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  1. #1
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    I would leave the normals as they are due to the fact I would hypothesis the majority of the players (the money) are okay with doing these at the difficultly they are currently.

    However, maybe opt in some added reward for an increased difficulty setting. That could be implemented in infinite ways (thus the problem 'resources') but I could see that perhaps happening eventually. Ex. Bosses or Final Boss has some mechanics sped up or added. Or simply just give all the mobs a boost *shrug* or a puzzle etc..

    They did this already with hard mode dungeons I gather but extending this train of thought would be welcomed.

    I would not mind a hard/tough Stigma kupo that dungeon in my opinion (obviously lol) is much easier than The Dead Ends. Perhaps it was done on purpose?

    <3 kupo
    (0)
    Last edited by Doc_Seraph; 04-07-2022 at 11:48 PM.
    Kupo!