Yeah, I'm not saying it isn't weird, it's something that SE needs to fix because the game shouldn't crash like this. I had a corsair MMO mouse that crashed the game before this, now I have a razer and it hasn't crashed with that mouse so far. But the error I got was still DX11 error which makes absolutely no sense. The issue happens client-side, but it's the FF14 client that has issues. I have 0 crashes on my computer apart from FF14 that crash all the time if I have too many peripherals connected. I even had crashes when using VoiceMeter, which again shows that the game has audio issues, this can also be seen if you change the audio device while the game is running, the client is unable to update the audio device. EVERY other game I know can do that, but not this client. If I use the default speaker as output and connect my wireless headphones I have to restart the client for them to work, that's just amateurish programming. I know the client is a potato client, but still, it REALLY needs an update, not only serverside but also clientside.