Especially because if this were a hardware issue, why didn't it manifest with the benchmark? That's supposed to tell us if our hardware will have issues or not. I didn't get uber high on that or anything but I still got High and had no sound issues when it ran.The more I see about this the more I'm convinced this is an issue on Squeenix's side. Cause like, it isn't clear what's actually causing it. Fixes work for some people but not for others, the audio only stutters in certain situations and seems to get worse over time. I really think it's a simple matter of the sound engine being bugged for some people.
They prolly didn't implement the sound engine updates into the benchmark. Though if it is a hardware problem, it's more than likely a compatibility issue, which means it's still an issue on Squeenix's side.
"Peace is but a shadow of death, desperate to forget its painful past... Though we hope for promising years. After shedding a thousand tears, yesterday's sorrow constantly nears. And while the moon still shines blue, by dawn, it will turn to scarlet hue."
―Kuja, Final Fantasy IX
Also when I logged in today my sound was still bugged but it was a completely different sort of bug. For the past few days the issue has been choppy audio that cuts out in cut scenes and when many spell effects are going off at once, turning on the spatial surround thing somewhat alleviated that issue (it became intermittent rather than constant). But today the issue was that the sound just sounded seriously messed up, almost like I'm underwater or something, no bass and treble just washed out and distorted, and the weirdest thing is, turning the spatial surround OFF seemed to somewhat fix the issue this time. I have made no changes since I logged in yesterday to my PC or the game so it's weird to me that overnight my issue changed and the opposite suggested fix worked on it this time. So the issue itself doesn't even seem to be constant, different issues on different days just makes no sense to me. I really hope SE is making headway on it because we all just seem to be swimming around in circles attempting these suggested fixes that may or may not work and may work oppositely for different issues on different days. It's a real head scratcher if you ask me. lol
"Peace is but a shadow of death, desperate to forget its painful past... Though we hope for promising years. After shedding a thousand tears, yesterday's sorrow constantly nears. And while the moon still shines blue, by dawn, it will turn to scarlet hue."
―Kuja, Final Fantasy IX
AMD FX-8320 here
Okay so this bug report the person is running an Intel i7 CPU so its not just AMD FX CPUs it seems. https://forum.square-enix.com/ffxiv/...und-stuttering.
i tried this and although i only got a few hours of playtime cause of maintenance, i went through a few dungeons, did some fates, tested on a dummy and it seemed to rid the audio bug almost entirely. only time it ever creeped up was during loading screens into super congested areas (sharlayan, limsa, etc) only downside is audio will be low still but its way more manageable than loud and staticky. hoping this holds out til the fixIdk if this will work for you but it worked for me.
went to system config, sound settings,
Volume Settings: MV-100,BGM-10,SE-10,Voice-10,SS-10,AS-10,Perfomance-10.
Player effects volume: all 60
Equalizer: Standard
Spatial Audio *this one seems to be optional from what I tested*: ON
changing it all to that seemed to mostly *though not completely it still pops in from time to time* get rid of the static for me and I just adjusted the sound on my headset to be able to hear better in game, hope it helps I messed with my head set for ages but adjusting in game volumes seem to be the only thing that worked. I
never seemed to have any fps drops or freezing during static issues however
can anyone confirm if the issue is fixed with todays maintenance? servers back up now just wondering if i should wake my friend up with good news or not xD (hes the one whos had issues not me)
Nope, still there. Logged in with DX11 and a hope but its still happening, now back in a 1K+ queue with DX9 ;_;
Bump! I'm still having this Audio issue too
Was hoping Hotfix would address it, I've sent a ticket to SE to raise the issue since it really does diminish a lot of the game experience for me
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