I think DRG is fine as-is, but it could use a rework in terms of which abilities are earned when. Not having an AoE combo until level 62 is embarrassing when you compare it to how RDM or SAM play out of the box at 50. Any job that doesn't have some semblance of a complete kit at 50 is badly designed, IMO. 60 and beyond should be expanding on that basic kit, not still waiting to finish it. There should be one complete ST and AoE rotation and some interaction with at least one part of the job gauge once you've spent 50 levels grinding out a job. Why this isn't the standard for every job is frankly baffling to me.