My Thoughts on SCH:

SCH was my first job that I played almost exclusively during ARR, and I really loved the way it played. I liked being a more DPS-focused healer. I liked having a faerie companion. I liked that I had weaknesses to overcome with my lack of effective AoE Healing. I liked needing to use my barrier spells more frequently.

Over the years, I feel like SCH has never really felt like it was getting this new level of power. As mentioned above, each capstone ability has fought with the SCH's own playstyle. Dissipation and Fey Union don't feel like cohesive actions. They feel clunky and awkward to use despite their benefits. When we were in Stormblood, after some of the weaker areas of SCH's gameplay were ironed out, I felt like it was still ultimately a great job.

I will never understand why it was gutted the way it was in Shadowbringers. So much of its identity was torn out of it, and we never got anything of significant value to take its place. Why was Miasma removed? Why was Bane removed? Why was Shadowflare removed? Why were the faeries homogenized? Why was Galvanize spit into Catalyze? Why was Eye for an Eye removed?

I don't understand how SCH players were supposed to benefit from in all those removals. Was there even a single person asking for those changes?

Honestly, I feel like a lot of SCH just feels old and disjointed now. Aetherflow is fine, but we've got a healer with a large quantity of OGCDs and a faerie that give them the most amount of DPS uptime, yet they have nothing to do during that uptime. The faeries never really felt equal in the past, but it honestly feels worse having them be the same. The fey gauge is basically a screen decoration and nothing else. It's also possibly the only job to never have almost nothing that seems visually impressive.

EW hasn't even started yet, so I get that maybe it's too early to really complain. I just hope it gets overhauled like Summoner and Monk come 7.0. It really needs to be rebuilt and have new life breathed into it.