Quote Originally Posted by OmniusOmnium View Post
Well my motherboard is gigabyte so there's your non asus motherboard lol. I think next step is looking into drivers, particularly anything tied into directx 11. Because I'm fairly sure before 6.0 the games audio engine ran on DX9 and it seems highly likely to me that switching it over to DX11 is what has caused the issue, whether or not it is related to the spatial surround pack I wouldn't know. But DX11 is tied into a lot of stuff these days, not just GPU, so the list of potential issues with it is long and technical. At this point all we can really do is leave it in the hands of SE, they have the technical know how to troubleshoot it. All I have is google lol.
Welp, there went my theory. I don't think it ran on dx9 before, but I do agree that they must have changed *something* with how it uses dx11, and apparently dx9 as well (as it still stuttered for me when trying that as a "fix")... and the only obvious thing I can think of is that when they added the spacial audio setting, something they changed had a side effect on some systems. You're right though, seems like all there's left to do is hope they fix it, or use a different computer that doesn't have these issues. I suppose I'm lucky in that matter, as my laptop works fine, but... it's kinda frustrating that there doesn't seem to be a "simple fix" for those who don't have an alternative option :/