Quote Originally Posted by Roxus View Post
Hey all.

One question for you guys - Are you "used to it" by now? How the job plays currently? Because that has been sprinkled here and there as an argument to keep the changes. Because people have already adjusted to these changes, "It's impossible to return to 6.08".

Personally speaking...don't be ridiculous. How in the world did you get "used to it" when the changes were first put in? Are you saying people are incapable of adjusting back to what we once had? Rather, this is a mindset of one who feels inconvenienced and nothing more regarding the job.

On another note, Meditate has been brought up as being hard to utilize in it's fullest, especially in Ultimate. People argue that the reward is nonexistent, more so now that we lost all meaning in the Kenki gauge.
No.

It still feels terrible and like something is missing. Overall feel of SAM feels sloppy and non-engaging.

In fact it has driven me to explore other classes, which didn't really replace/fill in for the feel of SAM, and following this, have gradually stopped logging in and haven't been playing.

I still feel that anything but a revert back to pre-6.1 and more importantly, class design in the same direction that was originally intended for the class and what we have experienced, engaged with, and enjoyed for the past 4 - 5 years, will fail and fall short.

I strongly disagree with the simplification of the game and will be the prime factor in me not playing FFXIV anymore. SE can change their game in what ever direction they want. But I did not play FFXIV for bonehead, hand holding simple. In fact, I played FFXIV for the very exact thing they removed, the fun SAM gameplay.

If its not in the game anymore, I'll find something more enjoyable, and clearly I shouldn't be looking for that enjoyment within the same game, if this is their planned direction. If I want to play a cellphone mmo, I would have picked out a cellphone mmo. I didn't have any expectation that a enjoyable PC mmo that I have invested plenty of time in, would divert path, mid-product life and try to become a cellphone mmo.