changes, but still would loooove to have the old mouth back in HD xD it's my favourite detail.
    And will also support fellow face 4 players in their comments
    (10)

  3. #223
    Player
    BeoCat's Avatar
    Join Date
    Mar 2023
    Posts
    26
    Character
    Beo Cat
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FrechDax View Post
    excuse me? that has nothing to do with my case. there is no extra software used! stop having a false assumption instead!
    Oh i wasn't accusing you of anything, it was targeted towards specific feedback that changed shadows from 1.0 to 1.1.
    (0)

  4. #224
    Player
    Kanemano's Avatar
    Join Date
    Jul 2012
    Posts
    105
    Character
    Kanemano Manomano
    World
    Sargatanas
    Main Class
    Lancer Lv 90


    The updated benchmark is harsh on Roegadyn. Above is Endwalker > Benchmark 1.0 > Benchmark 2.0

    1.0 is impressively lifelike with softer shadows and what almost could be mistaken as sub-surface scattering and fleshy tones in the cheeks and nose cast shadows (looks like warm bounce light).

    Benchmark 2.0's lighting is harsher with a stronger main light and no (or less pronounced) bounce light, resulting in harsher shadows and more angular features. Benchmark 2.0 is almost a step back toward Endwalker vs 1.0.

    Beard texture is quite pixelated.




    Some pretty bad clipping where the hair meets the beard. If following Endwalker, the beard should be over the hairline where they meet.
    (7)
    Last edited by Kanemano; 06-04-2024 at 03:41 AM.

  5. #225
    Player
    LlymlaenGreene's Avatar
    Join Date
    Apr 2024
    Location
    New Gridania
    Posts
    79
    Character
    Llymlaen Greene
    World
    Cerberus
    Main Class
    Goldsmith Lv 93
    I am very glad that the developers took into account the feedback and made corrections. But I only want to speak out for my hyur 1 and I wish I was really happy with this change, but... I got the impression that they have their own artists for each race, and some races do look very similar to the original, and some, in this case I'm talking about hyur 1 and hyur in general, look completely different. It's like they're being created by a new artist, and *I'm not trying to offend developers and artists* he sees these changes and the character differently than the creator of the original race. And he changes the little details that end up changing our characters. I hope they will continue to make changes based on feedback and make us happy :3
    (4)
    Last edited by LlymlaenGreene; 06-04-2024 at 03:42 AM.

  6. #226
    Player
    Remnance's Avatar
    Join Date
    May 2012
    Posts
    57
    Character
    Clouse Sydonis
    World
    Mateus
    Main Class
    Dragoon Lv 91
    Thanks for the image feedback on how to post it. As usual, 14 is lacking in information.
    I did in other threads but missed it here.

    Though honestly a 6 year old could point out the issue of ugly horn shadows messing with the face. I mean really, we shouldn't have to do their job for them.
    (2)

  7. #227
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,474
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Geda View Post
    I liked the stronger eyeliner in the outer corner of the eye in the old benchmark, but I understand the changes on the new one are going for a more realistic look, so I suppose I'll get used to it.
    Oh good it's not just me!

    I preferred the old version as well. I added some feedback on this in the JP thread if you'd like to throw your hat in the ring too.
    (2)

  8. #228
    Player
    Sairaag's Avatar
    Join Date
    Apr 2024
    Posts
    44
    Character
    Yasunori Katou
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Very satisfied with the lighting and my other characters are looking fabulous, but my mooncat here...



    So that's current, old benchmark, new benchmark. I must say it's pretty amazing how such subtle differences can change the look of a character so much. He went from neutral but alert to looking like he traded some brain cells for a leer. I remember many other people giving feedback about losing the only small mouth option for face 1, so I was really hoping for them to leave mouth 4 small. It looks better from some angles and when the cutscene is having the character make a different expression and/or move his mouth, but in the current version I like the neutral expression from all angles, and losing that doesn't feel like an upgrade.
    (7)

  9. #229
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Ath192 View Post
    Im going to post this here too, more centralized on the general topic.

    The transition in this hair is WAY too big, as you zoom in things become more defined, I understand that for saving resources, however, with this hair the difference is TOO big, I would make the zoomed out hair a bit more defined than this because I actually do enjoy this style a lot and it won't look as good like this.

    Barely zoomed out:


    Barely zoomed in:
    Ah, it wasn't just on the lalafell hair. Everyone's goes from slightly oversharpened to a smudged blob with little change in zoom.

    Maybe an issue with the resolution chosen for the texture map?

    Quote Originally Posted by KonCarne View Post
    Is it just me or do lalafell have a weird line around their neck like their head is detachable?
    Didn't your dad teach you about the birds and the bees? When it's our "special time", we dig deep in the dirt to make a burrow and fall into a deep hibernation.

    When the time is right, our heads pop off, and over a period of a few months, the discarded head sprouts several new clones, while our body grows a new head. When the process is completed, we all spring up from the earth as a new generation of lalafell with all the knowledge of the original mother brain in ours.
    (8)
    Last edited by Kacho_Nacho; 06-04-2024 at 04:39 AM.

  10. #230
    Player
    Shikhu's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Mizuki Mizu
    World
    Shiva
    Main Class
    Black Mage Lv 90
    With new lightning, Lalafell got a very visable neckseem, too. Please fix it.


    (14)

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