Quote Originally Posted by DPZ2 View Post
So, after all the hue and cry, what did SE actually do with regard to Dragoon?

Reduced the animation time for all jumps.

That's it.

The end.

And combining High Jump with Mirage Dive which does not feel good at all.

With further plans to "streamline" it in 6.2. That's the problem. People in this thread are complaining about a comment that the devs made about button bloat on DRG and how they were working on "fixing" it. It would be naive to think that the Mirage Dive change was all that they were talking about.