Hi and welcome to FFXIV! I just thought I'd add my 2 cents to the thread. ^^
Shposhae
Definitely worth doing for the experience. It's a fun low level dungeon to run around in and fight things, and the NM fights are fun as well. But you will probably quickly outgrow any equipment you get here, so it may not be worth doing repeatedly for the drops.
On a side note, an R50 player can practically one shot the NMs in Shposhae, so if you value experiencing the dungeon I'd recommend going with a few people while you're all in the R20 to 25 range if at all possible.
Crafting and Gathering
Some people love these activities, and some people hate them. But they are an integral part of the game and you will eventually need to work on these if you want to be somewhat self reliant, so it would be good to get started now because it can take a while if you only work on them between adventuring activities. Or you can befriend people who have put in the time to level these and who can help you out.
Doing it for profit...
Crafting by itself may not be a money making activity... in fact, it can sometimes cost quite a bit to get the materials you need if you need to buy them in the markets. Gathering brings new raw materials into the economy and therefore has greater potential for earnings if you can collect items that are in demand. Of course, the best combination is finding complementary activities and leveling them up together. ^^
Starting Class
One of the great things about FFXIV is that you can freely change classes and find the ones you like to play. I started as a Lancer, then switched to Pugilist main before finally finding my heart was in Conjury and being a White Mage.
Being able to use abilities from other classes is also integral to the game, and jobs have sub-class requirements as well. So even if you start as one class you have the freedom to try other classes, then mix some of the abilities you've learned from each. ^^



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