I do think it should be noted that they are not changing Dragoon because it needs changes, nor did they change Summoner or Samurai for that reason. The wording they used was something to the effect of that they were running out of space on what they could do with the job. Dragoon to me yes is in a near perfect scenario. Samurai coming into Endwalker felt much the same way. Summoner didn't feel perfect but its mechanics felt full to absolute bursting. Monk while not given that same reason also felt like it literally was at a deadlock where no additions or changes to the current style felt like it would solve any issues.

They are at a space where adding anything new to these jobs really just feels like it's gonna screw something up. Consider Black Mage. The only things they added to that job were all animation changes and abilities that grant more of what they already do well. Now we can discuss why not try that with Dragoon here instead, but that does feel like kicking the can down the road. I think players will only be happy with superficial changes for so long, even if the job already feels perfect. I know I play Black Mage less then I did last expansion even if though technically it's just a better version of what it was.

Now I'm not debating some of this they have screwed up. I actually enjoy current Summoner but not even I would say it's a satisfactory job. It's a full reset that feels as bare as Stormblood Red Mage, and I don't like that I'm probably gonna have to wait another expansion or 2 to get the feeling of a complete job back. I personally feel Monk was insanely successful and love it's rework. Samurai's changes to me is one of the worst flops ever, I would mush rather go back to Samurai right before even if I felt EW 6.0 SAM was a step back from 5.5 SAM.

I just do think it is important that one thing we need to recognize is that the dev team are not looking at this from just a stand point of RIGHT NOW. They are looking at the next 4-5 expansions of development. Yoshi-P stated they expect another 10 more years of this game. We can reasonably expect 3-5 new iterations of these jobs. DRG may feel perfect now, but will it when they add new stuff to it's rotation next expac? And more the expac after that? I don't think so, and I don't think players will be satisfied with just superficial animation changes for a decade.