Quote Originally Posted by Maltothoris View Post
YoshiP: Ok I mean as I said before (and this happened before), if I give an answer to one question, it won't work on the other one (for some reason). Ok, we are told that (healers) are free, which is why healers tend to focus on firepower instead, and we should give healers more situations where they need to heal, and we increased the healing work required here...well I mean for the entire expansion and we did it but as expected this happens....so what are we supposed to do now hahaha...oh god if any I should be the one trying to discuss with you guys here. Aaaaaaahhh I mean yeah I knew this will definitely happen (long sigh). Well I mean I thought we've achieved quite a good balance here....(long ponder), Well yeah I mean if I have to start decreasing the difficulty and I'll get comments that it's too lax (laughs). Well I will need data...either way we did indeed increase the intensity for sure, although this was the balance that was asked of us......I mean this is personal disparity, yeah, there are healers who are completely fine with this tuning, and there are other healers who would go "this is too hard I can't do this".
Can most healers handle the healing checks in the raids? Most likely, without many issues, sure. What is causing the problem for the healers is that we are being asked to do complex mechanics, heal a lot more due to the healing checks, AND... maintain high DPS as if we were not having to heal. What they need to do is, somehow, explain to everybody that if they increase the healing requirements, DPS performed by the healers will go down and to accept that. Since everything in this game is DPS DPS DPS and more DPS, the only way I can see them fixing the DPS issue is to give healers more DPS boosting / support abilities to offset the lower DPS.

I love healing, I want to heal more but... I CANT... I have to do huge DPS numbers so that the DPS checks are met and the boss dies. If I'm not 96% uptime on DPS, there is a good chance that checks will be missed.

Without totally rebuilding the role of healers so that they only heal / buff DPS, I don't see how this situation can really be fixed. When I periodically went back to WoW to look around, I tried to play my healer in WoW like my FFXIV healer... god... what an experience that was. In WoW, you HEAL... I mean... you - H E A L - as you don't have time to DPS as there is so much damage and healing spells have long cool downs. Healing in WoW is more like slowing the death of the players just long enough that they kill the monsters before they die.

The way healing is in this game right now and the age of the game, I don't see very many options for the Devs to fix this. There kind of stuck in the situation they are in and there are very few ways to fix this short of deleting healers or rebuilding them from the ground up. Yoshi knows this and this is why his answers are so full of pain and misery.