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Thread: Perception.....

  1. #31
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    Green_and_a_Half's Avatar
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    Ren Da'beast
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    Hyperion
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    Arcanist Lv 3
    why is there a discussion about output here,
    we are looking or hq ore which is 1 per swing no matter what,
    and gathering would only effect the swings it takes to get to the ore (first strike +114 gathering or second same location strike -114)
    the goal is to get a much stat and perception as possible, without spending another 3 mil, 176 is about as high as i can get it.
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  2. #32
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    Because finding the cap for any stat is helpful. Finding the cap for Output means you do not have to waste putting anymore gear twards that, which allows you to put more into Perception/ gathering/ MND etc...
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  3. #33
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    Green_and_a_Half's Avatar
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    Ren Da'beast
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    Hyperion
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    Arcanist Lv 3
    Quote Originally Posted by Grudgebringer View Post
    Because finding the cap for any stat is helpful. Finding the cap for Output means you do not have to waste putting anymore gear twards that, which allows you to put more into Perception/ gathering/ MND etc...
    i guess what i was getting at is if you are gathering mats that are higher then your lvl, then a cap of 114 gathering is needed to get on the first swing
    and if you are gathering mats that come as more then 1 per gather then 114 output is needed
    but...
    If you are going for hq ore, logs, and rocks where you can only get one at a time. and know where to strike
    ~you dont need gathering or output in any way~
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  4. #34
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    Green_and_a_Half's Avatar
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    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    perception gear that is not super expensive
    Explorers Bandana 24
    Woolen_Doublet 18 (HQ 19)
    Cotton Work Gloves 4 (HQ 5)
    Raptorskin Survival Belt 12 (HQ 13)
    Linen Bottom 7 (HQ 8)
    Dodoskin Espadrilles 4 (HQ 5)
    Electrum Earrings 5 (HQ 6)
    3 rings 5
    Rolanberry_Lassi 15

    There is +100
    if you go with the gathering hats from hamlet. it would be +106 with Perception: +30 HQ Discovery Rate: +10 = (1% hq find)
    (1)
    Last edited by Green_and_a_Half; 08-29-2012 at 01:53 AM.

  5. #35
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    ooh.. wait a min.... please forgive me if i am wrong here... I believe you are basing this off Fishing( just checked your lodestone). It is a tad different for MIN and BTN. As a fisher you can cast your line out in any spot and it doesn't deplete correct? As a MIN or BTN. you locate a node and swing away. You only have a specific number of swings before you must move on and find another node. There is a max of 8 attempts.. so at 114 Output you reach that max. It would suck to only get 5 swings instead of 8 and have to move on to the next spot.
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  6. #36
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    Green_and_a_Half's Avatar
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    Ren Da'beast
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    Quote Originally Posted by Grudgebringer View Post
    ooh.. wait a min.... please forgive me if i am wrong here... I believe you are basing this off Fishing( just checked your lodestone). It is a tad different for MIN and BTN. As a fisher you can cast your line out in any spot and it doesn't deplete correct? As a MIN or BTN. you locate a node and swing away. You only have a specific number of swings before you must move on and find another node. There is a max of 8 attempts.. so at 114 Output you reach that max. It would suck to only get 5 swings instead of 8 and have to move on to the next spot.
    at 50 all
    as miner and botany, getting the 8 swings is possible with the full perception build because the belt and gloves have output on them.
    sorry, my loadstone is for a second character
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  7. #37
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    Kiote's Avatar
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    Kiote Corissimo
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    Sargatanas
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    Pugilist Lv 50
    have you guys even considered the fact that Gathering has Raw Stat requirements too?
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  8. #38
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    I think in a way were are debating the same point... with your gear set up you are most likely at 114+ Output anyways. One thing id like to point out is that i believe a felt coif of Toiling melded with MND may outweigh the explorers bandanna or Hamlet helm. 20+ MND is definitely better than 2 perception.

    EDIT: as Kiote mentioned stats like gathering and Perception have raw stats. From what i know and most speculation is Gathering=Vit, Percetion=MND
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    Last edited by Grudgebringer; 08-29-2012 at 03:05 AM.

  9. #39
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    Sorry, I know this is an old thread.

    My MIN stats are: Gathering: 72, Output: 106 and Perception 190 (with food), and I've noticed a lot of improvement lately since I got my Crimson Standard Ring from the GC, I managed to mine 20 Gold Ore +1 out of 80 Gold Ore, that's 20 HQ + 60 NQ, that's around 25% HQ Rate.

    When I went mining for Darksteel I was getting lots of NQ but after a while I managed to get 3 HQ from one node, and ended up getting 18 HQ Darksteel Ore HQ out of 65 Ores, that's also around 25%, same ratio also when I went mining for Cobalt Ore. That also was when I only had Master of Timber and Master of Rock, I just got Master of Fish, so I'm hopping I'll be able to get even more.
    Just need to double meld more Vitality into my pants and body piece.

    EDIT: Forgot to mention that these numbers were all under a full moon.
    (1)
    Last edited by Valk; 09-09-2012 at 07:37 PM.

  10. #40
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    Quote Originally Posted by Grudgebringer View Post
    as Kiote mentioned stats like gathering and Perception have raw stats. From what i know and most speculation is Gathering=Vit, Percetion=MND
    Excuse me if I missed an update, but I was always under the assumption that MND = Yield?
    Please correct me if I am wrong, so that I may update my gear before 2.0
    (0)

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