Quote Originally Posted by Aravell View Post
The funny part is that "HW bad because PLD got locked out of 2 tiers because of heavy magic damage that they can't blocked" but "EW good even though PLD got locked out for 2 tiers because their damage sucked".

End result is the same, but EW is better for some reason.
It's doubly entertaining knowing it will definitely happen again next expansion, especially as jobs continue to have their gameplay simplified. Since everyone can now (and will be expected to) play their job at 100% potential, DPS checks will likely need to be tightened further to account for this, and even the slightest imbalance will become glaringly noticeable under these conditions. At the beginning of Asphodelos I knew of some statics asking their Ranged DPS to switch to BRD to help with their P3S clear, which brought forth the classic never-ending argument of "but I don't need to; we already have the DPS" vs, "but it would make our lives so much easier". Can't wait to see this happen again next tier. Essentially we lost a large chunk of job identity and gameplay to stop jobs from getting locked out, and that was successful... in making the jobs feel like ass to play. Oh, and people still got locked out. Awesome.

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Even if CBU3 managed to achieve a world where everything is perfectly balanced and no one is excluded from content, it's not worth it if the jobs are boring and soulless to play. I'd prefer fun jobs any day, even with all the imbalances and negative experiences with PF that might bring. I've lived through some awful MMORPGs where I had the misfortune of choosing the worst class in the game, and at this point I'm considering going back to those games instead of playing Dawntrail just so I can feel something.